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authorStefan Boberg <[email protected]>2023-04-12 16:05:51 +0200
committerGitHub <[email protected]>2023-04-12 16:05:51 +0200
commit468794c94c1321991be882d411df718d96d2f475 (patch)
treecaa0ad750e7ff9531cdcc780f323deb62824ac26
parentUpdate installation instructions (diff)
downloadzen-468794c94c1321991be882d411df718d96d2f475.tar.xz
zen-468794c94c1321991be882d411df718d96d2f475.zip
Updated VS instructions
-rw-r--r--README.md3
1 files changed, 2 insertions, 1 deletions
diff --git a/README.md b/README.md
index ae1c183e1..c0cb646de 100644
--- a/README.md
+++ b/README.md
@@ -52,7 +52,8 @@ Now you are ready to start building!
We currently require a C++ compiler from Visual Studio 2022 or later. The following steps need to be run
from a Command Prompt window or a Terminal instance
-* Install Visual Studio 2022 (manually or via `winget install Microsoft.VisualStudio.2022.Professional`)
+* Install Visual Studio 2022
+ * `winget install Microsoft.VisualStudio.2022.Professional --silent --override "--wait --quiet --add ProductLang En-us --add Microsoft.VisualStudio.Workload.NativeDesktop --includeRecommended"`
* clone the `zen` repository if you haven't already. This requires a valid github login and you need to
be part of the EpicGames organization
* run `git clone https://github.com/EpicGames/zen.git` or `gh repo clone EpicGames/zen` (you may want