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| author | Dan Engelbrecht <[email protected]> | 2022-05-24 09:15:20 +0200 |
|---|---|---|
| committer | Dan Engelbrecht <[email protected]> | 2022-06-02 00:35:51 +0200 |
| commit | 77ed706085e832a8d27397a7285501c35e2fbf63 (patch) | |
| tree | 24d64818dbc9f2d2c2e804042d76244c5092768b | |
| parent | read release changelog from CHANGELOG.md (diff) | |
| download | zen-77ed706085e832a8d27397a7285501c35e2fbf63.tar.xz zen-77ed706085e832a8d27397a7285501c35e2fbf63.zip | |
Update CHANGELOG.md
| -rw-r--r-- | CHANGELOG.md | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index e69de29bb..9c57ca701 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -0,0 +1,8 @@ +- Add release flow in GitHub actions on pushed tag `v0.1.2` gives full release, `v0.1.2-pre0` gives pre-release +- Namespaces: This introduces namespaces to the zenserver but only the default ue4.ddc is supported. Clients that don't send a namespace in the request will keep old behviour, new clients that sends namespace is required to use ue4.ddc (which they currently do) +- Aligned bucket naming rules with UE code base +- Fix retry counter and add an extra iteration to give more time for success during contention for standalone files in cache +- Make sure CacheBucket::PutStandaloneCacheValue cleans up the temp file +- Restore logic where we accept failed overwrite if resulting size is the same for standlone file in cache +- Correctly calculate the m_TotalSize difference when overwriting file for standalone files in cache +- Fix namespace folder scanning |