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authorDan Engelbrecht <[email protected]>2022-05-24 09:15:20 +0200
committerDan Engelbrecht <[email protected]>2022-06-02 00:35:51 +0200
commit77ed706085e832a8d27397a7285501c35e2fbf63 (patch)
tree24d64818dbc9f2d2c2e804042d76244c5092768b
parentread release changelog from CHANGELOG.md (diff)
downloadzen-77ed706085e832a8d27397a7285501c35e2fbf63.tar.xz
zen-77ed706085e832a8d27397a7285501c35e2fbf63.zip
Update CHANGELOG.md
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+- Add release flow in GitHub actions on pushed tag `v0.1.2` gives full release, `v0.1.2-pre0` gives pre-release
+- Namespaces: This introduces namespaces to the zenserver but only the default ue4.ddc is supported. Clients that don't send a namespace in the request will keep old behviour, new clients that sends namespace is required to use ue4.ddc (which they currently do)
+- Aligned bucket naming rules with UE code base
+- Fix retry counter and add an extra iteration to give more time for success during contention for standalone files in cache
+- Make sure CacheBucket::PutStandaloneCacheValue cleans up the temp file
+- Restore logic where we accept failed overwrite if resulting size is the same for standlone file in cache
+- Correctly calculate the m_TotalSize difference when overwriting file for standalone files in cache
+- Fix namespace folder scanning