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authorStefan Boberg <[email protected]>2021-05-20 13:00:11 +0200
committerGitHub <[email protected]>2021-05-20 13:00:11 +0200
commitc331cd6b90338ff5198d19a1f37364930ba691b4 (patch)
treebc7abe28d52cebb3e285547209399fcde2534b7b
parentMerge pull request #1 from EpicGames/vcpkg-overlay-ports (diff)
downloadzen-c331cd6b90338ff5198d19a1f37364930ba691b4.tar.xz
zen-c331cd6b90338ff5198d19a1f37364930ba691b4.zip
Update README.md
-rw-r--r--README.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/README.md b/README.md
index 6854e99c4..89733d5fe 100644
--- a/README.md
+++ b/README.md
@@ -18,9 +18,9 @@ basis and requires manual bootstrap so you will need to do the following at leas
* open up a command line window
* create a `git`/`github` directory somewhere for you to clone repos into
- * issue `git clone https://github.com/bionicbeagle/vcpkg.git` and build it using the `bootstrap-vcpkg.bat` script. This git repo is temporary and will change in the future but it should be an easy upgrade when the time comes
+ * issue `git clone https://github.com/microsoft/vcpkg.git` and build it using the `bootstrap-vcpkg.bat` script
* optional: add the `vcpkg` directory you cloned to your PATH to allow invoking vcpkg on the command line
-* issue `vcpkg integrate install`
+* issue `vcpkg integrate install` to make sure you can build from Visual Studio using package manifests
Now you are ready to start building!