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authorStefan Boberg <[email protected]>2021-09-21 15:44:48 +0200
committerGitHub <[email protected]>2021-09-21 15:44:48 +0200
commit0328a0866520ec2d4277317d559cec59cf4b2d0c (patch)
tree859bfcc7507a131e2c6bf64c93d8b4755a3cce9b
parentMerge branch 'main' of https://github.com/EpicGames/zen (diff)
downloadzen-0328a0866520ec2d4277317d559cec59cf4b2d0c.tar.xz
zen-0328a0866520ec2d4277317d559cec59cf4b2d0c.zip
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This is the implementation of the local storage service for UE5. It is intended to be deployed on
user machines either as a daemon or launched ad hoc as required during of editor/cooker/game startup
+Zen can also be deployed as a shared instance for use as a shared cache. It also supports upstream
+connectivity to cloud storage services as well as other Zen server instances.
+
We currently only support building and running the server on Windows. Linux and Mac support is in progress
## Building on Windows