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| author | Per Larsson <[email protected]> | 2022-02-21 17:42:36 +0100 |
|---|---|---|
| committer | Per Larsson <[email protected]> | 2022-02-21 17:42:36 +0100 |
| commit | d81b187973922a95956beb0d517ceb52b35edf25 (patch) | |
| tree | deef8f44f78ba870ee17967387ce985fe1391114 | |
| parent | Added unhandled switch in websocket client. (diff) | |
| parent | Align what GCC and Clang allow for switch cases to what MSVC allows (diff) | |
| download | zen-d81b187973922a95956beb0d517ceb52b35edf25.tar.xz zen-d81b187973922a95956beb0d517ceb52b35edf25.zip | |
Merge branch 'main' of https://github.com/EpicGames/zen
| -rw-r--r-- | xmake.lua | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -68,6 +68,7 @@ if is_os("linux") or is_os("macosx") then add_cxxflags("-Wno-implicit-fallthrough") add_cxxflags("-Wno-missing-field-initializers") add_cxxflags("-Wno-strict-aliasing") + add_cxxflags("-Wno-switch") add_cxxflags("-Wno-unused-lambda-capture") add_cxxflags("-Wno-unused-private-field") add_cxxflags("-Wno-unused-value") |