[/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum [/Script/EngineSettings.GameMapsSettings] EditorStartupMap=/Game/UGCExampleContent/Maps/MainMenu.MainMenu GameDefaultMap=/Game/UGCExampleContent/Maps/MainMenu.MainMenu GlobalDefaultGameMode=/Game/UGCExampleContent/Blueprints/GameFramework/UGCExampleGameMode.UGCExampleGameMode_C GameInstanceClass=/Script/SimpleUGC.UGCBaseGameInstance [/Script/Engine.Engine] +ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/UGCExample") +ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/UGCExample") +ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="UGCExampleGameModeBase")