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| author | Stefan Boberg <[email protected]> | 2023-04-12 16:05:51 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2023-04-12 16:05:51 +0200 |
| commit | 468794c94c1321991be882d411df718d96d2f475 (patch) | |
| tree | caa0ad750e7ff9531cdcc780f323deb62824ac26 | |
| parent | Update installation instructions (diff) | |
| download | zen-468794c94c1321991be882d411df718d96d2f475.tar.xz zen-468794c94c1321991be882d411df718d96d2f475.zip | |
Updated VS instructions
| -rw-r--r-- | README.md | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -52,7 +52,8 @@ Now you are ready to start building! We currently require a C++ compiler from Visual Studio 2022 or later. The following steps need to be run from a Command Prompt window or a Terminal instance -* Install Visual Studio 2022 (manually or via `winget install Microsoft.VisualStudio.2022.Professional`) +* Install Visual Studio 2022 + * `winget install Microsoft.VisualStudio.2022.Professional --silent --override "--wait --quiet --add ProductLang En-us --add Microsoft.VisualStudio.Workload.NativeDesktop --includeRecommended"` * clone the `zen` repository if you haven't already. This requires a valid github login and you need to be part of the EpicGames organization * run `git clone https://github.com/EpicGames/zen.git` or `gh repo clone EpicGames/zen` (you may want |