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| author | Stefan Boberg <[email protected]> | 2021-09-21 15:44:48 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2021-09-21 15:44:48 +0200 |
| commit | 0328a0866520ec2d4277317d559cec59cf4b2d0c (patch) | |
| tree | 859bfcc7507a131e2c6bf64c93d8b4755a3cce9b | |
| parent | Merge branch 'main' of https://github.com/EpicGames/zen (diff) | |
| download | zen-0328a0866520ec2d4277317d559cec59cf4b2d0c.tar.xz zen-0328a0866520ec2d4277317d559cec59cf4b2d0c.zip | |
Update README.md
| -rw-r--r-- | README.md | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -3,6 +3,9 @@ This is the implementation of the local storage service for UE5. It is intended to be deployed on user machines either as a daemon or launched ad hoc as required during of editor/cooker/game startup +Zen can also be deployed as a shared instance for use as a shared cache. It also supports upstream +connectivity to cloud storage services as well as other Zen server instances. + We currently only support building and running the server on Windows. Linux and Mac support is in progress ## Building on Windows |