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| author | Stefan Boberg <[email protected]> | 2021-09-09 13:12:29 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2021-09-09 13:12:29 +0200 |
| commit | 8a853d2a9db324f30a6ed45fa0d1fe79cc80c0f9 (patch) | |
| tree | 3b059e3ad5cd590c4246b554648efe42ac2f3584 | |
| parent | Update README.md (diff) | |
| download | zen-8a853d2a9db324f30a6ed45fa0d1fe79cc80c0f9.tar.xz zen-8a853d2a9db324f30a6ed45fa0d1fe79cc80c0f9.zip | |
Update README.md
| -rw-r--r-- | README.md | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -3,10 +3,12 @@ This is the implementation of the local storage service for UE5. It is intended to be deployed on user machines either as a daemon or launched ad hoc as required during of editor/cooker/game startup -## Setup - We currently only support building and running the server on Windows. Linux and Mac support is in progress +## Building on Windows + +### Windows Setup + To build the code you will need Visual Studio 2019 (we use c++20 features), git and vcpkg. * Install Visual Studio 2019 Version 16.10 or later @@ -23,8 +25,6 @@ basis and requires manual bootstrap so you will need to do the following at leas Now you are ready to start building! -## Building on Windows - ### Building with Visual Studio We currently require Visual Studio 2019 Version 16.10 or later. Visual Studio 2022 can also be used, but |