diff options
| author | Stefan Boberg <[email protected]> | 2021-09-03 09:43:12 +0200 |
|---|---|---|
| committer | Stefan Boberg <[email protected]> | 2021-09-03 09:43:12 +0200 |
| commit | 6c437a28f44563a5d6d5f2e495975595d8025d49 (patch) | |
| tree | e86e5a4d7555ad05e8837684a1a62b9b65ad5a06 | |
| parent | Removed const from return value to make clang happy (diff) | |
| download | zen-6c437a28f44563a5d6d5f2e495975595d8025d49.tar.xz zen-6c437a28f44563a5d6d5f2e495975595d8025d49.zip | |
Removed #pragma once from cpp files (copy pasta fail)
| -rw-r--r-- | zen/cmds/cache.cpp | 2 | ||||
| -rw-r--r-- | zen/cmds/copy.cpp | 2 | ||||
| -rw-r--r-- | zen/cmds/dedup.cpp | 2 | ||||
| -rw-r--r-- | zen/cmds/deploy.cpp | 2 | ||||
| -rw-r--r-- | zen/cmds/hash.cpp | 2 | ||||
| -rw-r--r-- | zen/cmds/run.cpp | 2 | ||||
| -rw-r--r-- | zen/cmds/status.cpp | 2 | ||||
| -rw-r--r-- | zen/cmds/top.cpp | 2 | ||||
| -rw-r--r-- | zen/cmds/up.cpp | 2 | ||||
| -rw-r--r-- | zenserver/cache/kvcache.cpp | 2 | ||||
| -rw-r--r-- | zenserver/cache/structuredcache.cpp | 2 |
11 files changed, 0 insertions, 22 deletions
diff --git a/zen/cmds/cache.cpp b/zen/cmds/cache.cpp index 9a2591ded..a9d017a2b 100644 --- a/zen/cmds/cache.cpp +++ b/zen/cmds/cache.cpp @@ -1,7 +1,5 @@ // Copyright Epic Games, Inc. All Rights Reserved. -#pragma once - #include "cache.h" #include <zencore/filesystem.h> diff --git a/zen/cmds/copy.cpp b/zen/cmds/copy.cpp index 21f3f4a19..571a9e092 100644 --- a/zen/cmds/copy.cpp +++ b/zen/cmds/copy.cpp @@ -1,7 +1,5 @@ // Copyright Epic Games, Inc. All Rights Reserved. -#pragma once - #include "copy.h" #include <zencore/filesystem.h> diff --git a/zen/cmds/dedup.cpp b/zen/cmds/dedup.cpp index 1169f22f7..0684da30c 100644 --- a/zen/cmds/dedup.cpp +++ b/zen/cmds/dedup.cpp @@ -1,7 +1,5 @@ // Copyright Epic Games, Inc. All Rights Reserved. -#pragma once - #include "dedup.h" #include <zencore/blake3.h> diff --git a/zen/cmds/deploy.cpp b/zen/cmds/deploy.cpp index 9e39d3084..3e5b77c20 100644 --- a/zen/cmds/deploy.cpp +++ b/zen/cmds/deploy.cpp @@ -1,7 +1,5 @@ // Copyright Epic Games, Inc. All Rights Reserved. -#pragma once - #include "deploy.h" #include <zencore/string.h> diff --git a/zen/cmds/hash.cpp b/zen/cmds/hash.cpp index b270bec30..45506ebee 100644 --- a/zen/cmds/hash.cpp +++ b/zen/cmds/hash.cpp @@ -1,7 +1,5 @@ // Copyright Epic Games, Inc. All Rights Reserved. -#pragma once - #include "hash.h" #include <zencore/blake3.h> diff --git a/zen/cmds/run.cpp b/zen/cmds/run.cpp index d833b1d66..3427a6efc 100644 --- a/zen/cmds/run.cpp +++ b/zen/cmds/run.cpp @@ -1,7 +1,5 @@ // Copyright Epic Games, Inc. All Rights Reserved. -#pragma once - #define _SILENCE_ALL_CXX17_DEPRECATION_WARNINGS // for <cstdbool> include warning triggered by cpr #include "run.h" diff --git a/zen/cmds/status.cpp b/zen/cmds/status.cpp index 798be9f3e..b55c08101 100644 --- a/zen/cmds/status.cpp +++ b/zen/cmds/status.cpp @@ -1,7 +1,5 @@ // Copyright Epic Games, Inc. All Rights Reserved. -#pragma once - #include "status.h" #include <spdlog/spdlog.h> diff --git a/zen/cmds/top.cpp b/zen/cmds/top.cpp index cd20e0d1c..2ec7db66a 100644 --- a/zen/cmds/top.cpp +++ b/zen/cmds/top.cpp @@ -1,7 +1,5 @@ // Copyright Epic Games, Inc. All Rights Reserved. -#pragma once - #include "top.h" #include <zenserverprocess.h> diff --git a/zen/cmds/up.cpp b/zen/cmds/up.cpp index 45d2fc7c3..ff5fc3e3b 100644 --- a/zen/cmds/up.cpp +++ b/zen/cmds/up.cpp @@ -1,7 +1,5 @@ // Copyright Epic Games, Inc. All Rights Reserved. -#pragma once - #include "up.h" #include <zencore/filesystem.h> diff --git a/zenserver/cache/kvcache.cpp b/zenserver/cache/kvcache.cpp index fbbb932ea..a044b9dd0 100644 --- a/zenserver/cache/kvcache.cpp +++ b/zenserver/cache/kvcache.cpp @@ -1,7 +1,5 @@ // Copyright Epic Games, Inc. All Rights Reserved. -#pragma once - #include "kvcache.h" #include <zencore/httpserver.h> diff --git a/zenserver/cache/structuredcache.cpp b/zenserver/cache/structuredcache.cpp index 94ca52164..00b3b545b 100644 --- a/zenserver/cache/structuredcache.cpp +++ b/zenserver/cache/structuredcache.cpp @@ -1,7 +1,5 @@ // Copyright Epic Games, Inc. All Rights Reserved. -#pragma once - #include <zencore/compactbinarybuilder.h> #include <zencore/compactbinaryvalidation.h> #include <zencore/compress.h> |