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| author | Stefan Boberg <[email protected]> | 2021-05-20 13:00:11 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2021-05-20 13:00:11 +0200 |
| commit | c331cd6b90338ff5198d19a1f37364930ba691b4 (patch) | |
| tree | bc7abe28d52cebb3e285547209399fcde2534b7b | |
| parent | Merge pull request #1 from EpicGames/vcpkg-overlay-ports (diff) | |
| download | zen-c331cd6b90338ff5198d19a1f37364930ba691b4.tar.xz zen-c331cd6b90338ff5198d19a1f37364930ba691b4.zip | |
Update README.md
| -rw-r--r-- | README.md | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -18,9 +18,9 @@ basis and requires manual bootstrap so you will need to do the following at leas * open up a command line window * create a `git`/`github` directory somewhere for you to clone repos into - * issue `git clone https://github.com/bionicbeagle/vcpkg.git` and build it using the `bootstrap-vcpkg.bat` script. This git repo is temporary and will change in the future but it should be an easy upgrade when the time comes + * issue `git clone https://github.com/microsoft/vcpkg.git` and build it using the `bootstrap-vcpkg.bat` script * optional: add the `vcpkg` directory you cloned to your PATH to allow invoking vcpkg on the command line -* issue `vcpkg integrate install` +* issue `vcpkg integrate install` to make sure you can build from Visual Studio using package manifests Now you are ready to start building! |