//Maya ASCII 2018ff09 scene //Name: leg_hind.ma //Last modified: Tue, Nov 19, 2019 11:50:22 AM //Codeset: 1252 requires maya "2018ff09"; requires "stereoCamera" "10.0"; requires -nodeType "ilrOptionsNode" -nodeType "ilrUIOptionsNode" -nodeType "ilrBakeLayerManager" -nodeType "ilrBakeLayer" "Turtle" "2018.0.0"; currentUnit -l centimeter -a degree -t film; fileInfo "application" "maya"; fileInfo "product" "Maya 2018"; fileInfo "version" "2018"; fileInfo "cutIdentifier" "201811122215-49253d42f6"; fileInfo "osv" "Microsoft Windows 8 Enterprise Edition, 64-bit (Build 9200)\n"; createNode transform -s -n "persp"; rename -uid "2DD54201-4903-1B6F-5B3C-FFBDD8206A68"; setAttr ".v" no; setAttr ".t" -type "double3" 243.62740361812646 -42.579161296602798 73.292117428758701 ; setAttr ".r" -type "double3" 84.261647270544813 0 433.39999999977476 ; createNode camera -s -n "perspShape" -p "persp"; rename -uid "2916984C-47B2-A3AF-F54E-53AE6D81C533"; setAttr -k off ".v" no; setAttr ".fl" 34.999999999999993; setAttr ".coi" 249.75031969222428; setAttr ".imn" -type "string" "persp"; setAttr ".den" -type "string" "persp_depth"; setAttr ".man" -type "string" "persp_mask"; setAttr ".tp" -type "double3" 0 28.338646892788272 85.336609012936179 ; setAttr ".hc" -type "string" "viewSet -p %camera"; createNode transform -s -n "top"; rename -uid "90567461-4A0C-3EE3-3819-E88D03E3A6F9"; setAttr ".v" no; setAttr ".t" -type "double3" 0 0 1200.0999999999999 ; createNode camera -s -n "topShape" -p "top"; rename -uid "985AF84E-41DC-B71E-90B4-6D826B996667"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 1200.0999999999999; setAttr ".ow" 30; setAttr ".imn" -type "string" "top"; setAttr ".den" -type "string" "top_depth"; setAttr ".man" -type "string" "top_mask"; setAttr ".hc" -type "string" "viewSet -t %camera"; setAttr ".o" yes; createNode transform -s -n "front"; rename -uid "0EBF67D6-438D-6232-8E5B-B792DFE17CDB"; setAttr ".v" no; setAttr ".t" -type "double3" 0 -1200.0999999999999 0 ; setAttr ".r" -type "double3" 89.999999999999986 0 0 ; createNode camera -s -n "frontShape" -p "front"; rename -uid "80AB523D-4FF5-61B3-72AD-07A9363AF62A"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 1200.0999999999999; setAttr ".ow" 30; setAttr ".imn" -type "string" "front"; setAttr ".den" -type "string" "front_depth"; setAttr ".man" -type "string" "front_mask"; setAttr ".hc" -type "string" "viewSet -f %camera"; setAttr ".o" yes; createNode transform -s -n "side"; rename -uid "9091E9E2-468E-CD39-F0ED-648D1A4BBA14"; setAttr ".v" no; setAttr ".t" -type "double3" 1208.6068032557353 38.414210538037622 34.837597787298328 ; setAttr ".r" -type "double3" 90 1.2722218725854067e-14 89.999999999999986 ; createNode camera -s -n "sideShape" -p "side"; rename -uid "8D58AAAA-49E3-BFA7-27C5-20809FCF3AE3"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 1208.6068032557353; setAttr ".ow" 114.84949419964316; setAttr ".imn" -type "string" "side"; setAttr ".den" -type "string" "side_depth"; setAttr ".man" -type "string" "side_mask"; setAttr ".tp" -type "double3" 4.8849813083506888e-14 36.053361606003563 94.414030896742631 ; setAttr ".hc" -type "string" "viewSet -s %camera"; setAttr ".o" yes; createNode joint -n "thigh"; rename -uid "C8CBD6A0-41BC-5DDF-6D65-B48448E351F9"; addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max 0 -en "---------------" -at "enum"; addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 4 -en "toe:ball:foot:heel:calf" -at "enum"; addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" -at "enum"; addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 2; addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; setAttr -l on ".v"; setAttr ".t" -type "double3" 4.9322062712373033e-14 36.053361606003563 94.414030896742631 ; setAttr ".r" -type "double3" 180 0 -180 ; setAttr -l on -k off ".sx"; setAttr -l on -k off ".sy"; setAttr -l on -k off ".sz"; setAttr ".mnrl" -type "double3" -360 -360 -360 ; setAttr ".mxrl" -type "double3" 360 360 360 ; setAttr ".jo" -type "double3" -90.000000000000426 49.639472090143201 -90.000000000000384 ; setAttr ".typ" 18; setAttr ".otp" -type "string" "thigh"; setAttr -l on ".joint_mover_options"; setAttr -k on ".canAim" yes; setAttr -k on ".aimJoint" 4; setAttr -k on ".invertAimAxis" yes; setAttr -k on ".upAxis" 2; setAttr -k on ".controlType" 1; setAttr -k on ".controlSize" 13.3; setAttr -k on ".controlOffsetX" 270; setAttr -k on ".controlOffsetY" -49.639; setAttr -k on ".controlOffsetZ" -270; setAttr ".initial_translate" -type "float3" 4.9322061e-14 36.05336 94.414032 ; setAttr ".initial_rotate" -type "float3" 180 0 -180 ; createNode joint -n "calf" -p "thigh"; rename -uid "D4338E6F-48DD-3917-BF8C-1889E58630BC"; addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max 0 -en "---------------" -at "enum"; addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 4 -en "toe:ball:foot:heel:thigh" -at "enum"; addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" -at "enum"; addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 2; addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; setAttr -l on ".v"; setAttr ".t" -type "double3" -44.999999999999993 -7.1054273576010019e-15 -6.5710975707365628e-15 ; setAttr ".r" -type "double3" 180 0 -180 ; setAttr -l on -k off ".sx"; setAttr -l on -k off ".sy"; setAttr -l on -k off ".sz"; setAttr ".mnrl" -type "double3" -360 -360 -360 ; setAttr ".mxrl" -type "double3" 360 360 360 ; setAttr ".jo" -type "double3" 179.99999999999997 -2.7177763858538647e-14 91.523626085058538 ; setAttr ".typ" 18; setAttr ".otp" -type "string" "calf"; setAttr -l on ".joint_mover_options"; setAttr -k on ".canAim" yes; setAttr -k on ".aimJoint" 3; setAttr -k on ".invertAimAxis" yes; setAttr -k on ".upAxis" 2; setAttr -k on ".controlType" 2; setAttr -k on ".controlSize" 9.1; setAttr -k on ".controlOffsetX" 90; setAttr -k on ".controlOffsetY" -41.8; setAttr -k on ".controlOffsetZ" -90; setAttr ".initial_translate" -type "float3" -45 -7.1054274e-15 -6.5710974e-15 ; setAttr ".initial_rotate" -type "float3" 180 0 -180 ; createNode joint -n "heel" -p "calf"; rename -uid "62C22FF9-476E-5BA2-F3DA-74935B3A6D80"; addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max 0 -en "---------------" -at "enum"; addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 4 -en "toe:ball:foot:calf:thigh" -at "enum"; addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" -at "enum"; addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 2; addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; setAttr -l on ".v"; setAttr ".t" -type "double3" -45 4.2632564145606011e-14 -1.3944551266465964e-14 ; setAttr ".r" -type "double3" 180 0 -180 ; setAttr -l on -k off ".sx"; setAttr -l on -k off ".sy"; setAttr -l on -k off ".sz"; setAttr ".mnrl" -type "double3" -360 -360 -360 ; setAttr ".mxrl" -type "double3" 360 360 360 ; setAttr ".jo" -type "double3" 0 179.99999999999997 84.859842871024057 ; setAttr ".typ" 18; setAttr ".otp" -type "string" "heel"; setAttr -l on ".joint_mover_options"; setAttr -k on ".canAim" yes; setAttr -k on ".aimJoint" 2; setAttr -k on ".invertAimAxis" yes; setAttr -k on ".upAxis" 2; setAttr -k on ".controlType" 1; setAttr -k on ".controlSize" 9.1; setAttr -k on ".controlOffsetX" 270; setAttr -k on ".controlOffsetY" -53.25; setAttr -k on ".controlOffsetZ" -270; setAttr ".initial_translate" -type "float3" -45 4.2632564e-14 -1.3944551e-14 ; setAttr ".initial_rotate" -type "float3" 180 0 -180 ; createNode joint -n "foot" -p "heel"; rename -uid "6DDC77F3-436D-C6B3-99FC-6091C5C3B39A"; addAttr -ci true -sn "liw" -ln "lockInfluenceWeights" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max 0 -en "---------------" -at "enum"; addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 2; addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_01:calf_twist_02:calf_twist_03:thigh:thigh_twist_01:thigh_twist_02:thigh_twist_03:toe" -at "enum"; addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" -at "enum"; setAttr -l on ".v"; setAttr ".uoc" 2; setAttr ".t" -type "double3" -25.639256517533415 2.4601344230465365 1.9061533690194295e-09 ; setAttr -l on -k off ".sx"; setAttr -l on -k off ".sy"; setAttr -l on -k off ".sz"; setAttr ".jo" -type "double3" 2.3449179840854074e-14 -2.0960487852764188e-13 -36.189511596908467 ; setAttr ".bps" -type "matrix" 2.2203420712164558e-16 0.0096774425386128016 0.99995317245654658 0 -2.1488239051709716e-18 0.99995317245654658 -0.0096774425386128016 0 -1 0 2.2204460492503131e-16 0 0.44559066225599325 6.3415569660270883 8.2699920607857962 1; setAttr ".typ" 18; setAttr ".otp" -type "string" "foot"; setAttr -l on -k on ".joint_mover_options"; setAttr -k on ".canAim" no; setAttr -k on ".controlSize" 10.34; setAttr -k on ".controlOffsetY" -90; setAttr ".initial_translate" -type "float3" -25.639257 2.4601345 1.9061535e-09 ; setAttr -k on ".aimAxis" 1; setAttr -k on ".invertAimAxis" yes; setAttr -k on ".upAxis" 2; setAttr -k on ".maintainOffset" yes; setAttr -k on ".controlType" 2; createNode joint -n "ball" -p "foot"; rename -uid "A6F5EC62-4327-5C4E-44B5-ACA19141A1CB"; addAttr -ci true -sn "liw" -ln "lockInfluenceWeights" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max 0 -en "---------------" -at "enum"; addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 2; addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "calf:calf_twist_01:calf_twist_02:calf_twist_03:foot:thigh:thigh_twist_01:thigh_twist_02:thigh_twist_03:toe" -at "enum"; addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" -at "enum"; setAttr -l on ".v"; setAttr ".uoc" 2; setAttr ".t" -type "double3" -7.2385422189498723 -11.34508937448919 0 ; setAttr -l on -k off ".sx"; setAttr -l on -k off ".sy"; setAttr -l on -k off ".sz"; setAttr ".jo" -type "double3" 0 0 -89.999999999999986 ; setAttr ".bps" -type "matrix" 2.1488239051710209e-18 -0.99995317245654658 0.0096774425386130236 0 2.2203420712164558e-16 0.0096774425386130236 0.99995317245654658 0 -1 0 2.2204460492503131e-16 0 0.94694374262374104 -5.073051722183644 1.1415802555032668 1; setAttr ".typ" 18; setAttr ".otp" -type "string" "ball"; setAttr -l on -k on ".joint_mover_options"; setAttr -k on ".canAim" no; setAttr -k on ".controlSize" 6; setAttr -k on ".controlOffsetZ" -90; setAttr ".initial_translate" -type "float3" -7.2385421 -11.345089 0 ; setAttr -k on ".invertAimAxis" yes; setAttr -k on ".aimJoint" 9; setAttr -k on ".controlType" 1; createNode joint -n "toe" -p "ball"; rename -uid "A87C0337-4FCE-BB5E-748E-5B9BE92BFF2D"; addAttr -ci true -sn "liw" -ln "lockInfluenceWeights" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max 0 -en "---------------" -at "enum"; addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 2; addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_01:calf_twist_02:calf_twist_03:foot:thigh:thigh_twist_01:thigh_twist_02:thigh_twist_03" -at "enum"; addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" -at "enum"; setAttr -l on ".v"; setAttr ".uoc" 2; setAttr ".t" -type "double3" 11.387417101054409 -6.3924560089745341e-16 -1.2398469101765232e-15 ; setAttr -l on -k off ".sx"; setAttr -l on -k off ".sy"; setAttr -l on -k off ".sz"; setAttr ".bps" -type "matrix" 2.1488239051710209e-18 -0.99995317245654658 0.0096774425386130236 0 2.2203420712164558e-16 0.0096774425386130236 0.99995317245654658 0 -1 0 2.2204460492503131e-16 0 0.94694374262374104 -5.073051722183644 1.1415802555032668 1; setAttr ".typ" 18; setAttr ".otp" -type "string" "toe"; setAttr -l on -k on ".joint_mover_options"; setAttr -k on ".canAim" no; setAttr -k on ".controlSize" 5; setAttr -k on ".controlOffsetZ" -90; setAttr ".initial_translate" -type "float3" 11.387417 -6.392456e-16 -1.2398469e-15 ; setAttr -k on ".invertAimAxis" yes; setAttr -k on ".controlType" 5; createNode joint -n "calf_twist_01" -p "calf"; rename -uid "0AE8B1F7-400E-BC43-4C05-39858E03D1D6"; addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max 0 -en "---------------" -at "enum"; addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 4 -en "toe:ball:foot:heel:thigh" -at "enum"; addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" -at "enum"; addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 2; addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; setAttr -l on ".v"; setAttr ".t" -type "double3" -33.75 0 0 ; setAttr ".r" -type "double3" 180 0 -180 ; setAttr -l on -k off ".sx"; setAttr -l on -k off ".sy"; setAttr -l on -k off ".sz"; setAttr ".mnrl" -type "double3" -360 -360 -360 ; setAttr ".mxrl" -type "double3" 360 360 360 ; setAttr ".jo" -type "double3" 0 180 0 ; setAttr ".ds" 2; setAttr ".typ" 18; setAttr ".otp" -type "string" "calf_twist_01"; setAttr -l on ".joint_mover_options"; setAttr -k on ".aimJoint" 3; setAttr -k on ".upAxis" 1; setAttr -k on ".twistJoint" yes; setAttr -k on ".controlSize" 9.1; setAttr -k on ".controlOffsetX" 90; setAttr -k on ".controlOffsetY" -41.884; setAttr -k on ".controlOffsetZ" -90; setAttr ".initial_translate" -type "float3" -33.75 0 0 ; setAttr ".initial_rotate" -type "float3" 180 0 -180 ; lockNode -l 1 ; createNode joint -n "calf_twist_02" -p "calf"; rename -uid "59BEF23A-470B-B50C-B038-3F819DAE3E20"; addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max 0 -en "---------------" -at "enum"; addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 4 -en "toe:ball:foot:heel:thigh" -at "enum"; addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" -at "enum"; addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 2; addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; setAttr -l on ".v"; setAttr ".t" -type "double3" -22.5 0 0 ; setAttr ".r" -type "double3" 180 0 -180 ; setAttr -l on -k off ".sx"; setAttr -l on -k off ".sy"; setAttr -l on -k off ".sz"; setAttr ".mnrl" -type "double3" -360 -360 -360 ; setAttr ".mxrl" -type "double3" 360 360 360 ; setAttr ".jo" -type "double3" 0 180 0 ; setAttr ".ds" 2; setAttr ".typ" 18; setAttr ".otp" -type "string" "calf_twist_02"; setAttr -l on ".joint_mover_options"; setAttr -k on ".aimJoint" 3; setAttr -k on ".upAxis" 1; setAttr -k on ".twistJoint" yes; setAttr -k on ".controlSize" 9.1; setAttr -k on ".controlOffsetX" 90; setAttr -k on ".controlOffsetY" -41.884; setAttr -k on ".controlOffsetZ" -90; setAttr ".initial_translate" -type "float3" -22.5 0 0 ; setAttr ".initial_rotate" -type "float3" 180 0 -180 ; lockNode -l 1 ; createNode joint -n "calf_twist_03" -p "calf"; rename -uid "F29B6675-4418-B307-2301-888D1D6B76DE"; addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max 0 -en "---------------" -at "enum"; addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 4 -en "toe:ball:foot:heel:thigh" -at "enum"; addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" -at "enum"; addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 2; addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; setAttr -l on ".v"; setAttr ".t" -type "double3" -11.25 0 0 ; setAttr ".r" -type "double3" 180 0 -180 ; setAttr -l on -k off ".sx"; setAttr -l on -k off ".sy"; setAttr -l on -k off ".sz"; setAttr ".mnrl" -type "double3" -360 -360 -360 ; setAttr ".mxrl" -type "double3" 360 360 360 ; setAttr ".jo" -type "double3" 0 180 0 ; setAttr ".ds" 2; setAttr ".typ" 18; setAttr ".otp" -type "string" "calf_twist_03"; setAttr -l on ".joint_mover_options"; setAttr -k on ".aimJoint" 3; setAttr -k on ".upAxis" 1; setAttr -k on ".twistJoint" yes; setAttr -k on ".controlSize" 9.1; setAttr -k on ".controlOffsetX" 90; setAttr -k on ".controlOffsetY" -41.884; setAttr -k on ".controlOffsetZ" -90; setAttr ".initial_translate" -type "float3" -11.25 0 0 ; setAttr ".initial_rotate" -type "float3" 180 0 -180 ; lockNode -l 1 ; createNode joint -n "thigh_twist_01" -p "thigh"; rename -uid "16444CE4-4645-AE46-44E6-83BA282071F8"; addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max 0 -en "---------------" -at "enum"; addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 4 -en "toe:ball:foot:heel:calf" -at "enum"; addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" -at "enum"; addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 2; addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; setAttr -l on ".v"; setAttr ".t" -type "double3" -11.25 0 0 ; setAttr ".r" -type "double3" 180 0 -180 ; setAttr -l on -k off ".sx"; setAttr -l on -k off ".sy"; setAttr -l on -k off ".sz"; setAttr ".mnrl" -type "double3" -360 -360 -360 ; setAttr ".mxrl" -type "double3" 360 360 360 ; setAttr ".jo" -type "double3" 0 180 0 ; setAttr ".ds" 2; setAttr ".typ" 18; setAttr ".otp" -type "string" "thigh_twist_01"; setAttr -l on ".joint_mover_options"; setAttr -k on ".aimJoint" 4; setAttr -k on ".upAxis" 1; setAttr -k on ".twistJoint" yes; setAttr -k on ".controlSize" 9.7; setAttr -k on ".controlOffsetX" 270; setAttr -k on ".controlOffsetY" -49.639; setAttr -k on ".controlOffsetZ" -270; setAttr ".initial_translate" -type "float3" -11.25 0 0 ; setAttr ".initial_rotate" -type "float3" 180 0 -180 ; lockNode -l 1 ; createNode joint -n "thigh_twist_02" -p "thigh"; rename -uid "BDE4FB57-4BD7-C81F-82B3-30BD4D4018B5"; addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max 0 -en "---------------" -at "enum"; addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 4 -en "toe:ball:foot:heel:calf" -at "enum"; addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" -at "enum"; addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 2; addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; setAttr -l on ".v"; setAttr ".t" -type "double3" -22.5 0 0 ; setAttr ".r" -type "double3" 180 0 -180 ; setAttr -l on -k off ".sx"; setAttr -l on -k off ".sy"; setAttr -l on -k off ".sz"; setAttr ".mnrl" -type "double3" -360 -360 -360 ; setAttr ".mxrl" -type "double3" 360 360 360 ; setAttr ".jo" -type "double3" 0 180 0 ; setAttr ".ds" 2; setAttr ".typ" 18; setAttr ".otp" -type "string" "thigh_twist_02"; setAttr -l on ".joint_mover_options"; setAttr -k on ".aimJoint" 4; setAttr -k on ".upAxis" 1; setAttr -k on ".twistJoint" yes; setAttr -k on ".controlSize" 9.7; setAttr -k on ".controlOffsetX" 270; setAttr -k on ".controlOffsetY" -49.639; setAttr -k on ".controlOffsetZ" -270; setAttr ".initial_translate" -type "float3" -22.5 0 0 ; setAttr ".initial_rotate" -type "float3" 180 0 -180 ; lockNode -l 1 ; createNode joint -n "thigh_twist_03" -p "thigh"; rename -uid "2825AE4D-40B3-371D-C1A3-1CB5CB7104FC"; addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max 0 -en "---------------" -at "enum"; addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 4 -en "toe:ball:foot:heel:calf" -at "enum"; addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" -at "enum"; addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 2; addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" -nc 3; addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; setAttr -l on ".v"; setAttr ".t" -type "double3" -33.75 0 0 ; setAttr ".r" -type "double3" 180 0 -180 ; setAttr -l on -k off ".sx"; setAttr -l on -k off ".sy"; setAttr -l on -k off ".sz"; setAttr ".mnrl" -type "double3" -360 -360 -360 ; setAttr ".mxrl" -type "double3" 360 360 360 ; setAttr ".jo" -type "double3" 0 180 0 ; setAttr ".ds" 2; setAttr ".typ" 18; setAttr ".otp" -type "string" "thigh_twist_03"; setAttr -l on ".joint_mover_options"; setAttr -k on ".aimJoint" 4; setAttr -k on ".upAxis" 1; setAttr -k on ".twistJoint" yes; setAttr -k on ".controlSize" 9.7000000000000011; setAttr -k on ".controlOffsetX" 270; setAttr -k on ".controlOffsetY" -49.639; setAttr -k on ".controlOffsetZ" -270; setAttr ".initial_translate" -type "float3" -33.75 0 0 ; setAttr ".initial_rotate" -type "float3" 180 0 -180 ; lockNode -l 1 ; createNode lightLinker -s -n "lightLinker1"; rename -uid "A2543FA7-4CDB-EF86-DE09-B4A703A29FDA"; setAttr -s 3 ".lnk"; setAttr -s 3 ".slnk"; createNode shapeEditorManager -n "shapeEditorManager"; rename -uid "C5A48871-4C0C-7A84-8F3E-9FBEC57AE060"; setAttr ".bsdt[0].bscd" -type "Int32Array" 0 ; createNode poseInterpolatorManager -n "poseInterpolatorManager"; rename -uid "EBBF5B11-4CA1-5719-CD3A-EF80D0D6AA9A"; createNode displayLayerManager -n "layerManager"; rename -uid "605691C2-49C7-036D-26F4-038C5B814EFC"; createNode displayLayer -n "defaultLayer"; rename -uid "4D8D16E5-49A5-6CB8-3021-689C38E4BD1D"; createNode renderLayerManager -n "renderLayerManager"; rename -uid "2C2EF2F1-4301-5825-F723-19962669937D"; createNode renderLayer -n "defaultRenderLayer"; rename -uid "B0915E9D-471E-A091-D600-9FBB0DD1526A"; setAttr ".g" yes; createNode script -n "uiConfigurationScriptNode"; rename -uid "5FC1BBB5-41B6-453F-F260-6C8367CEE754"; setAttr ".b" -type "string" ( "// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $nodeEditorPanelVisible = stringArrayContains(\"nodeEditorPanel1\", `getPanel -vis`);\n\tint $nodeEditorWorkspaceControlOpen = (`workspaceControl -exists nodeEditorPanel1Window` && `workspaceControl -q -visible nodeEditorPanel1Window`);\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\n\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n" + " -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n" + " -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n" + " -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n" + " -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n" + " -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n" + " -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n" + " -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n" + " -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n" + " -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n" + " -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n" + " -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 663\n -height 708\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"ToggledOutliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"ToggledOutliner\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 1\n -showReferenceMembers 1\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n" + " -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -isSet 0\n -isSetMember 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n -renderFilterIndex 0\n -selectionOrder \"chronological\" \n" + " -expandAttribute 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n" + " -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n" + " -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n" + " -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n" + " -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 1\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n -displayInfinities 0\n -displayValues 0\n -autoFit 1\n -autoFitTime 0\n -snapTime \"integer\" \n" + " -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -showUpstreamCurves 1\n -showCurveNames 0\n -showActiveCurveNames 0\n -stackedCurves 0\n -stackedCurvesMin -1\n -stackedCurvesMax 1\n -stackedCurvesSpace 0.2\n -displayNormalized 0\n -preSelectionHighlight 0\n -constrainDrag 0\n -classicMode 1\n -valueLinesToggle 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n" + "\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n" + " -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n" + " -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"timeEditorPanel\" (localizedPanelLabel(\"Time Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Time Editor\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n" + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n" + "\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 0\n -zoom 1\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showConnectionFromSelected 0\n -showConnectionToSelected 0\n -showConstraintLabels 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n" + " -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif ($nodeEditorPanelVisible || $nodeEditorWorkspaceControlOpen) {\n" + "\t\tif (\"\" == $panelName) {\n\t\t\tif ($useSceneConfig) {\n\t\t\t\t$panelName = `scriptedPanel -unParent -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -connectionStyle \"bezier\" \n -connectionMinSegment 0.03\n -connectionOffset 0.03\n -connectionRoundness 0.8\n -connectionTension -100\n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n" + " -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\t}\n\t\t} else {\n\t\t\t$label = `panel -q -label $panelName`;\n\t\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -connectionStyle \"bezier\" \n" + " -connectionMinSegment 0.03\n -connectionOffset 0.03\n -connectionRoundness 0.8\n -connectionTension -100\n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\tif (!$useSceneConfig) {\n\t\t\t\tpanel -e -l $label $panelName;\n\t\t\t}\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n" + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"shapePanel\" (localizedPanelLabel(\"Shape Editor\")) `;\n" + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tshapePanel -edit -l (localizedPanelLabel(\"Shape Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"posePanel\" (localizedPanelLabel(\"Pose Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tposePanel -edit -l (localizedPanelLabel(\"Pose Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n" + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n" + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"profilerPanel\" (localizedPanelLabel(\"Profiler Tool\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"contentBrowserPanel\" (localizedPanelLabel(\"Content Browser\")) `;\n" + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Content Browser\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels $panelName;\nstring $editorName = ($panelName+\"Editor\");\n stereoCameraView -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n" + " -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 4 4 \n -bumpResolution 4 4 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n" + " -lowQualityLighting 0\n -maximumNumHardwareLights 0\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n" + " -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 0\n -height 0\n -sceneRenderFilter 0\n -displayMode \"centerEye\" \n -viewColor 0 0 0 1 \n -useCustomBackground 1\n $editorName;\n stereoCameraView -e -viewSelected 0 $editorName;\n stereoCameraView -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n" + " if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-userCreated false\n\t\t\t\t-defaultImage \"vacantCell.xP:/\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"vertical2\\\" -ps 1 44 100 -ps 2 56 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Script Editor\")) \n\t\t\t\t\t\"scriptedPanel\"\n\t\t\t\t\t\"$panelName = `scriptedPanel -unParent -type \\\"scriptEditorPanel\\\" -l (localizedPanelLabel(\\\"Script Editor\\\")) -mbv $menusOkayInPanels `\"\n\t\t\t\t\t\"scriptedPanel -edit -l (localizedPanelLabel(\\\"Script Editor\\\")) -mbv $menusOkayInPanels $panelName\"\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n" + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 663\\n -height 708\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 663\\n -height 708\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 100 -size 1200 -divisions 1 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n"); setAttr ".st" 3; createNode script -n "sceneConfigurationScriptNode"; rename -uid "17553C7A-4B43-5C3F-10D8-C7928AFC3CEB"; setAttr ".b" -type "string" "playbackOptions -min 0 -max 120 -ast 0 -aet 200 "; setAttr ".st" 6; createNode blindDataTemplate -n "left_leg_biped:blindDataTemplate1"; rename -uid "772CC105-4667-1085-DF40-C39F35B359C7"; addAttr -ci true -sn "MaxVisibility" -ln "MaxVisibility" -min 0 -max 1 -at "bool"; setAttr ".tid" 16180; createNode shadingEngine -n "left_leg_biped:Box076SG1"; rename -uid "ED879F5E-45DE-1F5C-38B5-149675C4CD30"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "left_leg_biped:materialInfo6"; rename -uid "7C119B34-40E3-750A-30D3-D3B3B39FA57F"; createNode ilrOptionsNode -s -n "TurtleRenderOptions"; rename -uid "7029D28E-411E-26EB-7149-FAA27610FDFE"; lockNode -l 1 ; createNode ilrUIOptionsNode -s -n "TurtleUIOptions"; rename -uid "1FA903D1-451C-3D52-AD08-8589BAE59FCB"; lockNode -l 1 ; createNode ilrBakeLayerManager -s -n "TurtleBakeLayerManager"; rename -uid "C2848ECA-44A7-132B-B72F-D6A49747F40D"; lockNode -l 1 ; createNode ilrBakeLayer -s -n "TurtleDefaultBakeLayer"; rename -uid "9A231BC9-4D79-D0C4-FE3F-1E88573902E9"; lockNode -l 1 ; createNode nodeGraphEditorInfo -n "left_leg_biped:hyperShadePrimaryNodeEditorSavedTabsInfo"; rename -uid "0CB1FFAA-4218-C28C-088C-338111DF59FD"; setAttr ".def" no; setAttr ".tgi[0].tn" -type "string" "Untitled_1"; setAttr ".tgi[0].vl" -type "double2" -622.61902287839052 280.95236978833685 ; setAttr ".tgi[0].vh" -type "double2" 860.71425151257415 432.14283997104354 ; createNode nodeGraphEditorInfo -n "hyperShadePrimaryNodeEditorSavedTabsInfo"; rename -uid "65CEA904-42B6-7880-8D64-E891995FAAEE"; setAttr ".tgi[0].tn" -type "string" "Untitled_1"; setAttr ".tgi[0].vl" -type "double2" -127.38094731928832 76.190473162938801 ; setAttr ".tgi[0].vh" -type "double2" 123.80951888977556 358.33331909444655 ; createNode nodeGraphEditorInfo -n "MayaNodeEditorSavedTabsInfo"; rename -uid "116D38CA-4678-37AA-A4E3-04ADBBFC6115"; setAttr ".tgi[0].tn" -type "string" "Untitled_1"; setAttr ".tgi[0].vl" -type "double2" -1133.3332882987147 -576.19045329472465 ; setAttr ".tgi[0].vh" -type "double2" 1133.3332882987147 576.19045329472465 ; select -ne :time1; setAttr ".o" 1; setAttr ".unw" 1; select -ne :hardwareRenderingGlobals; setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ; setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 ; setAttr ".fprt" yes; select -ne :renderPartition; setAttr -s 3 ".st"; select -ne :renderGlobalsList1; select -ne :defaultShaderList1; setAttr -s 4 ".s"; select -ne :postProcessList1; setAttr -s 2 ".p"; select -ne :defaultRenderingList1; select -ne :initialShadingGroup; setAttr ".ro" yes; select -ne :initialParticleSE; setAttr ".ro" yes; select -ne :defaultResolution; setAttr ".pa" 1; select -ne :hardwareRenderGlobals; setAttr ".ctrs" 256; setAttr ".btrs" 512; connectAttr "thigh.s" "calf.is"; connectAttr "calf.s" "heel.is"; connectAttr "heel.s" "foot.is"; connectAttr "foot.s" "ball.is"; connectAttr "ball.s" "toe.is"; connectAttr "calf.s" "calf_twist_01.is"; connectAttr "calf.s" "calf_twist_02.is"; connectAttr "calf.s" "calf_twist_03.is"; connectAttr "thigh.s" "thigh_twist_01.is"; connectAttr "thigh.s" "thigh_twist_02.is"; connectAttr "thigh.s" "thigh_twist_03.is"; relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" "left_leg_biped:Box076SG1.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" "left_leg_biped:Box076SG1.message" ":defaultLightSet.message"; connectAttr "layerManager.dli[0]" "defaultLayer.id"; connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; connectAttr "left_leg_biped:Box076SG1.msg" "left_leg_biped:materialInfo6.sg"; connectAttr ":TurtleDefaultBakeLayer.idx" ":TurtleBakeLayerManager.bli[0]"; connectAttr ":TurtleRenderOptions.msg" ":TurtleDefaultBakeLayer.rset"; connectAttr "left_leg_biped:Box076SG1.pa" ":renderPartition.st" -na; connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na; connectAttr ":perspShape.msg" ":defaultRenderGlobals.sc"; // End of leg_hind.ma