Assets

Code author: Jeremy Ernst

class ART_RigAsset(network_node=None)[source]

The rig asset class defines the top-level representation of a rig.

_add_metadata(network_node)[source]

Adds attributes for tracking metadata to the asset’s network node.

Parameters:network_node (PyNode) – The metanode to add attributes onto.
_create_asset()[source]

Creates a network node and adds metadata to the network node to define the rig asset.

_create_network_node()[source]

Creates the metanode to store metadata.

Returns:Returns the metanode
Return type:PyNode

Properties

name

This property holds the asset name. This could be the name of the character, for example.

network_node

This property holds the network node that contains this asset’s metadata.