diff options
| author | home_pc <[email protected]> | 2020-01-20 13:48:51 -0800 |
|---|---|---|
| committer | home_pc <[email protected]> | 2020-01-20 13:48:51 -0800 |
| commit | 75fa1d1810e98453960a81115d88302e276d817f (patch) | |
| tree | 92f37accb3cb041d056d00525b5830a69862631a /resources | |
| parent | fixed install.mel issue (diff) | |
| download | artv2-75fa1d1810e98453960a81115d88302e276d817f.tar.xz artv2-75fa1d1810e98453960a81115d88302e276d817f.zip | |
Uploading work on refactor
At this point, all components can build their skeletons. Next steps are to get components building their rigs.
Diffstat (limited to 'resources')
237 files changed, 7470 insertions, 0 deletions
diff --git a/resources/_stylesheets/artv2_style.qss b/resources/_stylesheets/artv2_style.qss new file mode 100644 index 0000000..7736665 --- /dev/null +++ b/resources/_stylesheets/artv2_style.qss @@ -0,0 +1,1589 @@ + + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QLabel */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QLabel +{ + background: transparent; +} + +QLabel#heading +{ + background-image: url(/ARTv2/resources/icons/backgrounds/dark_background.png); + font: bold 12px; + border: 1px solid black; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QRadioButton */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +QRadioButton +{ + spacing: 5px; + margin-top: 2px; + color: rgb(255,255,255); + padding: 2px; + border-radius: 10px; + background: transparent; +} + +QRadioButton::hover +{ + color: #437c9b; +} + +QRadioButton::indicator +{ + background-color: rgb(80,80,80); + border-radius: 10px; + border: 2px solid black; +} + +QRadioButton::indicator:checked +{ + background-color: #437c9b; +} + +QRadioButton::indicator:unchecked:hover +{ + background-color: rgb(120,120,120); +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QCheckBox */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +QCheckBox +{ + spacing: 5px; + margin-top: 2px; + color: rgb white; + font: 12px; + background-color: transparent; + background: transparent; +} + +QCheckBox::hover +{ + color: rgb(255,255,255); +} + +QCheckBox::indicator:unchecked +{ + background-color: white; + border: 2px solid black; +} + +QCheckBox::indicator:checked +{ + image: url(/ARTv2/resources/icons/checked.png); +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QComboBox */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +QComboBox +{ + border: 2px solid black; + border-radius: 4px; + background-image: url(/ARTv2/resources/icons/backgrounds/dark_background.png); +} + +QComboBox#mid +{ + border: 2px solid black; + border-radius: 4px; + background-image: url(/ARTv2/resources/icons/backgrounds/mid_background.png); +} + + +QComboBox#light +{ + border: 2px solid black; + border-radius: 4px; + background-image: url(/ARTv2/resources/icons/backgrounds/light_background.png); +} + +QComboBox:on +{ + padding-top: 3px; + padding-left: 4px; +} + +QComboBox:editable +{ + background: rgb(60,60,60); +} + +QComboBox QAbstractItemView +{ + border: 2px solid black; + selection-background-color: #437c9b; + border-width: 2px; +} + +QComboBox::down-arrow +{ + image: url(/ARTv2/resources/icons/down.png); +} + +QComboBox QAbstractItemView +{ + background-color: rgb(30,30,30); + border-radius: 2px; + border: 2px solid black; + selection-background-color: #437c9b; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QPushButton */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + + +QPushButton +{ + background-image: url(/ARTv2/resources/icons/backgrounds/button_background_hover.png); + border: 1px solid black; + border-radius: 5px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; + padding: 5px; +} +QPushButton::hover +{ + background-image: url(/ARTv2/resources/icons/backgrounds/button_background.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +} +QPushButton::checked +{ + background-image: url(/ARTv2/resources/icons/backgrounds/button_background.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +QPushButton:disabled +{ + background-image: url(/ARTv2/resources/icons/backgrounds/button_background_disabled.png); +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +QPushButton#module +{ + background-image: url(/ARTv2/resources/icons/backgrounds/module_button.png); + border: 2px solid black; + border-radius: 5px; + font: bold 12px; + color: white; +} + +QPushButton::hover#module +{ + background-image: url(/ARTv2/resources/icons/backgrounds/module_button_hover.png); + margin-left: 0px; + margin-right: 0px; +} + +QPushButton::pressed#module +{ + margin-top: 1px; + margin-bottom: 1px; + margin-left: 0px; + margin-right: 0px; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#tool +{ + margin-top: 0px; + margin-bottom: 0px; + margin-left: 0px; + margin-right: 0px; +} +QPushButton::hover#tool +{ + border: 1px solid #437c9b; +} + +QPushButton::pressed#tool +{ + margin-top: -2px; + margin-bottom: -2px; + margin-left: -2px; + margin-right: -2px; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#expand +{ + background-image: url(/ARTv2/resources/icons/general/expand_all.png); + border: 0px; + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; +} +QPushButton::hover#expand +{ + background-image: url(/ARTv2/resources/icons/general/expand_all_hover.png); + margin-left: 0px; + margin-right: 0px; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#collapse +{ + background-image: url(/ARTv2/resources/icons/general/collapse_all.png); + border: 0px; + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; +} +QPushButton::hover#collapse +{ + background-image: url(/ARTv2/resources/icons/general/collapse_all_hover.png); + margin-left: 0px; + margin-right: 0px; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#settings +{ + background-image: url(/ARTv2/resources/icons/backgrounds/button_background_hover.png); + border: 1px solid black; + border-radius: 5px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::hover#settings +{ + background-image: url(/ARTv2/resources/icons/backgrounds/button_background.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +} +QPushButton::checked#settings +{ + background-image: url(/ARTv2/resources/icons/backgrounds/button_background.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +QPushButton:disabled#settings +{ + background-image: url(/ARTv2/resources/icons/backgrounds/button_background_disabled.png); +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#orange +{ + background-image: url(/ARTv2/resources/icons/backgrounds/button_background_orange.png); + border: 1px solid black; + border-radius: 5px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::hover#orange +{ + background-image: url(/ARTv2/resources/icons/backgrounds/button_background_orange_hover.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#gaussian +{ + background-image: url(/ARTv2/resources/icons/general/gaussian.png); + border: 1px solid black; + border-radius: 5px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::checked#gaussian +{ + background-image: url(/ARTv2/resources/icons/general/gaussian_on.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#soft +{ + background-image: url(/ARTv2/resources/icons/general/soft.png); + border: 1px solid black; + border-radius: 5px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::checked#soft +{ + background-image: url(/ARTv2/resources/icons/general/soft_on.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#solid +{ + background-image: url(/ARTv2/resources/icons/general/solid.png); + border: 1px solid black; + border-radius: 5px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::checked#solid +{ + background-image: url(/ARTv2/resources/icons/general/solid_on.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#square +{ + background-image: url(/ARTv2/resources/icons/general/square.png); + border: 1px solid black; + border-radius: 5px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::checked#square +{ + background-image: url(/ARTv2/resources/icons/general/square_on.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#animselect +{ + background-image: url(/ARTv2/resources/icons/general/animSelect.png); + border: 1px solid black; + border-radius: 5px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::hover#animselect +{ + background-image: url(/ARTv2/resources/icons/general/animSelect_hover.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#animselectset +{ + background-image: url(/ARTv2/resources/icons/general/select_set.png); + border: 1px solid black; + border-radius: 5px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::hover#animselectset +{ + background-image: url(/ARTv2/resources/icons/general/select_set_hover.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#animreset +{ + background-image: url(/ARTv2/resources/icons/general/animReset.png); + border: 1px solid black; + border-radius: 5px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::hover#animreset +{ + background-image: url(/ARTv2/resources/icons/general/animReset_hover.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#animexport +{ + background-image: url(/ARTv2/resources/icons/general/export.png); + border: 1px solid black; + border-radius: 5px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::hover#animexport +{ + background-image: url(/ARTv2/resources/icons/general/export_hover.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#animimport +{ + background-image: url(/ARTv2/resources/icons/general/import.png); + border: 1px solid black; + border-radius: 5px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::hover#animimport +{ + background-image: url(/ARTv2/resources/icons/general/import_hover.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#animmatch +{ + background-image: url(/ARTv2/resources/icons/general/matchRange.png); + border: 1px solid black; + border-radius: 5px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::hover#animmatch +{ + background-image: url(/ARTv2/resources/icons/general/matchRange_hover.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#animspace +{ + background-image: url(/ARTv2/resources/icons/general/animSpace.png); + border: 1px solid black; + border-radius: 5px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::hover#animspace +{ + background-image: url(/ARTv2/resources/icons/general/animSpace_hover.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#animsettings +{ + background-image: url(/ARTv2/resources/icons/general/rigSettings.png); + border: 1px solid black; + border-radius: 5px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::hover#animsettings +{ + background-image: url(/ARTv2/resources/icons/general/rigSettings_hover.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#animpose +{ + background-image: url(/ARTv2/resources/icons/general/animPose.png); + border: 1px solid black; + border-radius: 5px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::hover#animpose +{ + background-image: url(/ARTv2/resources/icons/general/animPose_hover.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#autotan +{ + background-image: url(/ARTv2/resources/icons/general/tan_auto.png); + border: 1px solid black; + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::hover#autotan +{ + background-image: url(/ARTv2/resources/icons/general/tan_auto_hover.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#splinetan +{ + background-image: url(/ARTv2/resources/icons/general/tan_spline.png); + border: 1px solid black; + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::hover#splinetan +{ + background-image: url(/ARTv2/resources/icons/general/tan_spline_hover.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#flattan +{ + background-image: url(/ARTv2/resources/icons/general/tan_flat.png); + border: 1px solid black; + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::hover#flattan +{ + background-image: url(/ARTv2/resources/icons/general/tan_flat_hover.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#steptan +{ + background-image: url(/ARTv2/resources/icons/general/tan_step.png); + border: 1px solid black; + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::hover#steptan +{ + background-image: url(/ARTv2/resources/icons/general/tan_step_hover.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#lintan +{ + background-image: url(/ARTv2/resources/icons/general/tan_linear.png); + border: 1px solid black; + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::hover#lintan +{ + background-image: url(/ARTv2/resources/icons/general/tan_linear_hover.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#plattan +{ + background-image: url(/ARTv2/resources/icons/general/tan_plateau.png); + border: 1px solid black; + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::hover#plattan +{ + background-image: url(/ARTv2/resources/icons/general/tan_plateau_hover.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#clamptan +{ + background-image: url(/ARTv2/resources/icons/general/tan_clamped.png); + border: 1px solid black; + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::hover#clamptan +{ + background-image: url(/ARTv2/resources/icons/general/tan_clamped_hover.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#select +{ + background-image: url(/ARTv2/resources/icons/general/select.png); + border: 1px solid black; + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::hover#select +{ + background-image: url(/ARTv2/resources/icons/general/select_hover.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#load +{ + background-image: url(/ARTv2/resources/icons/general/load.png); + border: 1px solid black; + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::hover#load +{ + background-image: url(/ARTv2/resources/icons/general/load_hover.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + + +QPushButton#save +{ + background-image: url(/ARTv2/resources/icons/general/save.png); + border: 1px solid black; + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; + font: bold; + color: white; +} +QPushButton::hover#save +{ + background-image: url(/ARTv2/resources/icons/general/save_hover.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#hotkey +{ + background-image: url(/ARTv2/resources/icons/backgrounds/40x15_off.png); + border: 1px solid black; + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; + color: white; +} +QPushButton::checked#hotkey +{ + background-image: url(/ARTv2/resources/icons/backgrounds/40x15_on.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#pickwalk +{ + background-image: url(/ARTv2/resources/icons/backgrounds/pickwalk_button.png); + border: 1px solid black; + border-radius: 5px; + margin-left: 0px; + margin-right: 0px; + color: white; +} +QPushButton::hover#pickwalk +{ + background-image: url(/ARTv2/resources/icons/backgrounds/pickwalk_button_hover.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#riglock +{ + background-image: url(/ARTv2/resources/icons/general/rig_lock.png); + border: 1px solid black; + border-radius: 5px; + margin-left: 0px; + margin-right: 0px; + color: white; +} + +QPushButton::hover#riglock +{ + background-image: url(/ARTv2/resources/icons/general/rig_unlock.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +QPushButton::pressed#riglock +{ + background-image: url(/ARTv2/resources/icons/general/rig_unlock.png); + margin-left: 0px; + margin-right: 0px; + color: white; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#pose +{ + border: 4px solid black; + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; + color: white; +} + +QPushButton::hover#pose +{ + border: 4px solid #437c9b; + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; + color: white; +} + + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#blue +{ + background-image: url(/ARTv2/resources/icons/backgrounds/imagePlanePose.png); + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; + color: white; +} + +QPushButton::hover#blue +{ + border: 1px solid #437c9b; + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; + color: white; +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#brown +{ + background-image: url(/ARTv2/resources/icons/backgrounds/imagePlanePose2.png); + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; + color: white; +} + +QPushButton::hover#brown +{ + border: 1px solid #437c9b; + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; + color: white; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#purple +{ + background-image: url(/ARTv2/resources/icons/backgrounds/imagePlanePose3.png); + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; + color: white; +} + +QPushButton::hover#purple +{ + border: 1px solid #437c9b; + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; + color: white; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton#green +{ + background-image: url(/ARTv2/resources/icons/backgrounds/imagePlanePose4.png); + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; + color: white; +} + +QPushButton::hover#green +{ + border: 1px solid #437c9b; + border-radius: 0px; + margin-left: 0px; + margin-right: 0px; + color: white; +} + + + + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QProgressBar */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QProgressBar{ + border: 2px solid black; + border-radius: 5px; + text-align: center; + font: 87 10pt "Arial"; + color: rgb(255,255,255); +} + +QProgressBar::chunk { + background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 rgb(67,124,155), stop:1 rgb(82,113,130)); + width: 10px; + margin: 0.5px; +} + + +QProgressBar#max +{ + border: 2px solid black; + border-radius: 5px; + text-align: center; + font: 87 10pt "Arial Black"; + color: rgb(255,255,255); +} + +QProgressBar::chunk#max +{ + background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 rgb(155,118,67), stop:1 rgb(130,110,82)); + width: 10px; + margin: 0.5px; +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QSlider */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QSlider +{ + background: transparent; + color: black; +} + +QSlider::groove:horizontal +{ + height: 6px; + background: black; +} + +QSlider::groove:vertical +{ + height: 6px; + background: black; +} + + +QSlider::handle:horizontal +{ + background: #437c9b; + border: 1px solid black; + width: 18px; + margin: -4px 0; + border-radius: 3px; +} + +QSlider::handle:vertical +{ + background: #437c9b; + border: 1px solid black; + width: 18px; + margin: -4px 0; + border-radius: 3px; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QMenuBar */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QMenuBar +{ + background-image: url(/ARTv2/resources/icons/backgrounds/dark_background.png); + border: 1px solid black; +} + +QMenuBar::item +{ + spacing: 3px; + padding: 1px 4px; + border-radius: 4px; + font: bold 10px; +} + +QMenuBar::item:pressed +{ + background: rgb(25,175,255); + color: black; +} + +QMenu +{ + background-image: url(/ARTv2/resources/icons/backgrounds/dark_background.png); + border: 2px solid black; + border-radius: 4px; +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QLineEdit */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + + +QLineEdit +{ + border: 2px solid rgb(0,0,0); + border-radius: 5px; + background-image: url(/ARTv2/resources/icons/backgrounds/dark_background.png); + font: bold 12px; + selection-background-color: black; +} + +QLineEdit[keys=true] +{ + border: 2px solid rgb(0,0,0); + border-radius: 5px; + background-image: url(/ARTv2/resources/icons/backgrounds/button_background_orange.png); + font: bold 12px; + selection-background-color: black; +} + + +QLineEdit[keys=false] +{ + border: 2px solid rgb(0,0,0); + border-radius: 5px; + background-image: url(/ARTv2/resources/icons/backgrounds/dark_background.png); + font: bold 12px; + selection-background-color: black; +} + + +QLineEdit::focus +{ + border: 1px solid rgb(25,175,255); + +} + +QLineEdit#mid +{ + border: 2px solid rgb(0,0,0); + border-radius: 5px; + background-image: url(/ARTv2/resources/icons/backgrounds/mid_background.png); + font: bold 12px; + selection-background-color: black; +} + +QLineEdit::focus#mid +{ + border: 1px solid rgb(25,175,255); + +} + +QLineEdit::disabled +{ + border: 0px solid rgb(0,0,0); + border-radius: 0px; + background-image: url(/ARTv2/resources/icons/backgrounds/light_background.png); + color: rgb(45,45,45); +} +QLineEdit#light +{ + border: 2px solid rgb(0,0,0); + border-radius: 5px; + background-image: url(/ARTv2/resources/icons/backgrounds/light_background.png); + font: bold 12px; + selection-background-color: black; +} + +QLineEdit::focus#light +{ + border: 1px solid rgb(25,175,255); + +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QScrollArea and QScrollBar */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +QScrollArea +{ + border: 2px solid black; +} + +QScrollArea#light +{ + border: 2px solid black; + background-image: url(/ARTv2/resources/icons/backgrounds/light_background.png); +} + + +QScrollBar:vertical + { + border: 1px solid grey; + margin: 10px 0px 10px 0px; + } + +QScrollBar::handle:vertical + { + background-image: url(/ARTv2/resources/icons/backgrounds/button_background.png); + border: 1px solid black; + min-height: 5px; + border-radius: 4px; + } + +QScrollBar::add-line:vertical +{ + border-image: url(/ARTv2/resources/icons/general/down.png); + height: 10px; + width: 10px; + subcontrol-position: bottom; + subcontrol-origin: margin; +} + +QScrollBar::sub-line:vertical +{ + border-image: url(/ARTv2/resources/icons/general/up.png); + height: 10px; + width: 10px; + subcontrol-position: top; + subcontrol-origin: margin; +} + + +QScrollBar:horizontal + { + border: 1px solid grey; + margin: 0px 0px 0px 0px; + } + +QScrollBar::handle:horizontal + { + background-image: url(/ARTv2/resources/icons/backgrounds/button_background.png); + border: 1px solid black; + min-height: 5px; + border-radius: 4px; + } + +QScrollBar::add-line:horizontal +{ + border-image: url(/ARTv2/resources/icons/general/down.png); + height: 10px; + width: 10px; + subcontrol-position: right; + subcontrol-origin: margin; +} + +QScrollBar::sub-line:horizontal +{ + border-image: url(/ARTv2/resources/icons/general/up.png); + height: 10px; + width: 10px; + subcontrol-position: left; + subcontrol-origin: margin; +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QListView */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +QListView +{ + background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 rgb(60,60,60), stop:1 rgb(30,30,30)); + background-image: url(/ARTv2/resources/icons/backgrounds/light_background.png); + border-radius: 5px; + border: 2px solid rgb(9,10,12); + shadow: rgb(9,10,12); + font: bold 12px; +} + +QListView::item:selected +{ + border: 1px solid rgb(30,30,30); +} + + +QListView::item:selected:active +{ + background: #437c9b; + color: rgb(30,30,30); +} + +QListView::item:hover +{ + background: rgb(80,80,80); + border: 1px solid rgb(30,30,30); +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +QListView#dark +{ + background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 rgb(60,60,60), stop:1 rgb(30,30,30)); + background-image: url(/ARTv2/resources/icons/backgrounds/mid_background.png); + border-radius: 5px; + border: 2px solid rgb(9,10,12); + shadow: rgb(9,10,12); + font: bold 12px; +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QTreeView */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QTreeView +{ + background-image: url(/ARTv2/resources/icons/backgrounds/light_background.png); + color: rgb(202, 207, 210); +} + +QTreeWidget +{ + background-image: url(/ARTv2/resources/icons/backgrounds/light_background.png); + color: rgb(202, 207, 210); +} + +QTreeWidget::item +{ + background-image: url(/ARTv2/resources/icons/backgrounds/light_background.png); + color: rgb(255, 255, 255); +} + +QTreeWidget::item:hover +{ + color: rgb(255,174,0); +} + +QTreeWidget::item:selected +{ + color: rgb(25,175,255); +} + + +QTreeView::branch +{ + background-image: url(/ARTv2/resources/icons/backgrounds/light_background.png); + color: white; +} + + +QTreeView::branch:has-children:!has-siblings:closed, +QTreeView::branch:closed:has-children:has-siblings +{ + image: url(/ARTv2/resources/icons/general/up.png); +} + +QTreeView::branch:open:has-children:!has-siblings, +QTreeView::branch:open:has-children:has-siblings +{ + image: url(/ARTv2/resources/icons/general/down.png); +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QSpinBox */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +QSpinBox +{ + padding-right: 15px; + border: 2px solid rgb(9,10,12); + border-radius: 5px; + background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 rgb(80,80,80), stop:1 rgb(60,60,60)); + font: bold 12px; + selection-background-color: #437c9b; +} + +QSpinBox::enabled +{ + padding-right: 15px; + border: 2px solid rgb(9,10,12); + border-radius: 5px; + background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 rgb(80,80,80), stop:1 rgb(60,60,60)); + font: bold 12px; + selection-background-color: #437c9b; +} + + +QSpinBox::disabled +{ + padding-right: 15px; + border: 2px solid rgb(9,10,12); + border-radius: 5px; + background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 rgb(80,80,80), stop:1 rgb(60,60,60)); + font: bold 12px; + selection-background-color: rgb(25,175,255); +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QTextEdit */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QTextEdit +{ + color: white; + background-image: url(/ARTv2/resources/icons/backgrounds/background_dark.png); + +} + + + + + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QGroupBox */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +QGroupBox +{ + background-image: url(/ARTv2/resources/icons/backgrounds/light_background.png); + border: 2px solid #437c9b; + border-radius: 5px; + padding-top: 5px; + padding-bottom: 5px; + font: bold 12px; +} + +QGroupBox#mid +{ + background-image: url(/ARTv2/resources/icons/backgrounds/mid_background.png); + border: 2px solid #437c9b; + border-radius: 5px; + padding-top: 5px; + padding-bottom: 5px; + font: bold 12px; +} + + +QGroupBox::title +{ + subcontrol-origin: margin; + subcontrol-position: top left; + padding: 0 3px; + font: bold 12px; +} + +QGroupBox::indicator:unchecked +{ + image: url(/ARTv2/resources/icons/up.png); +} + +QGroupBox::indicator:checked +{ + image: url(/ARTv2/resources/icons/down.png); +} + + + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QTabWidget */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +QTabWidget +{ + background: transparent; + padding: 4px; + +} + +QTabWidget::pane#border +{ + border-top: 2px solid black; + border-left: 1px solid black; + border-right: 2px solid black; +} + + +QTabBar::tab +{ + border: 0px solid black; + width: 60px; + height: 60px; + padding-left: 2px; + padding-right: 2px; +} + +QTabBar::tab:selected +{ + margin-top: 0px; + margin-left: 0px; + margin-right: 0px; + margin-bottom: 0px; + height: 60px; + width: 60px; + border: 0px solid black; +} + +QTabBar::tab:!selected +{ + margin-top: 8px; + margin-left: 0px; + margin-right: 0px; + margin-bottom: 0px; + height: 52px; + width: 60px; + border: 0px solid black; +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QToolTip */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +QToolTip +{ + background-color: rgb(40, 40, 40); + color: rgb(155, 118, 67); + border: black solid 3px; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QWidget */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QWidget +{ + background-image: url(/ARTv2/resources/icons/backgrounds/mid_background.png); +} + + +QWidget#dark +{ + background-image: url(/ARTv2/resources/icons/backgrounds/dark_background.png); +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QFrame */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QFrame +{ + background-image: url(/ARTv2/resources/icons/backgrounds/mid_background.png); +} + +QFrame#border +{ + background-image: url(/ARTv2/resources/icons/backgrounds/mid_background.png); + border: 3px solid black; +} + +QFrame#dark +{ + background-image: url(/ARTv2/resources/icons/backgrounds/dark_background.png); +} + +QFrame#darkborder +{ + background-image: url(/ARTv2/resources/icons/backgrounds/dark_background.png); + border: 3px solid black; +} + +QFrame#light +{ + background-image: url(/ARTv2/resources/icons/backgrounds/light_background.png); + border: 2px solid black; +} + +QFrame#lightnoborder +{ + background-image: url(/ARTv2/resources/icons/backgrounds/light_background.png); +} + +QFrame#edit +{ + background-image: url(/ARTv2/resources/icons/backgrounds/edit_background.png); +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QStackedWidget */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QStackedWidget +{ + background-image: url(/ARTv2/resources/icons/backgrounds/mid_background.png); +} + +QStackedWidget#border +{ + background-image: url(/ARTv2/resources/icons/backgrounds/mid_background.png); + border: 2px solid #437c9b; +} + +QStackedWidget#dark +{ + background-image: url(/ARTv2/resources/icons/backgrounds/dark_background.png); +} diff --git a/resources/_stylesheets/artv2_style_basic.qss b/resources/_stylesheets/artv2_style_basic.qss new file mode 100644 index 0000000..5a05fa8 --- /dev/null +++ b/resources/_stylesheets/artv2_style_basic.qss @@ -0,0 +1,212 @@ + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QScrollArea */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +QScrollArea +{ + background-color: rgb(55, 55, 55); +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QFrame */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +QFrame#light +{ + background-color: rgb(90, 90, 90); +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QComboBox */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +QComboBox +{ + background-color: rgb(48, 48, 48); + border: 2px solid black; +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QPushButton */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QPushButton +{ + background-color: rgb(67, 124, 155); + border: 1px solid black; + border-radius: 5px; + font: bold; + color: white; + padding: 5px; +} + +QPushButton::hover +{ + background-color: rgb(105, 157, 185); + color: white; +} + + +QPushButton::checked +{ + background-color: rgb(23, 82, 113); + color: white; +} + +QPushButton:disabled +{ + background-color: rgb(126, 123, 120); +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QLabel */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QLabel +{ + background: transparent; + +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QListView */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +QListView +{ + background-color: rgb(32, 29, 27); + border-radius: 5px; + border: 1px solid rgb(28,28,28); + shadow: rgb(28,28,28); + font: 12px; + +} + +QListView::item:selected +{ + background-color: rgb(80, 77, 74); + border: 1px solid rgb(28, 28, 28); +} + +QListView::item:selected:active +{ + background-color: rgb(80, 77, 74); + border: 1px solid rgb(28, 28, 28); +} + +QListView::item:hover +{ + background-color: rgb(80, 77, 74); + border: 1px solid rgb(28, 28, 28); +} + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QRadioButton */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +QRadioButton +{ + spacing: 5px; + margin-top: 2px; + color: rgb(255,255,255); + padding: 2px; + border-radius: 10px; + background: transparent; +} + +QRadioButton::hover +{ + color: #437c9b; +} + +QRadioButton::indicator +{ + background-color: rgb(80,80,80); + border-radius: 10px; + border: 2px solid black; +} + +QRadioButton::indicator:checked +{ + background-color: #437c9b; +} + +QRadioButton::indicator:unchecked:hover +{ + background-color: rgb(120,120,120); +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QGroupBox */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +QGroupBox +{ + font-weight: bold; + border: 1px solid rgb(95, 92, 89); + border-radius: 4px; + padding: 4px; + margin-top: 16px; +} + +QGroupBox::title +{ + subcontrol-origin: margin; + subcontrol-position: top left; + left: 3px; + +} + +QGroupBox::indicator +{ + height: 20px; + width: 20px; +} + +QGroupBox::indicator:unchecked +{ + image: url(/ARTv2/resources/icons/general/arrow_right.png); +} + +QGroupBox::indicator:checked +{ + image: url(/ARTv2/resources/icons/general/arrow_down.png); +} + + +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QProgressBar */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +QProgressBar +{ + border: 2px solid rgb(55,55,55); + border-radius: 5px; + text-align: center; + color: rgb(244, 204, 98); +} + +QProgressBar::chunk +{ + background-color: rgb(67, 124, 155); + width: 10px; + margin: 1px; +} + + diff --git a/resources/_stylesheets/menu.qss b/resources/_stylesheets/menu.qss new file mode 100644 index 0000000..c4ef225 --- /dev/null +++ b/resources/_stylesheets/menu.qss @@ -0,0 +1,44 @@ +QMenu +{ + background-color: rgba(30, 30, 30, 255); + margin: 2px; + border: 1px solid transparent; + border-color: rgb(25,175,255); +} + +QMenu::item +{ + padding: 2px 25px 2px 20px; + border: 1px solid transparent; +} + +QMenu::item:selected +{ + border-color: rgb(25,175,255); + background: rgba(100, 100, 100, 150); +} + +QMenu::icon:checked +{ + background: gray; + border: 1px inset gray; + position: absolute; + top: 1px; + right: 1px; + bottom: 1px; + left: 1px; +} + +QMenu::separator +{ + height: 2px; + background: lightblue; + margin-left: 10px; + margin-right: 5px; +} + +QMenu::indicator +{ + width: 13px; + height: 13px; +} diff --git a/resources/_stylesheets/small_tabs.qss b/resources/_stylesheets/small_tabs.qss new file mode 100644 index 0000000..83ff974 --- /dev/null +++ b/resources/_stylesheets/small_tabs.qss @@ -0,0 +1,50 @@ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QTabWidget */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QTabWidget::pane +{ + background-image: url(/ARTv2/Core/Icons/System/light_background.png); + position: absolute; + border: 2px solid black; +} + + + +QTabBar::tab +{ + background-color: rgb(101, 98, 98); + border: 2px solid black; + width: 100px; + height: 30px; + font: bold 10pt; + color: rgb(40,40,40); + +} + +QTabWidget::right-corner +{ + height: 30px; + left: -24px; + bottom: 18px; +} + +QTabBar::tab:selected +{ + background-color: #9b7643; +} + + +QTabBar::tab:hover +{ + background-color: #9b4a43; + color: white; +} + +QTabBar::tab:!selected +{ + margin-top: 0px; + height: 30px; +}
\ No newline at end of file diff --git a/resources/_stylesheets/tabs.qss b/resources/_stylesheets/tabs.qss new file mode 100644 index 0000000..8bc501a --- /dev/null +++ b/resources/_stylesheets/tabs.qss @@ -0,0 +1,44 @@ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* QTabWidget */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ +/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ + +QTabWidget::pane +{ + background-image: url(/ARTv2/Core/Icons/System/light_background.png); + position: absolute; +} + + +QTabBar::tab +{ + background-color: rgb(101, 98, 98); + border: 2px solid black; + width: 170px; + height: 48px; + font: bold 10pt; + color: rgb(40,40,40); + border-top-left-radius:10px; + border-top-right-radius:10px; +} + +QTabBar::tab:selected +{ + background-color: #9b7643; +} + + +QTabBar::tab:hover +{ + background-color: #9b4a43; + color: white; +} + + +QTabBar::tab:!selected +{ + margin-top: 8px; + height: 40px; +} + diff --git a/resources/control_shapes/X.shape b/resources/control_shapes/X.shape new file mode 100644 index 0000000..a531aa2 --- /dev/null +++ b/resources/control_shapes/X.shape @@ -0,0 +1 @@ +[{"knots": [0.0, 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0], "points": [[0.0, -0.36035168170928955, 0.8002464175224304], [0.0, -0.6293779611587524, 0.8002464175224304], [0.0, -0.1246575117111206, 0.002868056297302246], [0.0, -0.6553348898887634, -0.8002462983131409], [0.0, -0.43990567326545715, -0.8002462983131409], [0.0, -0.019833147525787354, -0.16629493236541748], [0.0, 0.38628649711608887, -0.8002462983131409], [0.0, 0.6553349494934082, -0.8002462983131409], [0.0, 0.13114666938781738, 0.02773982286453247], [0.0, 0.642378568649292, 0.8002464175224304], [0.0, 0.4282560348510742, 0.8002464175224304], [0.0, 0.024395525455474854, 0.19794368743896484], [0.0, -0.36035168170928955, 0.8002464175224304]], "degree": 1, "form": 0}]
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a/resources/rigging_guides/arm.ma b/resources/rigging_guides/arm.ma new file mode 100644 index 0000000..ff40c30 --- /dev/null +++ b/resources/rigging_guides/arm.ma @@ -0,0 +1,704 @@ +//Maya ASCII 2018ff09 scene +//Name: arm.ma +//Last modified: Mon, Dec 16, 2019 06:32:49 PM +//Codeset: 1252 +requires maya "2018ff09"; +requires "stereoCamera" "10.0"; +currentUnit -l centimeter -a degree -t film; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2018"; +fileInfo "version" "2018"; +fileInfo "cutIdentifier" "201811122215-49253d42f6"; +fileInfo "osv" "Microsoft Windows 8 Enterprise Edition, 64-bit (Build 9200)\n"; +createNode transform -s -n "persp"; + rename -uid "B4D247B3-4165-09C8-02E5-EE8E30C1D631"; + setAttr ".v" no; + setAttr ".t" -type "double3" 35.82086726226904 -46.071196669492856 65.321946441708334 ; + setAttr ".r" -type "double3" 35.661647270432162 3.4787316828507215e-16 1.4000000000027377 ; +createNode camera -s -n "perspShape" -p "persp"; + rename -uid "B08F45C3-4CDD-7B9D-2205-5891A1471334"; + setAttr -k off ".v" no; + setAttr ".fl" 34.999999999999993; + setAttr ".coi" 78.411254503077984; + setAttr ".imn" -type "string" "persp"; + setAttr ".den" -type "string" "persp_depth"; + setAttr ".man" -type "string" "persp_mask"; + setAttr ".tp" -type "double3" 75 0 0 ; + setAttr ".hc" -type "string" "viewSet -p %camera"; +createNode transform -s -n "top"; + rename -uid "E388875A-4794-65E1-25AC-22A1E17474E9"; + setAttr ".v" no; + setAttr ".t" -type "double3" 0 0 1200.0999999999999 ; +createNode camera -s -n "topShape" -p "top"; + rename -uid "E09EE7E5-4210-A600-C4BE-6684DD521E3B"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "top"; + setAttr ".den" -type "string" "top_depth"; + setAttr ".man" -type "string" "top_mask"; + setAttr ".hc" -type "string" "viewSet -t %camera"; + setAttr ".o" yes; +createNode transform -s -n "front"; + rename -uid "619A1A26-4F9F-42C1-4D44-139D69CA7113"; + setAttr ".v" no; + setAttr ".t" -type "double3" 0 -1200.0999999999999 0 ; + setAttr ".r" -type "double3" 89.999999999999986 0 0 ; +createNode camera -s -n "frontShape" -p "front"; + rename -uid "21FA0EA2-4597-9167-22E0-FD9C59A91E5F"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 334.40187776855987; + setAttr ".imn" -type "string" "front"; + setAttr ".den" -type "string" "front_depth"; + setAttr ".man" -type "string" "front_mask"; + setAttr ".hc" -type "string" "viewSet -f %camera"; + setAttr ".o" yes; +createNode transform -s -n "side"; + rename -uid "AB37F7ED-4A5D-D3C8-6A40-A383537B9F67"; + setAttr ".v" no; + setAttr ".t" -type "double3" 1200.0999999999999 0 0 ; + setAttr ".r" -type "double3" 90 1.2722218725854067e-14 89.999999999999986 ; +createNode camera -s -n "sideShape" -p "side"; + rename -uid "4A22B6C1-4188-225D-D47C-41B5A76886CC"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "side"; + setAttr ".den" -type "string" "side_depth"; + setAttr ".man" -type "string" "side_mask"; + setAttr ".hc" -type "string" "viewSet -s %camera"; + setAttr ".o" yes; +createNode joint -n "upperarm"; + rename -uid "6E6D5448-4820-14EE-9748-3994E806E03B"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 8 -en "clavicle:hand:lowerarm:lowerarm_twist_01:lowerarm_twist_02:lowerarm_twist_03:upperarm_twist_01:upperarm_twist_02:upperarm_twist_03" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "upperarm"; + setAttr ".radi" 2; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".canAim" yes; + setAttr -k on ".aimJoint" 2; + setAttr -k on ".upAxis" 2; + setAttr -k on ".controlType" 1; + setAttr -k on ".controlSize" 12.25; +createNode joint -n "lowerarm" -p "upperarm"; + rename -uid "18C3B445-4BA5-EB38-69D5-CDADC74F82B9"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 8 -en "clavicle:hand:lowerarm_twist_01:lowerarm_twist_02:lowerarm_twist_03:upperarm:upperarm_twist_01:upperarm_twist_02:upperarm_twist_03" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" 30 0 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "lowerarm"; + setAttr ".radi" 2; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".canAim" yes; + setAttr -k on ".aimJoint" 1; + setAttr -k on ".upAxis" 2; + setAttr -k on ".controlType" 1; + setAttr -k on ".controlSize" 10; + setAttr ".initial_translate" -type "float3" 30 0 0 ; +createNode joint -n "hand" -p "lowerarm"; + rename -uid "A49EB6B8-4AC1-BC9F-DC11-7BA4128B8537"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 8 -en "clavicle:lowerarm:lowerarm_twist_01:lowerarm_twist_02:lowerarm_twist_03:upperarm:upperarm_twist_01:upperarm_twist_02:upperarm_twist_03" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" 30 0 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".jo" -type "double3" -89.999999999999986 0 0 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "hand"; + setAttr ".radi" 2; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".controlType" 5; + setAttr -k on ".controlSize" 8.17; + setAttr ".initial_translate" -type "float3" 30 0 0 ; +createNode joint -n "lowerarm_twist_01" -p "lowerarm"; + rename -uid "92918BB8-40E8-32A3-D76C-E1A7D8F7D0F4"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 8 -en "clavicle:hand:lowerarm:lowerarm_twist_02:lowerarm_twist_03:upperarm:upperarm_twist_01:upperarm_twist_02:upperarm_twist_03" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" 22.5 0 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".ds" 2; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "lowerarm_twist_01"; + setAttr ".radi" 2; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".twistJoint" yes; + setAttr -k on ".controlSize" 8; + setAttr -k on ".controlOffsetX" -90; + setAttr ".initial_translate" -type "float3" 22.5 0 0 ; +createNode joint -n "lowerarm_twist_02" -p "lowerarm"; + rename -uid "B453ED58-4F70-7FF9-13C1-1281D8299062"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 8 -en "clavicle:hand:lowerarm:lowerarm_twist_01:lowerarm_twist_03:upperarm:upperarm_twist_01:upperarm_twist_02:upperarm_twist_03" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" 15 0 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".ds" 2; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "lowerarm_twist_02"; + setAttr ".radi" 2; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".twistJoint" yes; + setAttr -k on ".controlSize" 8; + setAttr -k on ".controlOffsetX" -90; + setAttr ".initial_translate" -type "float3" 15 0 0 ; +createNode joint -n "lowerarm_twist_03" -p "lowerarm"; + rename -uid "EA94F3BB-44B0-7065-4DD2-54B7CCE6A86B"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 8 -en "clavicle:hand:lowerarm:lowerarm_twist_01:lowerarm_twist_02:upperarm:upperarm_twist_01:upperarm_twist_02:upperarm_twist_03" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" 7.5 0 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".ds" 2; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "lowerarm_twist_03"; + setAttr ".radi" 2; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".twistJoint" yes; + setAttr -k on ".controlSize" 8; + setAttr -k on ".controlOffsetX" -90; + setAttr ".initial_translate" -type "float3" 7.5 0 0 ; +createNode joint -n "upperarm_twist_01" -p "upperarm"; + rename -uid "BCC6A81B-4417-310B-D9E5-B59E8A9431EB"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 8 -en "clavicle:hand:lowerarm:lowerarm_twist_01:lowerarm_twist_02:lowerarm_twist_03:upperarm:upperarm_twist_02:upperarm_twist_03" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" 7.5 0 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".ds" 2; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "upperarm_twist_01"; + setAttr ".radi" 2; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".twistJoint" yes; + setAttr -k on ".controlSize" 8; + setAttr -k on ".controlOffsetX" -90; + setAttr ".initial_translate" -type "float3" 7.5 0 0 ; +createNode joint -n "upperarm_twist_02" -p "upperarm"; + rename -uid "764BE896-4986-6DBE-CA44-02BAFE3E13D3"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 8 -en "clavicle:hand:lowerarm:lowerarm_twist_01:lowerarm_twist_02:lowerarm_twist_03:upperarm:upperarm_twist_01:upperarm_twist_03" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" 15 0 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".ds" 2; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "upperarm_twist_02"; + setAttr ".radi" 2; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".twistJoint" yes; + setAttr -k on ".controlSize" 8; + setAttr -k on ".controlOffsetX" -90; + setAttr ".initial_translate" -type "float3" 15 0 0 ; +createNode joint -n "upperarm_twist_03" -p "upperarm"; + rename -uid "9DBEFF6D-484D-BDEA-059C-9EA7114747D7"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 8 -en "clavicle:hand:lowerarm:lowerarm_twist_01:lowerarm_twist_02:lowerarm_twist_03:upperarm:upperarm_twist_01:upperarm_twist_02" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" 22.5 0 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".ds" 2; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "upperarm_twist_03"; + setAttr ".radi" 2; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".twistJoint" yes; + setAttr -k on ".controlSize" 8; + setAttr -k on ".controlOffsetX" -90; + setAttr ".initial_translate" -type "float3" 22.5 0 0 ; +createNode lightLinker -s -n "lightLinker1"; + rename -uid "1756DF1E-40A5-CE7A-8C8E-2B962A9C8661"; + setAttr -s 2 ".lnk"; + setAttr -s 2 ".slnk"; +createNode shapeEditorManager -n "shapeEditorManager"; + rename -uid "2654CBDB-4CCE-65A9-0444-13BED6C8A7ED"; +createNode poseInterpolatorManager -n "poseInterpolatorManager"; + rename -uid "23B5E0A5-41C2-3DD2-A268-E6B62AB53EFF"; +createNode displayLayerManager -n "layerManager"; + rename -uid "B9A41082-43AF-36C1-5238-BDB8E50F0BED"; +createNode displayLayer -n "defaultLayer"; + rename -uid "D95A581A-4037-DC54-B567-91BB5110957F"; +createNode renderLayerManager -n "renderLayerManager"; + rename -uid "CE71E03D-482C-DE81-C5AF-C684047E9BA2"; +createNode renderLayer -n "defaultRenderLayer"; + rename -uid "30C064F3-4489-4E61-62E3-18A032A7214F"; + setAttr ".g" yes; +createNode script -n "uiConfigurationScriptNode"; + rename -uid "A6492C46-4D52-CB36-9945-1A832846477E"; + setAttr ".b" -type "string" ( + "// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $nodeEditorPanelVisible = stringArrayContains(\"nodeEditorPanel1\", `getPanel -vis`);\n\tint $nodeEditorWorkspaceControlOpen = (`workspaceControl -exists nodeEditorPanel1Window` && `workspaceControl -q -visible nodeEditorPanel1Window`);\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\n\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n" + + " -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n" + + " -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + + "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n" + + " -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n" + + " -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n" + + " -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n" + + " -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n" + + " -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n" + + " -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n" + + " -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n" + + " -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n" + + " -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1189\n -height 708\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"ToggledOutliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"ToggledOutliner\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 1\n -showReferenceMembers 1\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n" + + " -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -isSet 0\n -isSetMember 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n -renderFilterIndex 0\n -selectionOrder \"chronological\" \n" + + " -expandAttribute 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n" + + " -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n" + + " -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n" + + " -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n" + + " -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 1\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n -displayInfinities 0\n -displayValues 0\n -autoFit 1\n -autoFitTime 0\n" + + " -snapTime \"integer\" \n -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -showUpstreamCurves 1\n -showCurveNames 0\n -showActiveCurveNames 0\n -stackedCurves 0\n -stackedCurvesMin -1\n -stackedCurvesMax 1\n -stackedCurvesSpace 0.2\n -displayNormalized 0\n -preSelectionHighlight 0\n -constrainDrag 2\n -classicMode 1\n -valueLinesToggle 0\n -outliner \"graphEditor1OutlineEd\" \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n" + + "\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 0\n" + + " -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n" + + " -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 0\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"timeEditorPanel\" (localizedPanelLabel(\"Time Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Time Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 0 \n $editorName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 0\n -zoom 1\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showConnectionFromSelected 0\n -showConnectionToSelected 0\n -showConstraintLabels 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n" + + " -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n" + + "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif ($nodeEditorPanelVisible || $nodeEditorWorkspaceControlOpen) {\n\t\tif (\"\" == $panelName) {\n\t\t\tif ($useSceneConfig) {\n\t\t\t\t$panelName = `scriptedPanel -unParent -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n" + + " -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\t}\n\t\t} else {\n\t\t\t$label = `panel -q -label $panelName`;\n\t\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n" + + " -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\tif (!$useSceneConfig) {\n\t\t\t\tpanel -e -l $label $panelName;\n\t\t\t}\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"shapePanel\" (localizedPanelLabel(\"Shape Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tshapePanel -edit -l (localizedPanelLabel(\"Shape Editor\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"posePanel\" (localizedPanelLabel(\"Pose Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tposePanel -edit -l (localizedPanelLabel(\"Pose Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"profilerPanel\" (localizedPanelLabel(\"Profiler Tool\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"contentBrowserPanel\" (localizedPanelLabel(\"Content Browser\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Content Browser\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels $panelName;\nstring $editorName = ($panelName+\"Editor\");\n stereoCameraView -e \n -editorChanged \"updateModelPanelBar\" \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n" + + " -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 4 4 \n -bumpResolution 4 4 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 0\n" + + " -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n" + + " -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 0\n -height 0\n -sceneRenderFilter 0\n -displayMode \"centerEye\" \n -viewColor 0 0 0 1 \n -useCustomBackground 1\n $editorName;\n stereoCameraView -e -viewSelected 0 $editorName;\n stereoCameraView -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n" + + "\t\t\t\t-userCreated false\n\t\t\t\t-defaultImage \"vacantCell.xP:/\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"single\\\" -ps 1 100 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n" + + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 1189\\n -height 708\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 1189\\n -height 708\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 100 -size 1200 -divisions 1 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n"); + setAttr ".st" 3; +createNode script -n "sceneConfigurationScriptNode"; + rename -uid "38564435-4B04-B756-C3B0-5A87B80738EC"; + setAttr ".b" -type "string" "playbackOptions -min 1 -max 120 -ast 1 -aet 200 "; + setAttr ".st" 6; +select -ne :time1; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".o" 1; + setAttr -av ".unw" 1; + setAttr -k on ".etw"; + setAttr -k on ".tps"; + setAttr -av -k on ".tms"; +select -ne :hardwareRenderingGlobals; + setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ; + setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1 + 1 1 1 0 0 0 0 0 0 0 0 0 + 0 0 0 0 ; + setAttr ".fprt" yes; +select -ne :renderPartition; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 2 ".st"; + setAttr -cb on ".an"; + setAttr -cb on ".pt"; +select -ne :renderGlobalsList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; +select -ne :defaultShaderList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 4 ".s"; +select -ne :postProcessList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :initialShadingGroup; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".mwc"; + setAttr -cb on ".an"; + setAttr -cb on ".il"; + setAttr -cb on ".vo"; + setAttr -cb on ".eo"; + setAttr -cb on ".fo"; + setAttr -cb on ".epo"; + setAttr -k on ".ro" yes; +select -ne :initialParticleSE; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".mwc"; + setAttr -cb on ".an"; + setAttr -cb on ".il"; + setAttr -cb on ".vo"; + setAttr -cb on ".eo"; + setAttr -cb on ".fo"; + setAttr -cb on ".epo"; + setAttr -k on ".ro" yes; +select -ne :defaultResolution; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -k on ".bnm"; + setAttr -av ".w"; + setAttr -av ".h"; + setAttr -av ".pa" 1; + setAttr -av -k on ".al"; + setAttr -av ".dar"; + setAttr -av -k on ".ldar"; + setAttr -k on ".dpi"; + setAttr -av -k on ".off"; + setAttr -av -k on ".fld"; + setAttr -av -k on ".zsl"; + setAttr -k on ".isu"; + setAttr -k on ".pdu"; +select -ne :hardwareRenderGlobals; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr ".ctrs" 256; + setAttr -av ".btrs" 512; + setAttr -k off ".fbfm"; + setAttr -k off -cb on ".ehql"; + setAttr -k off -cb on ".eams"; + setAttr -k off -cb on ".eeaa"; + setAttr -k off -cb on ".engm"; + setAttr -k off -cb on ".mes"; + setAttr -k off -cb on ".emb"; + setAttr -av -k off -cb on ".mbbf"; + setAttr -k off -cb on ".mbs"; + setAttr -k off -cb on ".trm"; + setAttr -k off -cb on ".tshc"; + setAttr -k off ".enpt"; + setAttr -k off -cb on ".clmt"; + setAttr -k off -cb on ".tcov"; + setAttr -k off -cb on ".lith"; + setAttr -k off -cb on ".sobc"; + setAttr -k off -cb on ".cuth"; + setAttr -k off -cb on ".hgcd"; + setAttr -k off -cb on ".hgci"; + setAttr -k off -cb on ".mgcs"; + setAttr -k off -cb on ".twa"; + setAttr -k off -cb on ".twz"; + setAttr -k on ".hwcc"; + setAttr -k on ".hwdp"; + setAttr -k on ".hwql"; + setAttr -k on ".hwfr"; + setAttr -k on ".soll"; + setAttr -k on ".sosl"; + setAttr -k on ".bswa"; + setAttr -k on ".shml"; + setAttr -k on ".hwel"; +connectAttr "upperarm.s" "lowerarm.is"; +connectAttr "lowerarm.s" "hand.is"; +connectAttr "lowerarm.s" "lowerarm_twist_01.is"; +connectAttr "lowerarm.s" "lowerarm_twist_02.is"; +connectAttr "lowerarm.s" "lowerarm_twist_03.is"; +connectAttr "upperarm.s" "upperarm_twist_01.is"; +connectAttr "upperarm.s" "upperarm_twist_02.is"; +connectAttr "upperarm.s" "upperarm_twist_03.is"; +relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +connectAttr "layerManager.dli[0]" "defaultLayer.id"; +connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; +connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na; +// End of arm.ma diff --git a/resources/rigging_guides/camera.ma b/resources/rigging_guides/camera.ma new file mode 100644 index 0000000..5a07013 --- /dev/null +++ b/resources/rigging_guides/camera.ma @@ -0,0 +1,313 @@ +//Maya ASCII 2018ff09 scene +//Name: camera.ma +//Last modified: Tue, Nov 19, 2019 03:11:26 PM +//Codeset: 1252 +requires maya "2018ff09"; +requires "stereoCamera" "10.0"; +currentUnit -l centimeter -a degree -t film; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2018"; +fileInfo "version" "2018"; +fileInfo "cutIdentifier" "201811122215-49253d42f6"; +fileInfo "osv" "Microsoft Windows 8 Enterprise Edition, 64-bit (Build 9200)\n"; +createNode transform -s -n "persp"; + rename -uid "8FCBA947-4596-4458-CB25-C6AEFD96410B"; + setAttr ".v" no; + setAttr ".t" -type "double3" 170.1489801092826 -68.493800662331765 112.57420627899222 ; + setAttr ".r" -type "double3" 411.26164727028953 3.1805546814635176e-15 79.800000000072941 ; +createNode camera -s -n "perspShape" -p "persp"; + rename -uid "1D7AE861-479E-1F8A-22DF-B68EC49D8058"; + setAttr -k off ".v" no; + setAttr ".fl" 34.999999999999993; + setAttr ".coi" 204.0011433549721; + setAttr ".imn" -type "string" "persp"; + setAttr ".den" -type "string" "persp_depth"; + setAttr ".man" -type "string" "persp_mask"; + setAttr ".tp" -type "double3" 0 -42.151608856201172 5.3320009708404541 ; + setAttr ".hc" -type "string" "viewSet -p %camera"; +createNode transform -s -n "top"; + rename -uid "66E6C341-4BAD-491D-D1D6-FE81DD510720"; + setAttr ".v" no; + setAttr ".t" -type "double3" 0 0 1200.0999999999999 ; +createNode camera -s -n "topShape" -p "top"; + rename -uid "376864A8-474B-2724-D5BE-D8B6833359AC"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "top"; + setAttr ".den" -type "string" "top_depth"; + setAttr ".man" -type "string" "top_mask"; + setAttr ".hc" -type "string" "viewSet -t %camera"; + setAttr ".o" yes; +createNode transform -s -n "front"; + rename -uid "728DD9FA-48AA-039E-D42E-22B83CC51E78"; + setAttr ".v" no; + setAttr ".t" -type "double3" 0 -1200.0999999999999 0 ; + setAttr ".r" -type "double3" 89.999999999999986 0 0 ; +createNode camera -s -n "frontShape" -p "front"; + rename -uid "6515BC80-4006-F502-F80F-109214DCFB54"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "front"; + setAttr ".den" -type "string" "front_depth"; + setAttr ".man" -type "string" "front_mask"; + setAttr ".hc" -type "string" "viewSet -f %camera"; + setAttr ".o" yes; +createNode transform -s -n "side"; + rename -uid "30C3DF1B-4362-93D3-7B2C-9A85456046B1"; + setAttr ".t" -type "double3" 1200.1249337043182 7.2774302669298532 2.6240250578992792 ; + setAttr ".r" -type "double3" 90 1.2722218725854067e-14 89.999999999999986 ; +createNode camera -s -n "sideShape" -p "side"; + rename -uid "CCCF7A53-462E-AD2A-4498-F0B32E459FD8"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.1249337043182; + setAttr ".ow" 29.292543422992026; + setAttr ".imn" -type "string" "side"; + setAttr ".den" -type "string" "side_depth"; + setAttr ".man" -type "string" "side_mask"; + setAttr ".tp" -type "double3" 1.3322676295501878e-15 7.2774302669301196 2.6240250578990127 ; + setAttr ".hc" -type "string" "viewSet -s %camera"; + setAttr ".o" yes; +createNode joint -n "camera_root"; + rename -uid "28FEDAEF-44AB-BC2D-F8D4-BA910CB161BD"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 1 -en "camera_main:camera_aim" + -at "enum"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 6 -en "arrow:camera:circle:cube:sphere:square:X" + -at "enum"; + setAttr -l on ".v"; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "camera_root"; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".controlSize" 25.290000000000006; + setAttr -k on ".controlType" 5; +createNode joint -n "camera_main" -p "camera_root"; + rename -uid "1C14F087-4597-2E72-0AF7-3A972134DE78"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 1 -en "camera_root:camera_aim" + -at "enum"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 6 -en "arrow:camera:circle:cube:sphere:square:X" + -at "enum"; + setAttr -l on ".v"; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".jo" -type "double3" 89.999999999999986 0 -89.999999999999986 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "camera_main"; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".canAim" yes; + setAttr -k on ".upAxis" 2; + setAttr -k on ".controlSize" 0.79999999999999993; + setAttr -k on ".aimJoint" 1; + setAttr -k on ".controlType" 1; +createNode joint -n "camera_aim" -p "camera_root"; + rename -uid "CF983E65-4358-997E-517B-6FB0B3400665"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 1 -en "camera_root:camera_main" + -at "enum"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 6 -en "arrow:camera:circle:cube:sphere:square:X" + -at "enum"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" 0 -100 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".jo" -type "double3" 89.999999999999986 0 -89.999999999999986 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "camera_aim"; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".controlSize" 5; + setAttr -k on ".controlOffsetZ" 90; + setAttr ".initial_translate" -type "float3" 0 -100 0 ; + setAttr -k on ".controlType" 6; +createNode lightLinker -s -n "lightLinker1"; + rename -uid "04C2484B-440E-9790-7CBD-B7BF53F2130D"; + setAttr -s 2 ".lnk"; + setAttr -s 2 ".slnk"; +createNode shapeEditorManager -n "shapeEditorManager"; + rename -uid "CD86C586-40F9-80E8-5D70-CE8FC4B7BD7D"; +createNode poseInterpolatorManager -n "poseInterpolatorManager"; + rename -uid "88C6EEA5-4863-0C8D-D2EB-26BAB99739A0"; +createNode displayLayerManager -n "layerManager"; + rename -uid "15EEA65E-49D0-ADDC-7557-BAAAF5998565"; +createNode displayLayer -n "defaultLayer"; + rename -uid "59681834-40A5-6E9B-3DE3-488DFF916A03"; +createNode renderLayerManager -n "renderLayerManager"; + rename -uid "2B05D638-4C28-485E-55AC-7D8869E697E3"; +createNode renderLayer -n "defaultRenderLayer"; + rename -uid "DDA9E721-4482-EB4B-23DB-6C93AD723173"; + setAttr ".g" yes; +createNode script -n "uiConfigurationScriptNode"; + rename -uid "E9B034C2-4338-D7B0-B74F-46A456E2DFD5"; + setAttr ".b" -type "string" ( + "// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $nodeEditorPanelVisible = stringArrayContains(\"nodeEditorPanel1\", `getPanel -vis`);\n\tint $nodeEditorWorkspaceControlOpen = (`workspaceControl -exists nodeEditorPanel1Window` && `workspaceControl -q -visible nodeEditorPanel1Window`);\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\n\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n" + + " -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n" + + " -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + + "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n" + + " -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n" + + " -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n" + + " -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n" + + " -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n" + + " -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n" + + " -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n" + + " -wireframeOnShaded 1\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n" + + " -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n" + + " -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 591\n -height 708\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"ToggledOutliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"ToggledOutliner\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 1\n -showReferenceMembers 1\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n" + + " -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -isSet 0\n -isSetMember 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n -renderFilterIndex 0\n -selectionOrder \"chronological\" \n" + + " -expandAttribute 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n" + + " -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n" + + " -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n" + + " -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n" + + " -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 1\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n -displayInfinities 0\n -displayValues 0\n -autoFit 1\n -autoFitTime 0\n -snapTime \"integer\" \n" + + " -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -showUpstreamCurves 1\n -showCurveNames 0\n -showActiveCurveNames 0\n -stackedCurves 0\n -stackedCurvesMin -1\n -stackedCurvesMax 1\n -stackedCurvesSpace 0.2\n -displayNormalized 0\n -preSelectionHighlight 0\n -constrainDrag 0\n -classicMode 1\n -valueLinesToggle 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n" + + "\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n" + + " -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n" + + " -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"timeEditorPanel\" (localizedPanelLabel(\"Time Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Time Editor\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n" + + "\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 0\n -zoom 1\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showConnectionFromSelected 0\n -showConnectionToSelected 0\n -showConstraintLabels 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n" + + " -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif ($nodeEditorPanelVisible || $nodeEditorWorkspaceControlOpen) {\n" + + "\t\tif (\"\" == $panelName) {\n\t\t\tif ($useSceneConfig) {\n\t\t\t\t$panelName = `scriptedPanel -unParent -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n" + + " -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\t}\n\t\t} else {\n\t\t\t$label = `panel -q -label $panelName`;\n\t\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n" + + " -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\tif (!$useSceneConfig) {\n\t\t\t\tpanel -e -l $label $panelName;\n\t\t\t}\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"shapePanel\" (localizedPanelLabel(\"Shape Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tshapePanel -edit -l (localizedPanelLabel(\"Shape Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"posePanel\" (localizedPanelLabel(\"Pose Editor\")) `;\n\tif (\"\" != $panelName) {\n" + + "\t\t$label = `panel -q -label $panelName`;\n\t\tposePanel -edit -l (localizedPanelLabel(\"Pose Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"profilerPanel\" (localizedPanelLabel(\"Profiler Tool\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"contentBrowserPanel\" (localizedPanelLabel(\"Content Browser\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Content Browser\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels $panelName;\nstring $editorName = ($panelName+\"Editor\");\n stereoCameraView -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n" + + " -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 4 4 \n -bumpResolution 4 4 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 0\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n" + + " -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n" + + " -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 0\n -height 0\n -sceneRenderFilter 0\n -displayMode \"centerEye\" \n -viewColor 0 0 0 1 \n -useCustomBackground 1\n $editorName;\n stereoCameraView -e -viewSelected 0 $editorName;\n stereoCameraView -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-userCreated false\n\t\t\t\t-defaultImage \"vacantCell.xP:/\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"vertical2\\\" -ps 1 50 100 -ps 2 50 100 $gMainPane;\"\n" + + "\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Script Editor\")) \n\t\t\t\t\t\"scriptedPanel\"\n\t\t\t\t\t\"$panelName = `scriptedPanel -unParent -type \\\"scriptEditorPanel\\\" -l (localizedPanelLabel(\\\"Script Editor\\\")) -mbv $menusOkayInPanels `\"\n\t\t\t\t\t\"scriptedPanel -edit -l (localizedPanelLabel(\\\"Script Editor\\\")) -mbv $menusOkayInPanels $panelName\"\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n" + + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 1\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 591\\n -height 708\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 1\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 591\\n -height 708\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 100 -size 1200 -divisions 1 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n"); + setAttr ".st" 3; +createNode script -n "sceneConfigurationScriptNode"; + rename -uid "99535107-472A-DBCF-6BDE-57AEAC37C2EA"; + setAttr ".b" -type "string" "playbackOptions -min 1 -max 120 -ast 1 -aet 200 "; + setAttr ".st" 6; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :hardwareRenderingGlobals; + setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ; + setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1 + 1 1 1 0 0 0 0 0 0 0 0 0 + 0 0 0 0 ; + setAttr ".fprt" yes; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :renderGlobalsList1; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultResolution; + setAttr ".pa" 1; +select -ne :hardwareRenderGlobals; + setAttr ".ctrs" 256; + setAttr ".btrs" 512; +connectAttr "camera_root.s" "camera_main.is"; +connectAttr "camera_root.s" "camera_aim.is"; +relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +connectAttr "layerManager.dli[0]" "defaultLayer.id"; +connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; +connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na; +// End of camera.ma diff --git a/resources/rigging_guides/chain.ma b/resources/rigging_guides/chain.ma new file mode 100644 index 0000000..4144f16 --- /dev/null +++ b/resources/rigging_guides/chain.ma @@ -0,0 +1,417 @@ +//Maya ASCII 2018ff09 scene +//Name: chain.ma +//Last modified: Fri, Nov 15, 2019 02:28:12 PM +//Codeset: 1252 +requires maya "2018ff09"; +requires "stereoCamera" "10.0"; +currentUnit -l centimeter -a degree -t film; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2018"; +fileInfo "version" "2018"; +fileInfo "cutIdentifier" "201811122215-49253d42f6"; +fileInfo "osv" "Microsoft Windows 8 Enterprise Edition, 64-bit (Build 9200)\n"; +createNode transform -s -n "persp"; + rename -uid "AB742F17-440F-540D-ADC0-D490517E076E"; + setAttr ".v" no; + setAttr ".t" -type "double3" 300.44568213731668 -83.539947484502335 121.35219995377236 ; + setAttr ".r" -type "double3" 67.461647270404072 6.3611093629270327e-15 73.400000000002947 ; +createNode camera -s -n "perspShape" -p "persp"; + rename -uid "AB1B1B6F-4DD4-DB38-5A9A-9CA124F752CA"; + setAttr -k off ".v" no; + setAttr ".fl" 34.999999999999993; + setAttr ".coi" 316.59702111782252; + setAttr ".imn" -type "string" "persp"; + setAttr ".den" -type "string" "persp_depth"; + setAttr ".man" -type "string" "persp_mask"; + setAttr ".tp" -type "double3" 20.2165 0 0 ; + setAttr ".hc" -type "string" "viewSet -p %camera"; +createNode transform -s -n "top"; + rename -uid "82EC550D-423C-6486-A061-F88511C4E891"; + setAttr ".v" no; + setAttr ".t" -type "double3" 0 0 1200.0999999999999 ; +createNode camera -s -n "topShape" -p "top"; + rename -uid "CB959B98-496A-EF19-20D6-3DB286660734"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "top"; + setAttr ".den" -type "string" "top_depth"; + setAttr ".man" -type "string" "top_mask"; + setAttr ".hc" -type "string" "viewSet -t %camera"; + setAttr ".o" yes; +createNode transform -s -n "front"; + rename -uid "B1B600DD-4C01-BA90-3B0F-889E0C603FDC"; + setAttr ".v" no; + setAttr ".t" -type "double3" 0 -1200.0999999999999 0 ; + setAttr ".r" -type "double3" 89.999999999999986 0 0 ; +createNode camera -s -n "frontShape" -p "front"; + rename -uid "8BD2DCB7-4D36-AF6D-770E-F7BE6735E793"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "front"; + setAttr ".den" -type "string" "front_depth"; + setAttr ".man" -type "string" "front_mask"; + setAttr ".hc" -type "string" "viewSet -f %camera"; + setAttr ".o" yes; +createNode transform -s -n "side"; + rename -uid "1C27585C-4072-4709-05A2-D7902866973C"; + setAttr ".v" no; + setAttr ".t" -type "double3" 1200.0999999999999 0 0 ; + setAttr ".r" -type "double3" 90 1.2722218725854067e-14 89.999999999999986 ; +createNode camera -s -n "sideShape" -p "side"; + rename -uid "1BE9ECBB-47A6-A433-2DCB-7D841246DE61"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "side"; + setAttr ".den" -type "string" "side_depth"; + setAttr ".man" -type "string" "side_mask"; + setAttr ".hc" -type "string" "viewSet -s %camera"; + setAttr ".o" yes; +createNode joint -n "chain_01"; + rename -uid "D6032978-4404-8601-6B4D-2BBF0B85A65E"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 1 -en "chain_03:chain_02" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".jo" -type "double3" 89.999999999999986 0 0 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "chain_01"; + setAttr ".radi" 0.5; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".canAim" yes; + setAttr -k on ".aimJoint" 1; + setAttr -k on ".upAxis" 1; + setAttr -k on ".controlType" 1; + setAttr -k on ".controlSize" 9; +createNode joint -n "chain_02" -p "chain_01"; + rename -uid "E213A4F8-4DC8-B4A3-F6E8-298E49EC9ED2"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 1 -en "chain_03:chain_01" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" 20 0 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "chain_02"; + setAttr ".radi" 0.5; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".canAim" yes; + setAttr -k on ".upAxis" 1; + setAttr -k on ".controlType" 1; + setAttr -k on ".controlSize" 9; + setAttr ".initial_translate" -type "float3" 20 0 0 ; +createNode joint -n "chain_03" -p "chain_02"; + rename -uid "09CBBC9C-4C66-3BF4-0AAE-6D8539261BE8"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 1 -en "chain_02:chain_01" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" 20 0 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "chain_03"; + setAttr ".radi" 0.5; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".controlType" 1; + setAttr -k on ".controlSize" 9; + setAttr ".initial_translate" -type "float3" 20 0 0 ; +createNode lightLinker -s -n "lightLinker1"; + rename -uid "EAA96AF6-4A28-1662-EFFE-038463118E6C"; + setAttr -s 2 ".lnk"; + setAttr -s 2 ".slnk"; +createNode shapeEditorManager -n "shapeEditorManager"; + rename -uid "3304BEC4-4E2C-0A8B-A0B6-EC8DE6B808CD"; +createNode poseInterpolatorManager -n "poseInterpolatorManager"; + rename -uid "21577ED8-40C3-4FCA-4069-138CDCAC6766"; +createNode displayLayerManager -n "layerManager"; + rename -uid "3F20D3F9-4FAB-5BF8-F6AA-FBAFFE409140"; +createNode displayLayer -n "defaultLayer"; + rename -uid "FDE2AF39-42BB-51E9-E3CE-B48085F19DA6"; +createNode renderLayerManager -n "renderLayerManager"; + rename -uid "016EB9FC-4825-B9D0-CBD2-92B59950B481"; +createNode renderLayer -n "defaultRenderLayer"; + rename -uid "76C22382-4D56-AC4F-FC5A-C48455CBF64E"; + setAttr ".g" yes; +createNode script -n "uiConfigurationScriptNode"; + rename -uid "10ECCEBA-4B5C-0393-DA7B-B6ABD0D7432B"; + setAttr ".b" -type "string" ( + "// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $nodeEditorPanelVisible = stringArrayContains(\"nodeEditorPanel1\", `getPanel -vis`);\n\tint $nodeEditorWorkspaceControlOpen = (`workspaceControl -exists nodeEditorPanel1Window` && `workspaceControl -q -visible nodeEditorPanel1Window`);\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\n\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n" + + " -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n" + + " -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + + "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n" + + " -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n" + + " -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n" + + " -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n" + + " -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n" + + " -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n" + + " -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n" + + " -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n" + + " -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n" + + " -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 954\n -height 700\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n" + + " -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n" + + " -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n" + + " -niceNames 1\n -showNamespace 1\n -showPinIcons 1\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n -displayInfinities 0\n -displayValues 0\n -autoFit 1\n -autoFitTime 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -showUpstreamCurves 1\n -showCurveNames 0\n -showActiveCurveNames 0\n" + + " -stackedCurves 0\n -stackedCurvesMin -1\n -stackedCurvesMax 1\n -stackedCurvesSpace 0.2\n -displayNormalized 0\n -preSelectionHighlight 0\n -constrainDrag 0\n -classicMode 1\n -valueLinesToggle 0\n -outliner \"graphEditor1OutlineEd\" \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n" + + " -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n" + + " -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n" + + " -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n" + + " -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n" + + " -snapValue \"none\" \n -initialized 0\n -manageSequencer 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 0\n -zoom 1\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showConnectionFromSelected 0\n -showConnectionToSelected 0\n -showConstraintLabels 0\n" + + " -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + + "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif ($nodeEditorPanelVisible || $nodeEditorWorkspaceControlOpen) {\n\t\tif (\"\" == $panelName) {\n\t\t\tif ($useSceneConfig) {\n\t\t\t\t$panelName = `scriptedPanel -unParent -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n" + + " -copyConnectionsOnPaste 0\n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\t}\n\t\t} else {\n\t\t\t$label = `panel -q -label $panelName`;\n\t\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n" + + " -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\tif (!$useSceneConfig) {\n" + + "\t\t\t\tpanel -e -l $label $panelName;\n\t\t\t}\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"shapePanel\" (localizedPanelLabel(\"Shape Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tshapePanel -edit -l (localizedPanelLabel(\"Shape Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"posePanel\" (localizedPanelLabel(\"Pose Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tposePanel -edit -l (localizedPanelLabel(\"Pose Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"profilerPanel\" (localizedPanelLabel(\"Profiler Tool\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"contentBrowserPanel\" (localizedPanelLabel(\"Content Browser\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Content Browser\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels $panelName;\nstring $editorName = ($panelName+\"Editor\");\n stereoCameraView -e \n -editorChanged \"updateModelPanelBar\" \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n" + + " -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -objectFilterShowInHUD 1\n -isFiltered 0\n" + + " -colorResolution 4 4 \n -bumpResolution 4 4 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 0\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n" + + " -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 0\n -height 0\n -sceneRenderFilter 0\n -displayMode \"centerEye\" \n -viewColor 0 0 0 1 \n -useCustomBackground 1\n $editorName;\n stereoCameraView -e -viewSelected 0 $editorName;\n" + + " stereoCameraView -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"blendShapePanel\" (localizedPanelLabel(\"Blend Shape\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tblendShapePanel -edit -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"timeEditorPanel\" (localizedPanelLabel(\"Time Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Time Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"ToggledOutliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n" + + "\t\toutlinerPanel -edit -l (localizedPanelLabel(\"ToggledOutliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n" + + " -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -isSet 0\n -isSetMember 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n" + + " -renderFilterVisible 0\n -renderFilterIndex 0\n -selectionOrder \"chronological\" \n -expandAttribute 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-userCreated false\n\t\t\t\t-defaultImage \"vacantCell.xP:/\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"single\\\" -ps 1 100 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n" + + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 954\\n -height 700\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 954\\n -height 700\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 100 -size 1200 -divisions 1 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n"); + setAttr ".st" 3; +createNode script -n "sceneConfigurationScriptNode"; + rename -uid "33BC0367-484D-0B94-20EE-268283DF56AB"; + setAttr ".b" -type "string" "playbackOptions -min 1 -max 120 -ast 1 -aet 200 "; + setAttr ".st" 6; +select -ne :time1; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr ".o" 1; + setAttr -av ".unw" 1; + setAttr -k on ".etw"; + setAttr -k on ".tps"; + setAttr -av -k on ".tms"; +select -ne :hardwareRenderingGlobals; + setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ; + setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1 + 1 1 1 0 0 0 0 0 0 0 0 0 + 0 0 0 0 ; + setAttr ".fprt" yes; +select -ne :renderPartition; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 2 ".st"; + setAttr -cb on ".an"; + setAttr -cb on ".pt"; +select -ne :renderGlobalsList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; +select -ne :defaultShaderList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 4 ".s"; +select -ne :postProcessList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :initialShadingGroup; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".mwc"; + setAttr -cb on ".an"; + setAttr -cb on ".il"; + setAttr -cb on ".vo"; + setAttr -cb on ".eo"; + setAttr -cb on ".fo"; + setAttr -cb on ".epo"; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".mwc"; + setAttr -cb on ".an"; + setAttr -cb on ".il"; + setAttr -cb on ".vo"; + setAttr -cb on ".eo"; + setAttr -cb on ".fo"; + setAttr -cb on ".epo"; + setAttr ".ro" yes; +select -ne :defaultResolution; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -k on ".bnm"; + setAttr -av ".w"; + setAttr -av ".h"; + setAttr -av ".pa" 1; + setAttr -av -k on ".al"; + setAttr -av ".dar"; + setAttr -av -k on ".ldar"; + setAttr -k on ".dpi"; + setAttr -av -k on ".off"; + setAttr -av -k on ".fld"; + setAttr -av -k on ".zsl"; + setAttr -k on ".isu"; + setAttr -k on ".pdu"; +select -ne :hardwareRenderGlobals; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr ".ctrs" 256; + setAttr -av ".btrs" 512; + setAttr -k off ".fbfm"; + setAttr -k off -cb on ".ehql"; + setAttr -k off -cb on ".eams"; + setAttr -k off -cb on ".eeaa"; + setAttr -k off -cb on ".engm"; + setAttr -k off -cb on ".mes"; + setAttr -k off -cb on ".emb"; + setAttr -av -k off -cb on ".mbbf"; + setAttr -k off -cb on ".mbs"; + setAttr -k off -cb on ".trm"; + setAttr -k off -cb on ".tshc"; + setAttr -k off ".enpt"; + setAttr -k off -cb on ".clmt"; + setAttr -k off -cb on ".tcov"; + setAttr -k off -cb on ".lith"; + setAttr -k off -cb on ".sobc"; + setAttr -k off -cb on ".cuth"; + setAttr -k off -cb on ".hgcd"; + setAttr -k off -cb on ".hgci"; + setAttr -k off -cb on ".mgcs"; + setAttr -k off -cb on ".twa"; + setAttr -k off -cb on ".twz"; + setAttr -k on ".hwcc"; + setAttr -k on ".hwdp"; + setAttr -k on ".hwql"; + setAttr -k on ".hwfr"; + setAttr -k on ".soll"; + setAttr -k on ".sosl"; + setAttr -k on ".bswa"; + setAttr -k on ".shml"; + setAttr -k on ".hwel"; +select -ne :ikSystem; + setAttr -s 4 ".sol"; +connectAttr "chain_01.s" "chain_02.is"; +connectAttr "chain_02.s" "chain_03.is"; +relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +connectAttr "layerManager.dli[0]" "defaultLayer.id"; +connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; +connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na; +// End of chain.ma diff --git a/resources/rigging_guides/finger.ma b/resources/rigging_guides/finger.ma new file mode 100644 index 0000000..3ced5ab --- /dev/null +++ b/resources/rigging_guides/finger.ma @@ -0,0 +1,464 @@ +//Maya ASCII 2018ff09 scene +//Name: finger.ma +//Last modified: Thu, Nov 07, 2019 07:00:41 PM +//Codeset: 1252 +requires maya "2018ff09"; +requires "stereoCamera" "10.0"; +currentUnit -l centimeter -a degree -t film; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2018"; +fileInfo "version" "2018"; +fileInfo "cutIdentifier" "201811122215-49253d42f6"; +fileInfo "osv" "Microsoft Windows 8 Enterprise Edition, 64-bit (Build 9200)\n"; +createNode transform -s -n "persp"; + rename -uid "33247DFD-4397-6F18-18D7-7CA1147C7FE7"; + setAttr ".v" no; + setAttr ".t" -type "double3" 7.0281572399987606 -23.894932276487935 -1.0676929227251337 ; + setAttr ".r" -type "double3" 87.861647270423006 -7.9513867036587899e-16 -4.2000000000001823 ; +createNode camera -s -n "perspShape" -p "persp"; + rename -uid "C41B43E4-4E34-24E8-C8A3-1E8F3C6D0846"; + setAttr -k off ".v" no; + setAttr ".fl" 34.999999999999993; + setAttr ".coi" 24.122812081066197; + setAttr ".imn" -type "string" "persp"; + setAttr ".den" -type "string" "persp_depth"; + setAttr ".man" -type "string" "persp_mask"; + setAttr ".tp" -type "double3" 8 0 0 ; + setAttr ".hc" -type "string" "viewSet -p %camera"; +createNode transform -s -n "top"; + rename -uid "0BAFC6BB-4F90-503A-70AF-4D840DB3F91C"; + setAttr ".v" no; + setAttr ".t" -type "double3" 0 0 1200.0999999999999 ; +createNode camera -s -n "topShape" -p "top"; + rename -uid "74074D6A-46A7-EA20-2B80-01AF637640E4"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "top"; + setAttr ".den" -type "string" "top_depth"; + setAttr ".man" -type "string" "top_mask"; + setAttr ".hc" -type "string" "viewSet -t %camera"; + setAttr ".o" yes; +createNode transform -s -n "front"; + rename -uid "B6F86252-4712-DE59-F2A1-85932E1E90E8"; + setAttr ".v" no; + setAttr ".t" -type "double3" 0 -1200.0999999999999 0 ; + setAttr ".r" -type "double3" 89.999999999999986 0 0 ; +createNode camera -s -n "frontShape" -p "front"; + rename -uid "626FEC2E-437F-24EA-A7B8-0293A39F0D97"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "front"; + setAttr ".den" -type "string" "front_depth"; + setAttr ".man" -type "string" "front_mask"; + setAttr ".hc" -type "string" "viewSet -f %camera"; + setAttr ".o" yes; +createNode transform -s -n "side"; + rename -uid "4B91B5D3-44F4-680D-95B8-F0836F5C39BD"; + setAttr ".v" no; + setAttr ".t" -type "double3" 1200.0999999999999 0 0 ; + setAttr ".r" -type "double3" 90 1.2722218725854067e-14 89.999999999999986 ; +createNode camera -s -n "sideShape" -p "side"; + rename -uid "CE88BE30-46B4-CDB1-2D63-99BC73C9BE7A"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "side"; + setAttr ".den" -type "string" "side_depth"; + setAttr ".man" -type "string" "side_mask"; + setAttr ".hc" -type "string" "viewSet -s %camera"; + setAttr ".o" yes; +createNode joint -n "finger_01"; + rename -uid "E3E73A3C-4932-8C68-A006-F28061C2D187"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 3 -en "finger_02:finger_03:finger_end:metacarpal" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".jo" -type "double3" -89.999999999999986 0 0 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "finger_01"; + setAttr ".radi" 0.5; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".canAim" yes; + setAttr -k on ".upAxis" 2; + setAttr -k on ".controlType" 1; + setAttr -k on ".controlSize" 1.5; +createNode joint -n "finger_02" -p "finger_01"; + rename -uid "9669BB9A-4B1B-7963-C49E-F1B3E7DFD11B"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 3 -en "finger_01:finger_03:finger_end:metacarpal" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" 4.5 0 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "finger_02"; + setAttr ".radi" 0.5; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".canAim" yes; + setAttr -k on ".aimJoint" 1; + setAttr -k on ".upAxis" 2; + setAttr -k on ".controlType" 1; + setAttr -k on ".controlSize" 1.5; + setAttr ".initial_translate" -type "float3" 4.5 0 0 ; +createNode joint -n "finger_03" -p "finger_02"; + rename -uid "CD0A445C-4290-FF9E-9671-A8B085B5525F"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 2 -en "finger_01:finger_02:finger_end" + -at "enum"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" 4 0 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "finger_03"; + setAttr ".radi" 0.5; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".canAim" yes; + setAttr -k on ".upAxis" 2; + setAttr -k on ".controlSize" 1.5; + setAttr ".initial_translate" -type "float3" 4 0 0 ; + setAttr -k on ".aimJoint" 2; + setAttr -k on ".controlType" 1; +createNode joint -n "finger_end" -p "finger_03"; + rename -uid "5FF2125B-411A-5371-8274-3D8340B9845F"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 3 -en "finger_01:finger_02:finger_03:metacarpal" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" 3 0 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "finger_end"; + setAttr ".radi" 0.5; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".controlType" 5; + setAttr -k on ".controlSize" 1.5; + setAttr ".initial_translate" -type "float3" 3 0 0 ; +createNode lightLinker -s -n "lightLinker1"; + rename -uid "863CF379-4E03-BBB8-4501-50BE99F20F81"; + setAttr -s 2 ".lnk"; + setAttr -s 2 ".slnk"; +createNode shapeEditorManager -n "shapeEditorManager"; + rename -uid "4C3E382E-4E36-A9A0-828F-F6B729DC02D7"; +createNode poseInterpolatorManager -n "poseInterpolatorManager"; + rename -uid "380E9683-4AA7-1478-4862-60A5642D630C"; +createNode displayLayerManager -n "layerManager"; + rename -uid "94D15967-402D-5857-3C19-0696784D83BC"; +createNode displayLayer -n "defaultLayer"; + rename -uid "A30DCD1A-4F7B-8A9C-1FF6-7A88F9C85C3E"; +createNode renderLayerManager -n "renderLayerManager"; + rename -uid "9508D6FC-4A4E-B69D-7D4E-2DAC6E8DC892"; +createNode renderLayer -n "defaultRenderLayer"; + rename -uid "26E4E640-406B-B68F-5AAF-819805F479ED"; + setAttr ".g" yes; +createNode script -n "uiConfigurationScriptNode"; + rename -uid "98429EBC-416A-AB71-E197-71A2E7231268"; + setAttr ".b" -type "string" ( + "// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $nodeEditorPanelVisible = stringArrayContains(\"nodeEditorPanel1\", `getPanel -vis`);\n\tint $nodeEditorWorkspaceControlOpen = (`workspaceControl -exists nodeEditorPanel1Window` && `workspaceControl -q -visible nodeEditorPanel1Window`);\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\n\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n" + + " -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n" + + " -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + + "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n" + + " -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n" + + " -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n" + + " -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n" + + " -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n" + + " -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n" + + " -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n" + + " -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n" + + " -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n" + + " -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 591\n -height 708\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"ToggledOutliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"ToggledOutliner\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n" + + " -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -isSet 0\n -isSetMember 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n -renderFilterIndex 0\n -selectionOrder \"chronological\" \n" + + " -expandAttribute 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n" + + " -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n" + + " -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n" + + " -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n" + + " -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 1\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n -displayInfinities 0\n -displayValues 0\n -autoFit 1\n -autoFitTime 0\n -snapTime \"integer\" \n" + + " -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -showUpstreamCurves 1\n -showCurveNames 0\n -showActiveCurveNames 0\n -stackedCurves 0\n -stackedCurvesMin -1\n -stackedCurvesMax 1\n -stackedCurvesSpace 0.2\n -displayNormalized 0\n -preSelectionHighlight 0\n -constrainDrag 0\n -classicMode 1\n -valueLinesToggle 1\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n" + + "\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n" + + " -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n" + + " -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"timeEditorPanel\" (localizedPanelLabel(\"Time Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Time Editor\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n" + + "\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 0\n -zoom 1\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showConnectionFromSelected 0\n -showConnectionToSelected 0\n -showConstraintLabels 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n" + + " -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif ($nodeEditorPanelVisible || $nodeEditorWorkspaceControlOpen) {\n" + + "\t\tif (\"\" == $panelName) {\n\t\t\tif ($useSceneConfig) {\n\t\t\t\t$panelName = `scriptedPanel -unParent -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n" + + " -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\t}\n\t\t} else {\n\t\t\t$label = `panel -q -label $panelName`;\n\t\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n" + + " -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\tif (!$useSceneConfig) {\n\t\t\t\tpanel -e -l $label $panelName;\n\t\t\t}\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"shapePanel\" (localizedPanelLabel(\"Shape Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tshapePanel -edit -l (localizedPanelLabel(\"Shape Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"posePanel\" (localizedPanelLabel(\"Pose Editor\")) `;\n\tif (\"\" != $panelName) {\n" + + "\t\t$label = `panel -q -label $panelName`;\n\t\tposePanel -edit -l (localizedPanelLabel(\"Pose Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"profilerPanel\" (localizedPanelLabel(\"Profiler Tool\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"contentBrowserPanel\" (localizedPanelLabel(\"Content Browser\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Content Browser\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels $panelName;\nstring $editorName = ($panelName+\"Editor\");\n stereoCameraView -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n" + + " -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 4 4 \n -bumpResolution 4 4 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 0\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n" + + " -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n" + + " -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 0\n -height 0\n -sceneRenderFilter 0\n -displayMode \"centerEye\" \n -viewColor 0 0 0 1 \n -useCustomBackground 1\n $editorName;\n stereoCameraView -e -viewSelected 0 $editorName;\n stereoCameraView -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-userCreated false\n\t\t\t\t-defaultImage \"vacantCell.xP:/\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"vertical2\\\" -ps 1 50 100 -ps 2 50 100 $gMainPane;\"\n" + + "\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Script Editor\")) \n\t\t\t\t\t\"scriptedPanel\"\n\t\t\t\t\t\"$panelName = `scriptedPanel -unParent -type \\\"scriptEditorPanel\\\" -l (localizedPanelLabel(\\\"Script Editor\\\")) -mbv $menusOkayInPanels `\"\n\t\t\t\t\t\"scriptedPanel -edit -l (localizedPanelLabel(\\\"Script Editor\\\")) -mbv $menusOkayInPanels $panelName\"\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n" + + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 591\\n -height 708\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 591\\n -height 708\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 100 -size 1200 -divisions 1 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n"); + setAttr ".st" 3; +createNode script -n "sceneConfigurationScriptNode"; + rename -uid "57D3A22B-4616-31F5-C032-8093669381DB"; + setAttr ".b" -type "string" "playbackOptions -min 1 -max 120 -ast 1 -aet 200 "; + setAttr ".st" 6; +select -ne :time1; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr ".o" 1; + setAttr -av ".unw" 1; + setAttr -k on ".etw"; + setAttr -k on ".tps"; + setAttr -av -k on ".tms"; +select -ne :hardwareRenderingGlobals; + setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ; + setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1 + 1 1 1 0 0 0 0 0 0 0 0 0 + 0 0 0 0 ; + setAttr ".fprt" yes; +select -ne :renderPartition; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 2 ".st"; + setAttr -cb on ".an"; + setAttr -cb on ".pt"; +select -ne :renderGlobalsList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; +select -ne :defaultShaderList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 4 ".s"; +select -ne :postProcessList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :initialShadingGroup; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".mwc"; + setAttr -cb on ".an"; + setAttr -cb on ".il"; + setAttr -cb on ".vo"; + setAttr -cb on ".eo"; + setAttr -cb on ".fo"; + setAttr -cb on ".epo"; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".mwc"; + setAttr -cb on ".an"; + setAttr -cb on ".il"; + setAttr -cb on ".vo"; + setAttr -cb on ".eo"; + setAttr -cb on ".fo"; + setAttr -cb on ".epo"; + setAttr ".ro" yes; +select -ne :defaultResolution; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -k on ".bnm"; + setAttr -av ".w"; + setAttr -av ".h"; + setAttr -av ".pa" 1; + setAttr -av -k on ".al"; + setAttr -av ".dar"; + setAttr -av -k on ".ldar"; + setAttr -k on ".dpi"; + setAttr -av -k on ".off"; + setAttr -av -k on ".fld"; + setAttr -av -k on ".zsl"; + setAttr -k on ".isu"; + setAttr -k on ".pdu"; +select -ne :hardwareRenderGlobals; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr ".ctrs" 256; + setAttr -av ".btrs" 512; + setAttr -k off ".fbfm"; + setAttr -k off -cb on ".ehql"; + setAttr -k off -cb on ".eams"; + setAttr -k off -cb on ".eeaa"; + setAttr -k off -cb on ".engm"; + setAttr -k off -cb on ".mes"; + setAttr -k off -cb on ".emb"; + setAttr -av -k off -cb on ".mbbf"; + setAttr -k off -cb on ".mbs"; + setAttr -k off -cb on ".trm"; + setAttr -k off -cb on ".tshc"; + setAttr -k off ".enpt"; + setAttr -k off -cb on ".clmt"; + setAttr -k off -cb on ".tcov"; + setAttr -k off -cb on ".lith"; + setAttr -k off -cb on ".sobc"; + setAttr -k off -cb on ".cuth"; + setAttr -k off -cb on ".hgcd"; + setAttr -k off -cb on ".hgci"; + setAttr -k off -cb on ".mgcs"; + setAttr -k off -cb on ".twa"; + setAttr -k off -cb on ".twz"; + setAttr -k on ".hwcc"; + setAttr -k on ".hwdp"; + setAttr -k on ".hwql"; + setAttr -k on ".hwfr"; + setAttr -k on ".soll"; + setAttr -k on ".sosl"; + setAttr -k on ".bswa"; + setAttr -k on ".shml"; + setAttr -k on ".hwel"; +connectAttr "finger_01.s" "finger_02.is"; +connectAttr "finger_02.s" "finger_03.is"; +connectAttr "finger_03.s" "finger_end.is"; +relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +connectAttr "layerManager.dli[0]" "defaultLayer.id"; +connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; +connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na; +// End of finger.ma diff --git a/resources/rigging_guides/hinge.ma b/resources/rigging_guides/hinge.ma new file mode 100644 index 0000000..bda6d52 --- /dev/null +++ b/resources/rigging_guides/hinge.ma @@ -0,0 +1,415 @@ +//Maya ASCII 2018ff09 scene +//Name: hinge.ma +//Last modified: Tue, Nov 19, 2019 04:28:26 PM +//Codeset: 1252 +requires maya "2018ff09"; +requires "stereoCamera" "10.0"; +currentUnit -l centimeter -a degree -t film; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2018"; +fileInfo "version" "2018"; +fileInfo "cutIdentifier" "201811122215-49253d42f6"; +fileInfo "osv" "Microsoft Windows 8 Enterprise Edition, 64-bit (Build 9200)\n"; +createNode transform -s -n "persp"; + rename -uid "FD21E782-402B-C321-D340-DC9C46F09EB1"; + setAttr ".v" no; + setAttr ".t" -type "double3" 111.92943343750342 -58.012648445368463 113.35964661152293 ; + setAttr ".r" -type "double3" 37.46164727041927 0 409.39999999989283 ; +createNode camera -s -n "perspShape" -p "persp"; + rename -uid "489267CC-40BD-8117-90BA-CDA571B89E6E"; + setAttr -k off ".v" no; + setAttr ".fl" 34.999999999999993; + setAttr ".coi" 143.01009013733832; + setAttr ".imn" -type "string" "persp"; + setAttr ".den" -type "string" "persp_depth"; + setAttr ".man" -type "string" "persp_mask"; + setAttr ".tp" -type "double3" 48.309236576357222 0.13367030100547184 0 ; + setAttr ".hc" -type "string" "viewSet -p %camera"; +createNode transform -s -n "top"; + rename -uid "5B6F94B2-4346-32E9-44A4-49A62211245D"; + setAttr ".v" no; + setAttr ".t" -type "double3" 35.780274846795038 -1.0800597929127265 1200.0999999999999 ; +createNode camera -s -n "topShape" -p "top"; + rename -uid "03ED83E3-4208-7602-F029-108E11272582"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 119.31216429027813; + setAttr ".imn" -type "string" "top"; + setAttr ".den" -type "string" "top_depth"; + setAttr ".man" -type "string" "top_mask"; + setAttr ".hc" -type "string" "viewSet -t %camera"; + setAttr ".o" yes; +createNode transform -s -n "front"; + rename -uid "99F41FA3-4785-27B0-195C-678354975470"; + setAttr ".v" no; + setAttr ".t" -type "double3" 0 -1200.0999999999999 0 ; + setAttr ".r" -type "double3" 89.999999999999986 0 0 ; +createNode camera -s -n "frontShape" -p "front"; + rename -uid "39FD767D-412A-8056-253F-8895C864BCB9"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "front"; + setAttr ".den" -type "string" "front_depth"; + setAttr ".man" -type "string" "front_mask"; + setAttr ".hc" -type "string" "viewSet -f %camera"; + setAttr ".o" yes; +createNode transform -s -n "side"; + rename -uid "D8DF07B3-41E1-EFCD-4D12-8DB1E8E0546C"; + setAttr ".v" no; + setAttr ".t" -type "double3" 1200.0999999999999 0 0 ; + setAttr ".r" -type "double3" 90 1.2722218725854067e-14 89.999999999999986 ; +createNode camera -s -n "sideShape" -p "side"; + rename -uid "97B8F7EA-460B-69B9-7E55-E3BFDCC1337B"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "side"; + setAttr ".den" -type "string" "side_depth"; + setAttr ".man" -type "string" "side_mask"; + setAttr ".hc" -type "string" "viewSet -s %camera"; + setAttr ".o" yes; +createNode joint -n "base"; + rename -uid "FD3BF6E3-489E-E76E-5698-DD90275FFF6E"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 1 -en "end:middle" + -at "enum"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + setAttr -l on ".v"; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "base"; + setAttr ".radi" 2; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".canAim" yes; + setAttr -k on ".upAxis" 2; + setAttr -k on ".controlSize" 10; + setAttr -k on ".aimJoint" 1; + setAttr -k on ".controlType" 1; +createNode joint -n "middle" -p "base"; + rename -uid "499D13B5-4BC5-A13F-33FB-B295C73A6A59"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 1 -en "base:end" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" 31.622776601683796 7.1054273576010019e-15 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "middle"; + setAttr ".radi" 2; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".canAim" yes; + setAttr -k on ".aimJoint" 1; + setAttr -k on ".upAxis" 2; + setAttr -k on ".controlType" 1; + setAttr -k on ".controlSize" 8; + setAttr ".initial_translate" -type "float3" 31.622776 7.1054274e-15 0 ; +createNode joint -n "end" -p "middle"; + rename -uid "101D8F0E-4313-EB46-A827-33A741612703"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 1 -en "base:hinge" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" 31.622776601683796 0 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "end"; + setAttr ".radi" 2; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".controlType" 5; + setAttr -k on ".controlSize" 8; + setAttr ".initial_translate" -type "float3" 31.622776 0 0 ; +createNode lightLinker -s -n "lightLinker1"; + rename -uid "EC75D706-4BE2-E854-2CCB-F4AD23FB21BE"; + setAttr -s 2 ".lnk"; + setAttr -s 2 ".slnk"; +createNode shapeEditorManager -n "shapeEditorManager"; + rename -uid "92ABFD96-4B31-435C-9CEC-19B49F07B8D9"; +createNode poseInterpolatorManager -n "poseInterpolatorManager"; + rename -uid "31AD4E09-4FB6-A2F7-B93A-03BA2F48DE02"; +createNode displayLayerManager -n "layerManager"; + rename -uid "C3BFC882-4A6B-7F5F-4C23-CC9C93A92BBC"; +createNode displayLayer -n "defaultLayer"; + rename -uid "A2616832-46C6-86E1-4C5D-12AA39F4AF0A"; +createNode renderLayerManager -n "renderLayerManager"; + rename -uid "4790A002-4D87-8896-1B38-A4BEF9C17034"; +createNode renderLayer -n "defaultRenderLayer"; + rename -uid "D62CC69D-413B-E747-5C1A-5BAA1D027933"; + setAttr ".g" yes; +createNode script -n "uiConfigurationScriptNode"; + rename -uid "BBD00C50-405C-8900-7A4B-82831C9156E2"; + setAttr ".b" -type "string" ( + "// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $nodeEditorPanelVisible = stringArrayContains(\"nodeEditorPanel1\", `getPanel -vis`);\n\tint $nodeEditorWorkspaceControlOpen = (`workspaceControl -exists nodeEditorPanel1Window` && `workspaceControl -q -visible nodeEditorPanel1Window`);\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\n\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n" + + " -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n" + + " -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + + "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n" + + " -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n" + + " -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n" + + " -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n" + + " -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n" + + " -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n" + + " -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n" + + " -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n" + + " -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n" + + " -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 989\n -height 708\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"ToggledOutliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"ToggledOutliner\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 1\n -showReferenceMembers 1\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n" + + " -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -isSet 0\n -isSetMember 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n -renderFilterIndex 0\n -selectionOrder \"chronological\" \n" + + " -expandAttribute 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n" + + " -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n" + + " -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n" + + " -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n" + + " -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 1\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n -displayInfinities 0\n -displayValues 0\n -autoFit 1\n -autoFitTime 0\n" + + " -snapTime \"integer\" \n -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -showUpstreamCurves 1\n -showCurveNames 0\n -showActiveCurveNames 0\n -stackedCurves 0\n -stackedCurvesMin -1\n -stackedCurvesMax 1\n -stackedCurvesSpace 0.2\n -displayNormalized 0\n -preSelectionHighlight 0\n -constrainDrag 0\n -classicMode 1\n -valueLinesToggle 0\n -outliner \"graphEditor1OutlineEd\" \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n" + + "\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 0\n" + + " -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n" + + " -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"timeEditorPanel\" (localizedPanelLabel(\"Time Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Time Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 0 \n $editorName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 0\n -zoom 1\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showConnectionFromSelected 0\n -showConnectionToSelected 0\n -showConstraintLabels 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n" + + " -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n" + + "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif ($nodeEditorPanelVisible || $nodeEditorWorkspaceControlOpen) {\n\t\tif (\"\" == $panelName) {\n\t\t\tif ($useSceneConfig) {\n\t\t\t\t$panelName = `scriptedPanel -unParent -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -connectionStyle \"bezier\" \n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n" + + " -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\t}\n\t\t} else {\n\t\t\t$label = `panel -q -label $panelName`;\n\t\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n" + + " -connectionStyle \"bezier\" \n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\tif (!$useSceneConfig) {\n\t\t\t\tpanel -e -l $label $panelName;\n\t\t\t}\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n" + + "\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"shapePanel\" (localizedPanelLabel(\"Shape Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n" + + "\t\tshapePanel -edit -l (localizedPanelLabel(\"Shape Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"posePanel\" (localizedPanelLabel(\"Pose Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tposePanel -edit -l (localizedPanelLabel(\"Pose Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n" + + "\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"profilerPanel\" (localizedPanelLabel(\"Profiler Tool\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"contentBrowserPanel\" (localizedPanelLabel(\"Content Browser\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Content Browser\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels $panelName;\nstring $editorName = ($panelName+\"Editor\");\n stereoCameraView -e \n -editorChanged \"updateModelPanelBar\" \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n" + + " -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 4 4 \n -bumpResolution 4 4 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n" + + " -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 0\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n" + + " -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 0\n -height 0\n -sceneRenderFilter 0\n -displayMode \"centerEye\" \n -viewColor 0 0 0 1 \n -useCustomBackground 1\n $editorName;\n stereoCameraView -e -viewSelected 0 $editorName;\n stereoCameraView -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + + "\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-userCreated false\n\t\t\t\t-defaultImage \"vacantCell.xP:/\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"single\\\" -ps 1 100 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n" + + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 989\\n -height 708\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 989\\n -height 708\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 10 -size 1200 -divisions 1 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n"); + setAttr ".st" 3; +createNode script -n "sceneConfigurationScriptNode"; + rename -uid "57CD5B03-4B83-E5F3-1560-6F8D3481771A"; + setAttr ".b" -type "string" "playbackOptions -min 1 -max 120 -ast 1 -aet 200 "; + setAttr ".st" 6; +select -ne :time1; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".o" 1; + setAttr -av ".unw" 1; + setAttr -k on ".etw"; + setAttr -k on ".tps"; + setAttr -av -k on ".tms"; +select -ne :hardwareRenderingGlobals; + setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ; + setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1 + 1 1 1 0 0 0 0 0 0 0 0 0 + 0 0 0 0 ; + setAttr ".fprt" yes; +select -ne :renderPartition; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 2 ".st"; + setAttr -cb on ".an"; + setAttr -cb on ".pt"; +select -ne :renderGlobalsList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; +select -ne :defaultShaderList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 4 ".s"; +select -ne :postProcessList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :initialShadingGroup; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".mwc"; + setAttr -cb on ".an"; + setAttr -cb on ".il"; + setAttr -cb on ".vo"; + setAttr -cb on ".eo"; + setAttr -cb on ".fo"; + setAttr -cb on ".epo"; + setAttr -k on ".ro" yes; +select -ne :initialParticleSE; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".mwc"; + setAttr -cb on ".an"; + setAttr -cb on ".il"; + setAttr -cb on ".vo"; + setAttr -cb on ".eo"; + setAttr -cb on ".fo"; + setAttr -cb on ".epo"; + setAttr -k on ".ro" yes; +select -ne :defaultResolution; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -k on ".bnm"; + setAttr -av ".w"; + setAttr -av ".h"; + setAttr -av ".pa" 1; + setAttr -av -k on ".al"; + setAttr -av ".dar"; + setAttr -av -k on ".ldar"; + setAttr -k on ".dpi"; + setAttr -av -k on ".off"; + setAttr -av -k on ".fld"; + setAttr -av -k on ".zsl"; + setAttr -k on ".isu"; + setAttr -k on ".pdu"; +select -ne :hardwareRenderGlobals; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr ".ctrs" 256; + setAttr -av ".btrs" 512; + setAttr -k off ".fbfm"; + setAttr -k off -cb on ".ehql"; + setAttr -k off -cb on ".eams"; + setAttr -k off -cb on ".eeaa"; + setAttr -k off -cb on ".engm"; + setAttr -k off -cb on ".mes"; + setAttr -k off -cb on ".emb"; + setAttr -av -k off -cb on ".mbbf"; + setAttr -k off -cb on ".mbs"; + setAttr -k off -cb on ".trm"; + setAttr -k off -cb on ".tshc"; + setAttr -k off ".enpt"; + setAttr -k off -cb on ".clmt"; + setAttr -k off -cb on ".tcov"; + setAttr -k off -cb on ".lith"; + setAttr -k off -cb on ".sobc"; + setAttr -k off -cb on ".cuth"; + setAttr -k off -cb on ".hgcd"; + setAttr -k off -cb on ".hgci"; + setAttr -k off -cb on ".mgcs"; + setAttr -k off -cb on ".twa"; + setAttr -k off -cb on ".twz"; + setAttr -k on ".hwcc"; + setAttr -k on ".hwdp"; + setAttr -k on ".hwql"; + setAttr -k on ".hwfr"; + setAttr -k on ".soll"; + setAttr -k on ".sosl"; + setAttr -k on ".bswa"; + setAttr -k on ".shml"; + setAttr -k on ".hwel"; +connectAttr "base.s" "middle.is"; +connectAttr "middle.s" "end.is"; +relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +connectAttr "layerManager.dli[0]" "defaultLayer.id"; +connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; +connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na; +// End of hinge.ma diff --git a/resources/rigging_guides/joint.ma b/resources/rigging_guides/joint.ma new file mode 100644 index 0000000..5f575ee --- /dev/null +++ b/resources/rigging_guides/joint.ma @@ -0,0 +1,220 @@ +//Maya ASCII 2018ff09 scene +//Name: joint.ma +//Last modified: Wed, Nov 06, 2019 03:37:11 PM +//Codeset: 1252 +requires maya "2018ff09"; +requires "stereoCamera" "10.0"; +currentUnit -l centimeter -a degree -t film; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2018"; +fileInfo "version" "2018"; +fileInfo "cutIdentifier" "201811122215-49253d42f6"; +fileInfo "osv" "Microsoft Windows 8 Enterprise Edition, 64-bit (Build 9200)\n"; +createNode transform -s -n "persp"; + rename -uid "9A677BC6-480B-E5A3-828C-8281DDA464C7"; + setAttr ".v" no; + setAttr ".t" -type "double3" 157.96057210621788 -186.92109482965421 200.57999249534726 ; + setAttr ".r" -type "double3" 50.661647270398639 0 40.200000000001658 ; +createNode camera -s -n "perspShape" -p "persp"; + rename -uid "33350568-47E4-0385-F7B0-47BFB6B9D5C5"; + setAttr -k off ".v" no; + setAttr ".fl" 34.999999999999993; + setAttr ".coi" 316.42277323522865; + setAttr ".imn" -type "string" "persp"; + setAttr ".den" -type "string" "persp_depth"; + setAttr ".man" -type "string" "persp_mask"; + setAttr ".hc" -type "string" "viewSet -p %camera"; +createNode transform -s -n "top"; + rename -uid "A0397977-4816-CB88-FC74-96BBBF469BD4"; + setAttr ".v" no; + setAttr ".t" -type "double3" 0 0 1200.0999999999999 ; +createNode camera -s -n "topShape" -p "top"; + rename -uid "E4362FF7-4C10-51EE-F04F-DCB9C54D0A9E"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "top"; + setAttr ".den" -type "string" "top_depth"; + setAttr ".man" -type "string" "top_mask"; + setAttr ".hc" -type "string" "viewSet -t %camera"; + setAttr ".o" yes; +createNode transform -s -n "front"; + rename -uid "36ADAF56-4661-85FC-6FD2-9995444F4C98"; + setAttr ".v" no; + setAttr ".t" -type "double3" 0 -1200.0999999999999 0 ; + setAttr ".r" -type "double3" 89.999999999999986 0 0 ; +createNode camera -s -n "frontShape" -p "front"; + rename -uid "3DC6295E-42F9-D348-BC70-149A2B46E5F8"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "front"; + setAttr ".den" -type "string" "front_depth"; + setAttr ".man" -type "string" "front_mask"; + setAttr ".hc" -type "string" "viewSet -f %camera"; + setAttr ".o" yes; +createNode transform -s -n "side"; + rename -uid "E4D91376-4E16-88CA-2AB9-2195DBC37B2C"; + setAttr ".v" no; + setAttr ".t" -type "double3" 1200.0999999999999 0 0 ; + setAttr ".r" -type "double3" 90 1.2722218725854067e-14 89.999999999999986 ; +createNode camera -s -n "sideShape" -p "side"; + rename -uid "DCD25DA7-4E0C-ED98-9C55-989AA8C88DD6"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "side"; + setAttr ".den" -type "string" "side_depth"; + setAttr ".man" -type "string" "side_mask"; + setAttr ".hc" -type "string" "viewSet -s %camera"; + setAttr ".o" yes; +createNode joint -n "jnt"; + rename -uid "4FDD27DE-4785-533E-F9F4-5DB01D177D1C"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 1000 -max -1 -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "jnt"; + setAttr ".radi" 0.5; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".controlType" 3; + setAttr -k on ".controlSize" 5; +createNode lightLinker -s -n "lightLinker1"; + rename -uid "FD13EA92-4366-C7F5-CA3A-828EB4421CB8"; + setAttr -s 2 ".lnk"; + setAttr -s 2 ".slnk"; +createNode shapeEditorManager -n "shapeEditorManager"; + rename -uid "894DE6BB-46A3-A510-8598-BEA8BC1AB088"; +createNode poseInterpolatorManager -n "poseInterpolatorManager"; + rename -uid "23420382-4062-0294-B681-35A24F3D7D10"; +createNode displayLayerManager -n "layerManager"; + rename -uid "94E5FA66-4C0F-BB4C-33FC-1BA82592AF71"; +createNode displayLayer -n "defaultLayer"; + rename -uid "359BB9CA-4142-2951-BD37-E3BF46DF8225"; +createNode renderLayerManager -n "renderLayerManager"; + rename -uid "989B8D8B-48CE-A96C-34D6-E59514911087"; +createNode renderLayer -n "defaultRenderLayer"; + rename -uid "6EFF6B51-4943-1F37-BC54-70AD484FB029"; + setAttr ".g" yes; +createNode script -n "uiConfigurationScriptNode"; + rename -uid "6C13618F-4CF9-BF04-526E-A99ED29F6C3A"; + setAttr ".b" -type "string" ( + "// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $nodeEditorPanelVisible = stringArrayContains(\"nodeEditorPanel1\", `getPanel -vis`);\n\tint $nodeEditorWorkspaceControlOpen = (`workspaceControl -exists nodeEditorPanel1Window` && `workspaceControl -q -visible nodeEditorPanel1Window`);\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\n\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n" + + " -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n" + + " -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + + "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n" + + " -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n" + + " -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n" + + " -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n" + + " -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n" + + " -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n" + + " -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n" + + " -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n" + + " -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n" + + " -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 398\n -height 701\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"ToggledOutliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"ToggledOutliner\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 1\n -showReferenceMembers 1\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n" + + " -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -isSet 0\n -isSetMember 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n -renderFilterIndex 0\n -selectionOrder \"chronological\" \n" + + " -expandAttribute 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n" + + " -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n" + + " -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n" + + " -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n" + + " -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 1\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n -displayInfinities 0\n -displayValues 0\n -autoFit 1\n -autoFitTime 0\n -snapTime \"integer\" \n" + + " -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -showUpstreamCurves 1\n -showCurveNames 0\n -showActiveCurveNames 0\n -stackedCurves 0\n -stackedCurvesMin -1\n -stackedCurvesMax 1\n -stackedCurvesSpace 0.2\n -displayNormalized 0\n -preSelectionHighlight 0\n -constrainDrag 0\n -classicMode 1\n -valueLinesToggle 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n" + + "\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n" + + " -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n" + + " -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"timeEditorPanel\" (localizedPanelLabel(\"Time Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Time Editor\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n" + + "\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 0\n -zoom 1\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showConnectionFromSelected 0\n -showConnectionToSelected 0\n -showConstraintLabels 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n" + + " -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif ($nodeEditorPanelVisible || $nodeEditorWorkspaceControlOpen) {\n" + + "\t\tif (\"\" == $panelName) {\n\t\t\tif ($useSceneConfig) {\n\t\t\t\t$panelName = `scriptedPanel -unParent -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n" + + " -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\t}\n\t\t} else {\n\t\t\t$label = `panel -q -label $panelName`;\n\t\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n" + + " -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\tif (!$useSceneConfig) {\n\t\t\t\tpanel -e -l $label $panelName;\n\t\t\t}\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"shapePanel\" (localizedPanelLabel(\"Shape Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tshapePanel -edit -l (localizedPanelLabel(\"Shape Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"posePanel\" (localizedPanelLabel(\"Pose Editor\")) `;\n\tif (\"\" != $panelName) {\n" + + "\t\t$label = `panel -q -label $panelName`;\n\t\tposePanel -edit -l (localizedPanelLabel(\"Pose Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"profilerPanel\" (localizedPanelLabel(\"Profiler Tool\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"contentBrowserPanel\" (localizedPanelLabel(\"Content Browser\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Content Browser\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels $panelName;\nstring $editorName = ($panelName+\"Editor\");\n stereoCameraView -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n" + + " -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 4 4 \n -bumpResolution 4 4 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 0\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n" + + " -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n" + + " -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 0\n -height 0\n -sceneRenderFilter 0\n -displayMode \"centerEye\" \n -viewColor 0 0 0 1 \n -useCustomBackground 1\n $editorName;\n stereoCameraView -e -viewSelected 0 $editorName;\n stereoCameraView -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-userCreated false\n\t\t\t\t-defaultImage \"vacantCell.xP:/\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"single\\\" -ps 1 100 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n" + + "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n" + + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 398\\n -height 701\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 398\\n -height 701\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 100 -size 1200 -divisions 1 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n"); + setAttr ".st" 3; +createNode script -n "sceneConfigurationScriptNode"; + rename -uid "272812A5-4C08-368B-A358-4EA649500224"; + setAttr ".b" -type "string" "playbackOptions -min 1 -max 120 -ast 1 -aet 200 "; + setAttr ".st" 6; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :hardwareRenderingGlobals; + setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ; + setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1 + 1 1 1 0 0 0 0 0 0 0 0 0 + 0 0 0 0 ; + setAttr ".fprt" yes; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :renderGlobalsList1; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultResolution; + setAttr ".pa" 1; +select -ne :hardwareRenderGlobals; + setAttr ".ctrs" 256; + setAttr ".btrs" 512; +select -ne :ikSystem; + setAttr -s 4 ".sol"; +relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +connectAttr "layerManager.dli[0]" "defaultLayer.id"; +connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; +connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na; +// End of joint.ma diff --git a/resources/rigging_guides/leg_biped.ma b/resources/rigging_guides/leg_biped.ma new file mode 100644 index 0000000..a823e3b --- /dev/null +++ b/resources/rigging_guides/leg_biped.ma @@ -0,0 +1,948 @@ +//Maya ASCII 2018ff09 scene +//Name: left_leg_biped.ma +//Last modified: Thu, Nov 07, 2019 12:43:13 PM +//Codeset: 1252 +requires maya "2018ff09"; +requires "stereoCamera" "10.0"; +requires -nodeType "ilrOptionsNode" -nodeType "ilrUIOptionsNode" -nodeType "ilrBakeLayerManager" + -nodeType "ilrBakeLayer" "Turtle" "2018.0.0"; +currentUnit -l centimeter -a degree -t ntscf; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2018"; +fileInfo "version" "2018"; +fileInfo "cutIdentifier" "201811122215-49253d42f6"; +fileInfo "osv" "Microsoft Windows 8 Enterprise Edition, 64-bit (Build 9200)\n"; +createNode transform -s -n "persp"; + rename -uid "CBEC88BF-4F3F-B101-36D6-64ACF51EB99A"; + setAttr ".v" no; + setAttr ".t" -type "double3" -294.23640351906607 -118.47615051324939 16.730059328892448 ; + setAttr ".r" -type "double3" 89.061647270430655 -3.1805546814635176e-15 -73.000000000001847 ; + setAttr ".rp" -type "double3" -4.5474735088646412e-13 -6.8212102632969618e-13 4.5474735088646412e-13 ; + setAttr ".rpt" -type "double3" 1.0354273752743821e-12 19.464110153857014 42.451988449697865 ; +createNode camera -s -n "perspShape" -p "persp"; + rename -uid "EAC2C996-4A18-6F91-A011-6B8081ACA65A"; + setAttr -k off ".v" no; + setAttr ".fl" 34.999999999999993; + setAttr ".coi" 338.77117303443237; + setAttr ".imn" -type "string" "persp"; + setAttr ".den" -type "string" "persp_depth"; + setAttr ".man" -type "string" "persp_mask"; + setAttr ".tp" -type "double3" -1.9064894107856389e-09 -0.30320308185428146 47.319411694059504 ; + setAttr ".hc" -type "string" "viewSet -p %camera"; +createNode transform -s -n "top"; + rename -uid "1D87026D-41FC-DE16-EF87-E196793740E0"; + setAttr ".v" no; + setAttr ".t" -type "double3" 3.6108873550425304 -12.925668911241477 121.41664006562347 ; + setAttr ".r" -type "double3" 89.999999999999986 0 0 ; + setAttr ".rp" -type "double3" -3.6108873550425304 12.925668911241477 -121.41664006562347 ; +createNode camera -s -n "topShape" -p "top"; + rename -uid "CF6F91DF-4314-B159-A0A9-BFB6BFBE97CB"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 120.29737024755592; + setAttr ".ow" 12.585092204588459; + setAttr ".imn" -type "string" "top"; + setAttr ".den" -type "string" "top_depth"; + setAttr ".man" -type "string" "top_mask"; + setAttr ".tp" -type "double3" -0.29951915144920349 -14.707348823547363 1.1192698180675507 ; + setAttr ".hc" -type "string" "viewSet -t %camera"; + setAttr ".o" yes; +createNode transform -s -n "front"; + rename -uid "0EF3C8C4-4272-6652-9F70-F7B11715DAC2"; + setAttr ".v" no; + setAttr ".t" -type "double3" -0.60079124561020847 -136.32146053328151 2.6613229793341775 ; + setAttr ".r" -type "double3" 179.99999999999997 0 0 ; + setAttr ".rp" -type "double3" 0.60079124561020847 -2.6613229793341473 -136.32146053328151 ; + setAttr ".rpt" -type "double3" 0 138.98278351261567 133.66013755394732 ; +createNode camera -s -n "frontShape" -p "front"; + rename -uid "A1576368-448F-7DCE-B2D0-5CAE4404EF23"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 120.1590358616596; + setAttr ".ow" 10.329684186364725; + setAttr ".imn" -type "string" "front"; + setAttr ".den" -type "string" "front_depth"; + setAttr ".man" -type "string" "front_mask"; + setAttr ".tp" -type "double3" -2.1912889762921939 -16.16242467162191 2.1530647513476202 ; + setAttr ".hc" -type "string" "viewSet -f %camera"; + setAttr ".o" yes; +createNode transform -s -n "side"; + rename -uid "CEBE92D8-40D5-6603-30A4-07B5462B8280"; + setAttr ".v" no; + setAttr ".t" -type "double3" 262.67189825148506 5.4596741821742523 4.6139392386980802 ; + setAttr ".r" -type "double3" 180 -89.999999999999986 0 ; + setAttr ".rp" -type "double3" -5.4596741821743082 -4.6139392386981388 -262.67189825148506 ; + setAttr ".rpt" -type "double3" -257.21222406931076 -0.845734943476114 258.05795901278697 ; +createNode camera -s -n "sideShape" -p "side"; + rename -uid "6571FA0E-460D-0A58-98EE-6AA0930B3E34"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 262.86189830870552; + setAttr ".ow" 49.487660523063447; + setAttr ".imn" -type "string" "side"; + setAttr ".den" -type "string" "side_depth"; + setAttr ".man" -type "string" "side_mask"; + setAttr ".tp" -type "double3" -0.19000005722045898 0.64300012588500977 75.391002655029297 ; + setAttr ".hc" -type "string" "viewSet -s %camera"; + setAttr ".o" yes; +createNode joint -n "thigh"; + rename -uid "9C540DDD-4298-302E-E062-89A995DA1162"; + addAttr -ci true -sn "liw" -ln "lockInfluenceWeights" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min + 0 -max 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_01:calf_twist_02:calf_twist_03:foot:thigh_twist_01:thigh_twist_02:thigh_twist_03:toe" + -at "enum"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + setAttr -l on ".v"; + setAttr ".uoc" 2; + setAttr ".t" -type "double3" 0 0 94.597898821442072 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".jo" -type "double3" 0 -89.999999999999986 0 ; + setAttr ".bps" -type "matrix" 2.2204460492503131e-16 0 1 0 0 1 0 0 -1 0 2.2204460492503131e-16 0 + 0.4455906641624866 0.51646995544433549 94.597898821442072 1; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "thigh"; + setAttr -l on -k on ".joint_mover_options"; + setAttr -k on ".controlSize" 10.419999999999998; + setAttr -k on ".controlOffsetY" -90; + setAttr ".initial_translate" -type "float3" 0 0 94.5979 ; + setAttr -k on ".invertAimAxis" yes; + setAttr -k on ".aimJoint" 1; + setAttr -k on ".controlType" 1; +createNode joint -n "thigh_twist_01" -p "thigh"; + rename -uid "2685031E-4ADD-3E87-3857-41A8AEA1939C"; + addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min + 0 -max 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_01:calf_twist_02:calf_twist_03:foot:thigh:thigh_twist_02:thigh_twist_03:toe" + -at "enum"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + setAttr -l on ".v"; + setAttr ".uoc" 2; + setAttr ".t" -type "double3" -8.5167109318646226 -4.3871573041087686e-11 3.8114200684447042e-10 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".bps" -type "matrix" 2.2204460492503131e-16 0 1 0 0 1 0 0 -1 0 2.2204460492503131e-16 0 + 0.44559066378134271 0.51646995540046392 86.08118788957745 1; + setAttr ".ds" 2; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "thigh_twist_01"; + setAttr -l on -k on ".joint_mover_options"; + setAttr -k on ".canAim" no; + setAttr -k on ".twistJoint" yes; + setAttr -k on ".controlSize" 8.8; + setAttr ".initial_translate" -type "float3" -8.5167112 -4.3871573e-11 3.8114201e-10 ; +lockNode -l 1 ; +createNode joint -n "thigh_twist_02" -p "thigh"; + rename -uid "8EF77C55-4F66-4668-2DBD-C28547F4C758"; + addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min + 0 -max 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_01:calf_twist_02:calf_twist_03:foot:thigh:thigh_twist_01:thigh_twist_03:toe" + -at "enum"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + setAttr -l on ".v"; + setAttr ".uoc" 2; + setAttr ".t" -type "double3" -21.291777329661599 -1.09681042026466e-10 9.5289448553970146e-10 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".bps" -type "matrix" 2.2204460492503131e-16 0 1 0 0 1 0 0 -1 0 2.2204460492503131e-16 0 + 0.4455906632095874 0.51646995533465445 73.306121491780473 1; + setAttr ".ds" 2; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "thigh_twist_02"; + setAttr -l on -k on ".joint_mover_options"; + setAttr -k on ".canAim" no; + setAttr -k on ".twistJoint" yes; + setAttr -k on ".controlSize" 8.8; + setAttr ".initial_translate" -type "float3" -21.291777 -1.0968104e-10 9.5289443e-10 ; +lockNode -l 1 ; +createNode joint -n "thigh_twist_03" -p "thigh"; + rename -uid "D97695DF-4151-2BA8-BFD1-CABD21719321"; + addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min + 0 -max 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_01:calf_twist_02:calf_twist_03:foot:thigh:thigh_twist_01:thigh_twist_02:toe" + -at "enum"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + setAttr -l on ".v"; + setAttr ".uoc" 2; + setAttr ".t" -type "double3" -34.066843727458576 -1.7549006692263447e-10 1.5246333084917296e-09 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".bps" -type "matrix" 2.2204460492503131e-16 0 1 0 0 1 0 0 -1 0 2.2204460492503131e-16 0 + 0.44559066263784575 0.51646995526884543 60.531055093983497 1; + setAttr ".ds" 2; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "thigh_twist_03"; + setAttr -l on -k on ".joint_mover_options"; + setAttr -k on ".canAim" no; + setAttr -k on ".twistJoint" yes; + setAttr -k on ".controlSize" 8.8; + setAttr ".initial_translate" -type "float3" -34.066845 -1.7549007e-10 1.5246333e-09 ; +lockNode -l 1 ; +createNode joint -n "calf" -p "thigh"; + rename -uid "D45F6AF3-4A08-2A22-4AAA-D2B9808FB12B"; + addAttr -ci true -sn "liw" -ln "lockInfluenceWeights" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min + 0 -max 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf_twist_01:calf_twist_02:calf_twist_03:foot:thigh:thigh_twist_01:thigh_twist_02:thigh_twist_03:toe" + -at "enum"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + setAttr -l on ".v"; + setAttr ".uoc" 2; + setAttr ".t" -type "double3" -42.583554659323283 -2.1936363836516648e-10 1.905791635614662e-09 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".jo" -type "double3" 0 0 -7.5850000000000009 ; + setAttr ".bps" -type "matrix" 2.2010174370306662e-16 -0.13199688610611687 0.99125013092472725 0 + 2.9309196426767075e-17 0.99125013092472725 0.13199688610611687 0 -1 0 2.2204460492503131e-16 0 + 0.44559066225668553 0.51646995522497186 52.014344162118789 1; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "calf"; + setAttr -l on -k on ".joint_mover_options"; + setAttr -k on ".controlSize" 8.7999999999999989; + setAttr -k on ".controlOffsetY" -90; + setAttr ".initial_translate" -type "float3" -42.583553 -2.1936364e-10 1.9057915e-09 ; + setAttr -k on ".invertAimAxis" yes; + setAttr -k on ".aimJoint" 4; + setAttr -k on ".controlType" 1; +createNode joint -n "calf_twist_01" -p "calf"; + rename -uid "C4D483D7-4084-5AC4-6994-CCAB006363DB"; + addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min + 0 -max 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_02:calf_twist_03:foot:thigh:thigh_twist_01:thigh_twist_02:thigh_twist_03:toe" + -at "enum"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + setAttr -l on ".v"; + setAttr ".uoc" 2; + setAttr ".t" -type "double3" -31.724015281192013 -2.1445867304237254e-09 -1.6235915945017609e-09 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".bps" -type "matrix" 2.2010174370306662e-16 -0.13199688610611687 0.99125013092472725 0 + 2.9309196426767075e-17 0.99125013092472725 0.13199688610611687 0 -1 0 2.2204460492503131e-16 0 + 0.44559066388027013 4.7039411849993629 20.567909860896076 1; + setAttr ".ds" 2; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "calf_twist_01"; + setAttr -l on -k on ".joint_mover_options"; + setAttr -k on ".canAim" no; + setAttr -k on ".twistJoint" yes; + setAttr -k on ".controlSize" 8.8; + setAttr ".initial_translate" -type "float3" -31.724016 -2.1445867e-09 -1.6235916e-09 ; +lockNode -l 1 ; +createNode joint -n "calf_twist_02" -p "calf"; + rename -uid "18F04FEB-4F41-5642-E254-CFAAB4FA5FCB"; + addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min + 0 -max 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_01:calf_twist_03:foot:thigh:thigh_twist_01:thigh_twist_02:thigh_twist_03:toe" + -at "enum"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + setAttr -l on ".v"; + setAttr ".uoc" 2; + setAttr ".t" -type "double3" -19.827509550745017 -1.3403660403810136e-09 -1.0147446771746615e-09 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".bps" -type "matrix" 2.2010174370306662e-16 -0.13199688610611687 0.99125013092472725 0 + 2.9309196426767075e-17 0.99125013092472725 0.13199688610611687 0 -1 0 2.2204460492503131e-16 0 + 0.44559066327142582 3.1336394738339681 32.360322723854587 1; + setAttr ".ds" 2; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "calf_twist_02"; + setAttr -l on -k on ".joint_mover_options"; + setAttr -k on ".canAim" no; + setAttr -k on ".twistJoint" yes; + setAttr -k on ".controlSize" 8.8; + setAttr ".initial_translate" -type "float3" -19.827509 -1.340366e-09 -1.0147447e-09 ; +lockNode -l 1 ; +createNode joint -n "calf_twist_03" -p "calf"; + rename -uid "BC6D4DF5-4185-BFF9-AAAB-078A32D6C05A"; + addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min + 0 -max 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_01:calf_twist_02:foot:thigh:thigh_twist_01:thigh_twist_02:thigh_twist_03:toe" + -at "enum"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + setAttr -l on ".v"; + setAttr ".uoc" 2; + setAttr ".t" -type "double3" -7.9310038202979598 -5.361471266951412e-10 -4.0589714922489861e-10 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".bps" -type "matrix" 2.2010174370306662e-16 -0.13199688610611687 0.99125013092472725 0 + 2.9309196426767075e-17 0.99125013092472725 0.13199688610611687 0 -1 0 2.2204460492503131e-16 0 + 0.44559066266258096 1.5633377626685634 44.152735586813151 1; + setAttr ".ds" 2; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "calf_twist_03"; + setAttr -l on -k on ".joint_mover_options"; + setAttr -k on ".canAim" no; + setAttr -k on ".twistJoint" yes; + setAttr -k on ".controlSize" 8.8; + setAttr ".initial_translate" -type "float3" -7.931004 -5.3614713e-10 -4.0589715e-10 ; +lockNode -l 1 ; +createNode joint -n "foot" -p "calf"; + rename -uid "08D47AFD-4766-8AFB-1DDE-C0AF9B38BDBA"; + addAttr -ci true -sn "liw" -ln "lockInfluenceWeights" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min + 0 -max 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_01:calf_twist_02:calf_twist_03:thigh:thigh_twist_01:thigh_twist_02:thigh_twist_03:toe" + -at "enum"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + setAttr -l on ".v"; + setAttr ".uoc" 2; + setAttr ".t" -type "double3" -44.130488094386763 0 6.8255982442960865e-13 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".jo" -type "double3" 0 0 8.1394852690309136 ; + setAttr ".bps" -type "matrix" 2.2203420712164558e-16 0.0096774425386128016 0.99995317245654658 0 + -2.1488239051709716e-18 0.99995317245654658 -0.0096774425386128016 0 -1 0 2.2204460492503131e-16 0 + 0.44559066225599325 6.3415569660270883 8.2699920607857962 1; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "foot"; + setAttr -l on -k on ".joint_mover_options"; + setAttr -k on ".canAim" no; + setAttr -k on ".controlSize" 8.94; + setAttr -k on ".controlOffsetY" -90; + setAttr ".initial_translate" -type "float3" -44.130489 0 6.825598e-13 ; + setAttr -k on ".aimAxis" 1; + setAttr -k on ".invertAimAxis" yes; + setAttr -k on ".maintainOffset" yes; + setAttr -k on ".controlType" 1; +createNode joint -n "ball" -p "foot"; + rename -uid "22A33463-4109-D424-E846-C08DBAA3DE50"; + addAttr -ci true -sn "liw" -ln "lockInfluenceWeights" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min + 0 -max 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "calf:calf_twist_01:calf_twist_02:calf_twist_03:foot:thigh:thigh_twist_01:thigh_twist_02:thigh_twist_03:toe" + -at "enum"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + setAttr -l on ".v"; + setAttr ".uoc" 2; + setAttr ".t" -type "double3" -7.2385422189498723 -11.34508937448919 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".jo" -type "double3" 0 0 -90 ; + setAttr ".bps" -type "matrix" 2.1488239051710209e-18 -0.99995317245654658 0.0096774425386130236 0 + 2.2203420712164558e-16 0.0096774425386130236 0.99995317245654658 0 -1 0 2.2204460492503131e-16 0 + 0.94694374262374104 -5.073051722183644 1.1415802555032668 1; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "ball"; + setAttr -l on -k on ".joint_mover_options"; + setAttr -k on ".canAim" no; + setAttr -k on ".controlSize" 4.2; + setAttr -k on ".controlOffsetZ" -90; + setAttr ".initial_translate" -type "float3" -7.2385421 -11.345089 0 ; + setAttr -k on ".aimJoint" 9; + setAttr -k on ".controlType" 1; +createNode joint -n "toe" -p "ball"; + rename -uid "ED3687A6-42A4-1AF7-FD2D-8CABB2E6152D"; + addAttr -ci true -sn "liw" -ln "lockInfluenceWeights" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min + 0 -max 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_01:calf_twist_02:calf_twist_03:foot:thigh:thigh_twist_01:thigh_twist_02:thigh_twist_03" + -at "enum"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + setAttr -l on ".v"; + setAttr ".uoc" 2; + setAttr ".t" -type "double3" 11.387417101054409 -6.3924560089745341e-16 -1.2398469101765232e-15 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".jo" -type "double3" 0 0 -6.4605016967227685e-15 ; + setAttr ".bps" -type "matrix" 2.1488239051710209e-18 -0.99995317245654658 0.0096774425386130236 0 + 2.2203420712164558e-16 0.0096774425386130236 0.99995317245654658 0 -1 0 2.2204460492503131e-16 0 + 0.94694374262374104 -5.073051722183644 1.1415802555032668 1; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "toe"; + setAttr -l on -k on ".joint_mover_options"; + setAttr -k on ".canAim" no; + setAttr -k on ".controlSize" 5; + setAttr -k on ".controlOffsetZ" -90; + setAttr ".initial_translate" -type "float3" 11.387417 -6.392456e-16 -1.2398469e-15 ; + setAttr -k on ".controlType" 5; +createNode lightLinker -s -n "lightLinker1"; + rename -uid "762E9C34-44C7-B8C4-7A7B-EFB497194C58"; + setAttr -s 3 ".lnk"; + setAttr -s 3 ".slnk"; +createNode displayLayerManager -n "layerManager"; + rename -uid "BF9AAB80-47D2-300B-4A07-7AAA7F9D1D97"; + setAttr ".cdl" 1; + setAttr -s 4 ".dli[1:3]" 3 4 5; +createNode displayLayer -n "defaultLayer"; + rename -uid "2E6E709C-4755-15AA-C947-8094EA4EB014"; +createNode renderLayerManager -n "renderLayerManager"; + rename -uid "B7B582AE-4422-4E63-994D-3AB403F4B896"; +createNode renderLayer -n "defaultRenderLayer"; + rename -uid "2B117D7D-4453-C726-844B-B3AEB956B809"; + setAttr ".g" yes; +createNode script -n "sceneConfigurationScriptNode"; + rename -uid "84CB3AB4-43F8-1FDB-062C-848363E7324E"; + setAttr ".b" -type "string" "playbackOptions -min 0 -max 40 -ast 0 -aet 40 "; + setAttr ".st" 6; +createNode blindDataTemplate -n "blindDataTemplate1"; + rename -uid "2AE0043D-40C7-4DA4-B26F-33A9F40EB257"; + addAttr -ci true -sn "MaxVisibility" -ln "MaxVisibility" -min 0 -max 1 -at "bool"; + setAttr ".tid" 16180; +createNode phong -n "proxy_shader_tan"; + rename -uid "77DADC71-46C3-826B-982B-38BD31C6B658"; + setAttr ".dc" 1; + setAttr ".c" -type "float3" 0.3529 0.3529 0.3529 ; + setAttr ".sc" -type "float3" 0.19599999 0.19599999 0.19599999 ; + setAttr ".rfl" 1; + setAttr ".cp" 25; +createNode shadingEngine -n "Box076SG1"; + rename -uid "822F7842-4D71-1B6A-47FE-D78195DA3679"; + setAttr ".ihi" 0; + setAttr ".ro" yes; +createNode materialInfo -n "materialInfo6"; + rename -uid "B845838C-4052-57CF-5F95-76B268D2B7A7"; +createNode ilrOptionsNode -s -n "TurtleRenderOptions"; + rename -uid "6F49D70E-4469-D74C-B0CF-F789A522F2F6"; +lockNode -l 1 ; +createNode ilrUIOptionsNode -s -n "TurtleUIOptions"; + rename -uid "4551D5E1-4498-E6B2-749D-1789E3B7CE02"; +lockNode -l 1 ; +createNode ilrBakeLayerManager -s -n "TurtleBakeLayerManager"; + rename -uid "4E37C572-4FF8-06C8-613F-BB973586B597"; +lockNode -l 1 ; +createNode ilrBakeLayer -s -n "TurtleDefaultBakeLayer"; + rename -uid "811B361D-4E45-4FFD-588B-10B977BC56B7"; +lockNode -l 1 ; +createNode shapeEditorManager -n "shapeEditorManager"; + rename -uid "F89D424E-432A-91A3-FA32-A5AB2A91DDA0"; + setAttr ".bsdt[0].bscd" -type "Int32Array" 0 ; +createNode poseInterpolatorManager -n "poseInterpolatorManager"; + rename -uid "375F82E6-46A8-32E0-D5AB-B083384D1662"; +createNode script -n "uiConfigurationScriptNode"; + rename -uid "EFFACB7D-4D50-2C60-AD16-D3AD0A8D8C54"; + setAttr ".b" -type "string" ( + "// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $nodeEditorPanelVisible = stringArrayContains(\"nodeEditorPanel1\", `getPanel -vis`);\n\tint $nodeEditorWorkspaceControlOpen = (`workspaceControl -exists nodeEditorPanel1Window` && `workspaceControl -q -visible nodeEditorPanel1Window`);\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\n\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 1\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n" + + " -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n" + + " -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 267\n -height 331\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + + "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 1\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n" + + " -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n" + + " -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 267\n -height 331\n" + + " -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n" + + " -xray 0\n -jointXray 1\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n" + + " -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n" + + " -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 267\n -height 331\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n" + + " -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 1\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 1\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n" + + " -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n" + + " -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1315\n -height 708\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"ToggledOutliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"ToggledOutliner\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 1\n -showReferenceMembers 1\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n" + + " -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -isSet 0\n -isSetMember 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n -renderFilterIndex 0\n -selectionOrder \"chronological\" \n" + + " -expandAttribute 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n" + + " -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n" + + " -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n" + + " -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n" + + " -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 1\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n -displayInfinities 0\n -displayValues 0\n -autoFit 1\n -autoFitTime 0\n" + + " -snapTime \"integer\" \n -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 2.5\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -showUpstreamCurves 1\n -showCurveNames 0\n -showActiveCurveNames 0\n -stackedCurves 0\n -stackedCurvesMin -1\n -stackedCurvesMax 1\n -stackedCurvesSpace 0.2\n -displayNormalized 0\n -preSelectionHighlight 0\n -constrainDrag 2\n -classicMode 1\n -valueLinesToggle 0\n -outliner \"graphEditor1OutlineEd\" \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n" + + "\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 0\n" + + " -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n" + + " -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 0\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"timeEditorPanel\" (localizedPanelLabel(\"Time Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Time Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 0 \n $editorName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 0\n -zoom 1\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showConnectionFromSelected 0\n -showConnectionToSelected 0\n -showConstraintLabels 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n" + + " -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n" + + "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif ($nodeEditorPanelVisible || $nodeEditorWorkspaceControlOpen) {\n\t\tif (\"\" == $panelName) {\n\t\t\tif ($useSceneConfig) {\n\t\t\t\t$panelName = `scriptedPanel -unParent -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -connectionStyle \"bezier\" \n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n" + + " -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\t}\n\t\t} else {\n\t\t\t$label = `panel -q -label $panelName`;\n\t\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n" + + " -connectionStyle \"bezier\" \n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\tif (!$useSceneConfig) {\n\t\t\t\tpanel -e -l $label $panelName;\n\t\t\t}\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n" + + "\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"shapePanel\" (localizedPanelLabel(\"Shape Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n" + + "\t\tshapePanel -edit -l (localizedPanelLabel(\"Shape Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"posePanel\" (localizedPanelLabel(\"Pose Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tposePanel -edit -l (localizedPanelLabel(\"Pose Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n" + + "\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"profilerPanel\" (localizedPanelLabel(\"Profiler Tool\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"contentBrowserPanel\" (localizedPanelLabel(\"Content Browser\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Content Browser\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels $panelName;\nstring $editorName = ($panelName+\"Editor\");\n stereoCameraView -e \n -editorChanged \"updateModelPanelBar\" \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n" + + " -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 4 4 \n -bumpResolution 4 4 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n" + + " -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 0\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n" + + " -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 0\n -height 0\n -sceneRenderFilter 0\n -displayMode \"centerEye\" \n -viewColor 0 0 0 1 \n -useCustomBackground 1\n $editorName;\n stereoCameraView -e -viewSelected 0 $editorName;\n stereoCameraView -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + + "\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-userCreated false\n\t\t\t\t-defaultImage \"vacantCell.xP:/\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"single\\\" -ps 1 100 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n" + + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 1\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 1\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 1315\\n -height 708\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 1\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 1\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 1315\\n -height 708\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 100 -size 1200 -divisions 1 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n"); + setAttr ".st" 3; +createNode nodeGraphEditorInfo -n "hyperShadePrimaryNodeEditorSavedTabsInfo"; + rename -uid "61D32845-4D1D-4EED-37D8-46B706B2EABA"; + setAttr ".tgi[0].tn" -type "string" "Untitled_1"; + setAttr ".tgi[0].vl" -type "double2" -622.61902287839052 280.95236978833685 ; + setAttr ".tgi[0].vh" -type "double2" 860.71425151257415 432.14283997104354 ; +createNode nodeGraphEditorInfo -n "MayaNodeEditorSavedTabsInfo"; + rename -uid "6E847974-4B54-00DD-9209-409CD2316CFE"; + setAttr ".tgi[0].tn" -type "string" "Untitled_1"; + setAttr ".tgi[0].vl" -type "double2" -491.94958337467489 -349.01768561958113 ; + setAttr ".tgi[0].vh" -type "double2" 711.41172740976458 235.85624755497886 ; + setAttr -s 6 ".tgi[0].ni"; + setAttr ".tgi[0].ni[0].x" 320; + setAttr ".tgi[0].ni[0].y" 20; + setAttr ".tgi[0].ni[0].nvs" 18304; + setAttr ".tgi[0].ni[1].x" 320; + setAttr ".tgi[0].ni[1].y" -182.85714721679688; + setAttr ".tgi[0].ni[1].nvs" 18304; + setAttr ".tgi[0].ni[2].x" 12.857142448425293; + setAttr ".tgi[0].ni[2].y" -30; + setAttr ".tgi[0].ni[2].nvs" 18304; + setAttr ".tgi[0].ni[3].x" 320; + setAttr ".tgi[0].ni[3].y" -81.428573608398438; + setAttr ".tgi[0].ni[3].nvs" 18304; + setAttr ".tgi[0].ni[4].x" 320; + setAttr ".tgi[0].ni[4].y" 121.42857360839844; + setAttr ".tgi[0].ni[4].nvs" 18304; + setAttr ".tgi[0].ni[5].x" -294.28570556640625; + setAttr ".tgi[0].ni[5].y" -30; + setAttr ".tgi[0].ni[5].nvs" 18304; +select -ne :time1; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".o" 0; + setAttr -av ".unw"; + setAttr -k on ".etw"; + setAttr -k on ".tps"; + setAttr -av -k on ".tms"; +select -ne :hardwareRenderingGlobals; + setAttr ".vac" 2; + setAttr ".etmr" no; + setAttr ".tmr" 4096; +select -ne :renderPartition; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 3 ".st"; + setAttr -cb on ".an"; + setAttr -cb on ".pt"; +select -ne :renderGlobalsList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; +select -ne :defaultShaderList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 5 ".s"; +select -ne :postProcessList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :initialShadingGroup; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".mwc"; + setAttr -cb on ".an"; + setAttr -cb on ".il"; + setAttr -cb on ".vo"; + setAttr -cb on ".eo"; + setAttr -cb on ".fo"; + setAttr -cb on ".epo"; + setAttr -k on ".ro" yes; +select -ne :initialParticleSE; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".mwc"; + setAttr -cb on ".an"; + setAttr -cb on ".il"; + setAttr -cb on ".vo"; + setAttr -cb on ".eo"; + setAttr -cb on ".fo"; + setAttr -cb on ".epo"; + setAttr -k on ".ro" yes; +select -ne :defaultRenderGlobals; + setAttr ".ep" 1; +select -ne :defaultResolution; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -k on ".bnm"; + setAttr -av ".w" 640; + setAttr -av ".h" 480; + setAttr -av ".pa"; + setAttr -av -k on ".al"; + setAttr -av ".dar" 1.3333332538604736; + setAttr -av -k on ".ldar"; + setAttr -k on ".dpi"; + setAttr -av -k on ".off"; + setAttr -av -k on ".fld"; + setAttr -av -k on ".zsl"; + setAttr -k on ".isu"; + setAttr -k on ".pdu"; +select -ne :defaultLightSet; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -k on ".bnm"; + setAttr -k on ".mwc"; + setAttr -k on ".an"; + setAttr -k on ".il"; + setAttr -k on ".vo"; + setAttr -k on ".eo"; + setAttr -k on ".fo"; + setAttr -k on ".epo"; + setAttr ".ro" yes; +select -ne :defaultObjectSet; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -k on ".bnm"; + setAttr -k on ".mwc"; + setAttr -k on ".an"; + setAttr -k on ".il"; + setAttr -k on ".vo"; + setAttr -k on ".eo"; + setAttr -k on ".fo"; + setAttr -k on ".epo"; + setAttr ".ro" yes; +select -ne :defaultColorMgtGlobals; + setAttr ".cme" no; +select -ne :hardwareRenderGlobals; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr ".ctrs" 256; + setAttr -av ".btrs" 512; + setAttr -k off ".fbfm"; + setAttr -k off -cb on ".ehql"; + setAttr -k off -cb on ".eams"; + setAttr -k off -cb on ".eeaa"; + setAttr -k off -cb on ".engm"; + setAttr -k off -cb on ".mes"; + setAttr -k off -cb on ".emb"; + setAttr -av -k off -cb on ".mbbf"; + setAttr -k off -cb on ".mbs"; + setAttr -k off -cb on ".trm"; + setAttr -k off -cb on ".tshc"; + setAttr -k off ".enpt"; + setAttr -k off -cb on ".clmt"; + setAttr -k off -cb on ".tcov"; + setAttr -k off -cb on ".lith"; + setAttr -k off -cb on ".sobc"; + setAttr -k off -cb on ".cuth"; + setAttr -k off -cb on ".hgcd"; + setAttr -k off -cb on ".hgci"; + setAttr -k off -cb on ".mgcs"; + setAttr -k off -cb on ".twa"; + setAttr -k off -cb on ".twz"; + setAttr -k on ".hwcc"; + setAttr -k on ".hwdp"; + setAttr -k on ".hwql"; + setAttr -k on ".hwfr"; + setAttr -k on ".soll"; + setAttr -k on ".sosl"; + setAttr -k on ".bswa"; + setAttr -k on ".shml"; + setAttr -k on ".hwel"; +connectAttr "thigh.s" "thigh_twist_01.is"; +connectAttr "thigh.s" "thigh_twist_02.is"; +connectAttr "thigh.s" "thigh_twist_03.is"; +connectAttr "thigh.s" "calf.is"; +connectAttr "calf.s" "calf_twist_01.is"; +connectAttr "calf.s" "calf_twist_02.is"; +connectAttr "calf.s" "calf_twist_03.is"; +connectAttr "calf.s" "foot.is"; +connectAttr "foot.s" "ball.is"; +connectAttr "ball.s" "toe.is"; +relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" "Box076SG1.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" "Box076SG1.message" ":defaultLightSet.message"; +connectAttr "layerManager.dli[0]" "defaultLayer.id"; +connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; +connectAttr "proxy_shader_tan.oc" "Box076SG1.ss"; +connectAttr "Box076SG1.msg" "materialInfo6.sg"; +connectAttr "proxy_shader_tan.msg" "materialInfo6.m"; +connectAttr ":TurtleDefaultBakeLayer.idx" ":TurtleBakeLayerManager.bli[0]"; +connectAttr ":TurtleRenderOptions.msg" ":TurtleDefaultBakeLayer.rset"; +connectAttr "calf_twist_01.msg" "MayaNodeEditorSavedTabsInfo.tgi[0].ni[0].dn"; +connectAttr "calf_twist_03.msg" "MayaNodeEditorSavedTabsInfo.tgi[0].ni[1].dn"; +connectAttr "calf.msg" "MayaNodeEditorSavedTabsInfo.tgi[0].ni[2].dn"; +connectAttr "calf_twist_02.msg" "MayaNodeEditorSavedTabsInfo.tgi[0].ni[3].dn"; +connectAttr "foot.msg" "MayaNodeEditorSavedTabsInfo.tgi[0].ni[4].dn"; +connectAttr "thigh.msg" "MayaNodeEditorSavedTabsInfo.tgi[0].ni[5].dn"; +connectAttr "Box076SG1.pa" ":renderPartition.st" -na; +connectAttr "proxy_shader_tan.msg" ":defaultShaderList1.s" -na; +connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na; +connectAttr ":perspShape.msg" ":defaultRenderGlobals.sc"; +// End of left_leg_biped.ma diff --git a/resources/rigging_guides/leg_hind.ma b/resources/rigging_guides/leg_hind.ma new file mode 100644 index 0000000..dc7ea09 --- /dev/null +++ b/resources/rigging_guides/leg_hind.ma @@ -0,0 +1,879 @@ +//Maya ASCII 2018ff09 scene +//Name: leg_hind.ma +//Last modified: Tue, Nov 19, 2019 11:50:22 AM +//Codeset: 1252 +requires maya "2018ff09"; +requires "stereoCamera" "10.0"; +requires -nodeType "ilrOptionsNode" -nodeType "ilrUIOptionsNode" -nodeType "ilrBakeLayerManager" + -nodeType "ilrBakeLayer" "Turtle" "2018.0.0"; +currentUnit -l centimeter -a degree -t film; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2018"; +fileInfo "version" "2018"; +fileInfo "cutIdentifier" "201811122215-49253d42f6"; +fileInfo "osv" "Microsoft Windows 8 Enterprise Edition, 64-bit (Build 9200)\n"; +createNode transform -s -n "persp"; + rename -uid "2DD54201-4903-1B6F-5B3C-FFBDD8206A68"; + setAttr ".v" no; + setAttr ".t" -type "double3" 243.62740361812646 -42.579161296602798 73.292117428758701 ; + setAttr ".r" -type "double3" 84.261647270544813 0 433.39999999977476 ; +createNode camera -s -n "perspShape" -p "persp"; + rename -uid "2916984C-47B2-A3AF-F54E-53AE6D81C533"; + setAttr -k off ".v" no; + setAttr ".fl" 34.999999999999993; + setAttr ".coi" 249.75031969222428; + setAttr ".imn" -type "string" "persp"; + setAttr ".den" -type "string" "persp_depth"; + setAttr ".man" -type "string" "persp_mask"; + setAttr ".tp" -type "double3" 0 28.338646892788272 85.336609012936179 ; + setAttr ".hc" -type "string" "viewSet -p %camera"; +createNode transform -s -n "top"; + rename -uid "90567461-4A0C-3EE3-3819-E88D03E3A6F9"; + setAttr ".v" no; + setAttr ".t" -type "double3" 0 0 1200.0999999999999 ; +createNode camera -s -n "topShape" -p "top"; + rename -uid "985AF84E-41DC-B71E-90B4-6D826B996667"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "top"; + setAttr ".den" -type "string" "top_depth"; + setAttr ".man" -type "string" "top_mask"; + setAttr ".hc" -type "string" "viewSet -t %camera"; + setAttr ".o" yes; +createNode transform -s -n "front"; + rename -uid "0EBF67D6-438D-6232-8E5B-B792DFE17CDB"; + setAttr ".v" no; + setAttr ".t" -type "double3" 0 -1200.0999999999999 0 ; + setAttr ".r" -type "double3" 89.999999999999986 0 0 ; +createNode camera -s -n "frontShape" -p "front"; + rename -uid "80AB523D-4FF5-61B3-72AD-07A9363AF62A"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "front"; + setAttr ".den" -type "string" "front_depth"; + setAttr ".man" -type "string" "front_mask"; + setAttr ".hc" -type "string" "viewSet -f %camera"; + setAttr ".o" yes; +createNode transform -s -n "side"; + rename -uid "9091E9E2-468E-CD39-F0ED-648D1A4BBA14"; + setAttr ".v" no; + setAttr ".t" -type "double3" 1208.6068032557353 38.414210538037622 34.837597787298328 ; + setAttr ".r" -type "double3" 90 1.2722218725854067e-14 89.999999999999986 ; +createNode camera -s -n "sideShape" -p "side"; + rename -uid "8D58AAAA-49E3-BFA7-27C5-20809FCF3AE3"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1208.6068032557353; + setAttr ".ow" 114.84949419964316; + setAttr ".imn" -type "string" "side"; + setAttr ".den" -type "string" "side_depth"; + setAttr ".man" -type "string" "side_mask"; + setAttr ".tp" -type "double3" 4.8849813083506888e-14 36.053361606003563 94.414030896742631 ; + setAttr ".hc" -type "string" "viewSet -s %camera"; + setAttr ".o" yes; +createNode joint -n "thigh"; + rename -uid "C8CBD6A0-41BC-5DDF-6D65-B48448E351F9"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 4 -en "toe:ball:foot:heel:calf" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" 4.9322062712373033e-14 36.053361606003563 94.414030896742631 ; + setAttr ".r" -type "double3" 180 0 -180 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".jo" -type "double3" -90.000000000000426 49.639472090143201 -90.000000000000384 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "thigh"; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".canAim" yes; + setAttr -k on ".aimJoint" 4; + setAttr -k on ".invertAimAxis" yes; + setAttr -k on ".upAxis" 2; + setAttr -k on ".controlType" 1; + setAttr -k on ".controlSize" 13.3; + setAttr -k on ".controlOffsetX" 270; + setAttr -k on ".controlOffsetY" -49.639; + setAttr -k on ".controlOffsetZ" -270; + setAttr ".initial_translate" -type "float3" 4.9322061e-14 36.05336 94.414032 ; + setAttr ".initial_rotate" -type "float3" 180 0 -180 ; +createNode joint -n "calf" -p "thigh"; + rename -uid "D4338E6F-48DD-3917-BF8C-1889E58630BC"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 4 -en "toe:ball:foot:heel:thigh" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" -44.999999999999993 -7.1054273576010019e-15 -6.5710975707365628e-15 ; + setAttr ".r" -type "double3" 180 0 -180 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".jo" -type "double3" 179.99999999999997 -2.7177763858538647e-14 91.523626085058538 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "calf"; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".canAim" yes; + setAttr -k on ".aimJoint" 3; + setAttr -k on ".invertAimAxis" yes; + setAttr -k on ".upAxis" 2; + setAttr -k on ".controlType" 2; + setAttr -k on ".controlSize" 9.1; + setAttr -k on ".controlOffsetX" 90; + setAttr -k on ".controlOffsetY" -41.8; + setAttr -k on ".controlOffsetZ" -90; + setAttr ".initial_translate" -type "float3" -45 -7.1054274e-15 -6.5710974e-15 ; + setAttr ".initial_rotate" -type "float3" 180 0 -180 ; +createNode joint -n "heel" -p "calf"; + rename -uid "62C22FF9-476E-5BA2-F3DA-74935B3A6D80"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 4 -en "toe:ball:foot:calf:thigh" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" -45 4.2632564145606011e-14 -1.3944551266465964e-14 ; + setAttr ".r" -type "double3" 180 0 -180 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".jo" -type "double3" 0 179.99999999999997 84.859842871024057 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "heel"; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".canAim" yes; + setAttr -k on ".aimJoint" 2; + setAttr -k on ".invertAimAxis" yes; + setAttr -k on ".upAxis" 2; + setAttr -k on ".controlType" 1; + setAttr -k on ".controlSize" 9.1; + setAttr -k on ".controlOffsetX" 270; + setAttr -k on ".controlOffsetY" -53.25; + setAttr -k on ".controlOffsetZ" -270; + setAttr ".initial_translate" -type "float3" -45 4.2632564e-14 -1.3944551e-14 ; + setAttr ".initial_rotate" -type "float3" 180 0 -180 ; +createNode joint -n "foot" -p "heel"; + rename -uid "6DDC77F3-436D-C6B3-99FC-6091C5C3B39A"; + addAttr -ci true -sn "liw" -ln "lockInfluenceWeights" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min + 0 -max 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_01:calf_twist_02:calf_twist_03:thigh:thigh_twist_01:thigh_twist_02:thigh_twist_03:toe" + -at "enum"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + setAttr -l on ".v"; + setAttr ".uoc" 2; + setAttr ".t" -type "double3" -25.639256517533415 2.4601344230465365 1.9061533690194295e-09 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".jo" -type "double3" 2.3449179840854074e-14 -2.0960487852764188e-13 -36.189511596908467 ; + setAttr ".bps" -type "matrix" 2.2203420712164558e-16 0.0096774425386128016 0.99995317245654658 0 + -2.1488239051709716e-18 0.99995317245654658 -0.0096774425386128016 0 -1 0 2.2204460492503131e-16 0 + 0.44559066225599325 6.3415569660270883 8.2699920607857962 1; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "foot"; + setAttr -l on -k on ".joint_mover_options"; + setAttr -k on ".canAim" no; + setAttr -k on ".controlSize" 10.34; + setAttr -k on ".controlOffsetY" -90; + setAttr ".initial_translate" -type "float3" -25.639257 2.4601345 1.9061535e-09 ; + setAttr -k on ".aimAxis" 1; + setAttr -k on ".invertAimAxis" yes; + setAttr -k on ".upAxis" 2; + setAttr -k on ".maintainOffset" yes; + setAttr -k on ".controlType" 2; +createNode joint -n "ball" -p "foot"; + rename -uid "A6F5EC62-4327-5C4E-44B5-ACA19141A1CB"; + addAttr -ci true -sn "liw" -ln "lockInfluenceWeights" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min + 0 -max 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "calf:calf_twist_01:calf_twist_02:calf_twist_03:foot:thigh:thigh_twist_01:thigh_twist_02:thigh_twist_03:toe" + -at "enum"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + setAttr -l on ".v"; + setAttr ".uoc" 2; + setAttr ".t" -type "double3" -7.2385422189498723 -11.34508937448919 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".jo" -type "double3" 0 0 -89.999999999999986 ; + setAttr ".bps" -type "matrix" 2.1488239051710209e-18 -0.99995317245654658 0.0096774425386130236 0 + 2.2203420712164558e-16 0.0096774425386130236 0.99995317245654658 0 -1 0 2.2204460492503131e-16 0 + 0.94694374262374104 -5.073051722183644 1.1415802555032668 1; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "ball"; + setAttr -l on -k on ".joint_mover_options"; + setAttr -k on ".canAim" no; + setAttr -k on ".controlSize" 6; + setAttr -k on ".controlOffsetZ" -90; + setAttr ".initial_translate" -type "float3" -7.2385421 -11.345089 0 ; + setAttr -k on ".invertAimAxis" yes; + setAttr -k on ".aimJoint" 9; + setAttr -k on ".controlType" 1; +createNode joint -n "toe" -p "ball"; + rename -uid "A87C0337-4FCE-BB5E-748E-5B9BE92BFF2D"; + addAttr -ci true -sn "liw" -ln "lockInfluenceWeights" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min + 0 -max 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_01:calf_twist_02:calf_twist_03:foot:thigh:thigh_twist_01:thigh_twist_02:thigh_twist_03" + -at "enum"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + setAttr -l on ".v"; + setAttr ".uoc" 2; + setAttr ".t" -type "double3" 11.387417101054409 -6.3924560089745341e-16 -1.2398469101765232e-15 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".bps" -type "matrix" 2.1488239051710209e-18 -0.99995317245654658 0.0096774425386130236 0 + 2.2203420712164558e-16 0.0096774425386130236 0.99995317245654658 0 -1 0 2.2204460492503131e-16 0 + 0.94694374262374104 -5.073051722183644 1.1415802555032668 1; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "toe"; + setAttr -l on -k on ".joint_mover_options"; + setAttr -k on ".canAim" no; + setAttr -k on ".controlSize" 5; + setAttr -k on ".controlOffsetZ" -90; + setAttr ".initial_translate" -type "float3" 11.387417 -6.392456e-16 -1.2398469e-15 ; + setAttr -k on ".invertAimAxis" yes; + setAttr -k on ".controlType" 5; +createNode joint -n "calf_twist_01" -p "calf"; + rename -uid "0AE8B1F7-400E-BC43-4C05-39858E03D1D6"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 4 -en "toe:ball:foot:heel:thigh" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" -33.75 0 0 ; + setAttr ".r" -type "double3" 180 0 -180 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".jo" -type "double3" 0 180 0 ; + setAttr ".ds" 2; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "calf_twist_01"; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".aimJoint" 3; + setAttr -k on ".upAxis" 1; + setAttr -k on ".twistJoint" yes; + setAttr -k on ".controlSize" 9.1; + setAttr -k on ".controlOffsetX" 90; + setAttr -k on ".controlOffsetY" -41.884; + setAttr -k on ".controlOffsetZ" -90; + setAttr ".initial_translate" -type "float3" -33.75 0 0 ; + setAttr ".initial_rotate" -type "float3" 180 0 -180 ; +lockNode -l 1 ; +createNode joint -n "calf_twist_02" -p "calf"; + rename -uid "59BEF23A-470B-B50C-B038-3F819DAE3E20"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 4 -en "toe:ball:foot:heel:thigh" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" -22.5 0 0 ; + setAttr ".r" -type "double3" 180 0 -180 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".jo" -type "double3" 0 180 0 ; + setAttr ".ds" 2; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "calf_twist_02"; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".aimJoint" 3; + setAttr -k on ".upAxis" 1; + setAttr -k on ".twistJoint" yes; + setAttr -k on ".controlSize" 9.1; + setAttr -k on ".controlOffsetX" 90; + setAttr -k on ".controlOffsetY" -41.884; + setAttr -k on ".controlOffsetZ" -90; + setAttr ".initial_translate" -type "float3" -22.5 0 0 ; + setAttr ".initial_rotate" -type "float3" 180 0 -180 ; +lockNode -l 1 ; +createNode joint -n "calf_twist_03" -p "calf"; + rename -uid "F29B6675-4418-B307-2301-888D1D6B76DE"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 4 -en "toe:ball:foot:heel:thigh" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" -11.25 0 0 ; + setAttr ".r" -type "double3" 180 0 -180 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".jo" -type "double3" 0 180 0 ; + setAttr ".ds" 2; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "calf_twist_03"; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".aimJoint" 3; + setAttr -k on ".upAxis" 1; + setAttr -k on ".twistJoint" yes; + setAttr -k on ".controlSize" 9.1; + setAttr -k on ".controlOffsetX" 90; + setAttr -k on ".controlOffsetY" -41.884; + setAttr -k on ".controlOffsetZ" -90; + setAttr ".initial_translate" -type "float3" -11.25 0 0 ; + setAttr ".initial_rotate" -type "float3" 180 0 -180 ; +lockNode -l 1 ; +createNode joint -n "thigh_twist_01" -p "thigh"; + rename -uid "16444CE4-4645-AE46-44E6-83BA282071F8"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 4 -en "toe:ball:foot:heel:calf" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" -11.25 0 0 ; + setAttr ".r" -type "double3" 180 0 -180 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".jo" -type "double3" 0 180 0 ; + setAttr ".ds" 2; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "thigh_twist_01"; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".aimJoint" 4; + setAttr -k on ".upAxis" 1; + setAttr -k on ".twistJoint" yes; + setAttr -k on ".controlSize" 9.7; + setAttr -k on ".controlOffsetX" 270; + setAttr -k on ".controlOffsetY" -49.639; + setAttr -k on ".controlOffsetZ" -270; + setAttr ".initial_translate" -type "float3" -11.25 0 0 ; + setAttr ".initial_rotate" -type "float3" 180 0 -180 ; +lockNode -l 1 ; +createNode joint -n "thigh_twist_02" -p "thigh"; + rename -uid "BDE4FB57-4BD7-C81F-82B3-30BD4D4018B5"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 4 -en "toe:ball:foot:heel:calf" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" -22.5 0 0 ; + setAttr ".r" -type "double3" 180 0 -180 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".jo" -type "double3" 0 180 0 ; + setAttr ".ds" 2; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "thigh_twist_02"; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".aimJoint" 4; + setAttr -k on ".upAxis" 1; + setAttr -k on ".twistJoint" yes; + setAttr -k on ".controlSize" 9.7; + setAttr -k on ".controlOffsetX" 270; + setAttr -k on ".controlOffsetY" -49.639; + setAttr -k on ".controlOffsetZ" -270; + setAttr ".initial_translate" -type "float3" -22.5 0 0 ; + setAttr ".initial_rotate" -type "float3" 180 0 -180 ; +lockNode -l 1 ; +createNode joint -n "thigh_twist_03" -p "thigh"; + rename -uid "2825AE4D-40B3-371D-C1A3-1CB5CB7104FC"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 4 -en "toe:ball:foot:heel:calf" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" -33.75 0 0 ; + setAttr ".r" -type "double3" 180 0 -180 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".jo" -type "double3" 0 180 0 ; + setAttr ".ds" 2; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "thigh_twist_03"; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".aimJoint" 4; + setAttr -k on ".upAxis" 1; + setAttr -k on ".twistJoint" yes; + setAttr -k on ".controlSize" 9.7000000000000011; + setAttr -k on ".controlOffsetX" 270; + setAttr -k on ".controlOffsetY" -49.639; + setAttr -k on ".controlOffsetZ" -270; + setAttr ".initial_translate" -type "float3" -33.75 0 0 ; + setAttr ".initial_rotate" -type "float3" 180 0 -180 ; +lockNode -l 1 ; +createNode lightLinker -s -n "lightLinker1"; + rename -uid "A2543FA7-4CDB-EF86-DE09-B4A703A29FDA"; + setAttr -s 3 ".lnk"; + setAttr -s 3 ".slnk"; +createNode shapeEditorManager -n "shapeEditorManager"; + rename -uid "C5A48871-4C0C-7A84-8F3E-9FBEC57AE060"; + setAttr ".bsdt[0].bscd" -type "Int32Array" 0 ; +createNode poseInterpolatorManager -n "poseInterpolatorManager"; + rename -uid "EBBF5B11-4CA1-5719-CD3A-EF80D0D6AA9A"; +createNode displayLayerManager -n "layerManager"; + rename -uid "605691C2-49C7-036D-26F4-038C5B814EFC"; +createNode displayLayer -n "defaultLayer"; + rename -uid "4D8D16E5-49A5-6CB8-3021-689C38E4BD1D"; +createNode renderLayerManager -n "renderLayerManager"; + rename -uid "2C2EF2F1-4301-5825-F723-19962669937D"; +createNode renderLayer -n "defaultRenderLayer"; + rename -uid "B0915E9D-471E-A091-D600-9FBB0DD1526A"; + setAttr ".g" yes; +createNode script -n "uiConfigurationScriptNode"; + rename -uid "5FC1BBB5-41B6-453F-F260-6C8367CEE754"; + setAttr ".b" -type "string" ( + "// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $nodeEditorPanelVisible = stringArrayContains(\"nodeEditorPanel1\", `getPanel -vis`);\n\tint $nodeEditorWorkspaceControlOpen = (`workspaceControl -exists nodeEditorPanel1Window` && `workspaceControl -q -visible nodeEditorPanel1Window`);\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\n\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n" + + " -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n" + + " -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + + "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n" + + " -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n" + + " -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n" + + " -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n" + + " -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n" + + " -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n" + + " -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n" + + " -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n" + + " -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n" + + " -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 663\n -height 708\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"ToggledOutliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"ToggledOutliner\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 1\n -showReferenceMembers 1\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n" + + " -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -isSet 0\n -isSetMember 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n -renderFilterIndex 0\n -selectionOrder \"chronological\" \n" + + " -expandAttribute 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n" + + " -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n" + + " -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n" + + " -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n" + + " -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 1\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n -displayInfinities 0\n -displayValues 0\n -autoFit 1\n -autoFitTime 0\n -snapTime \"integer\" \n" + + " -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -showUpstreamCurves 1\n -showCurveNames 0\n -showActiveCurveNames 0\n -stackedCurves 0\n -stackedCurvesMin -1\n -stackedCurvesMax 1\n -stackedCurvesSpace 0.2\n -displayNormalized 0\n -preSelectionHighlight 0\n -constrainDrag 0\n -classicMode 1\n -valueLinesToggle 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n" + + "\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n" + + " -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n" + + " -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"timeEditorPanel\" (localizedPanelLabel(\"Time Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Time Editor\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n" + + "\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 0\n -zoom 1\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showConnectionFromSelected 0\n -showConnectionToSelected 0\n -showConstraintLabels 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n" + + " -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif ($nodeEditorPanelVisible || $nodeEditorWorkspaceControlOpen) {\n" + + "\t\tif (\"\" == $panelName) {\n\t\t\tif ($useSceneConfig) {\n\t\t\t\t$panelName = `scriptedPanel -unParent -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -connectionStyle \"bezier\" \n -connectionMinSegment 0.03\n -connectionOffset 0.03\n -connectionRoundness 0.8\n -connectionTension -100\n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n" + + " -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\t}\n\t\t} else {\n\t\t\t$label = `panel -q -label $panelName`;\n\t\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -connectionStyle \"bezier\" \n" + + " -connectionMinSegment 0.03\n -connectionOffset 0.03\n -connectionRoundness 0.8\n -connectionTension -100\n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\tif (!$useSceneConfig) {\n\t\t\t\tpanel -e -l $label $panelName;\n\t\t\t}\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"shapePanel\" (localizedPanelLabel(\"Shape Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tshapePanel -edit -l (localizedPanelLabel(\"Shape Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"posePanel\" (localizedPanelLabel(\"Pose Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tposePanel -edit -l (localizedPanelLabel(\"Pose Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"profilerPanel\" (localizedPanelLabel(\"Profiler Tool\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"contentBrowserPanel\" (localizedPanelLabel(\"Content Browser\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Content Browser\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels $panelName;\nstring $editorName = ($panelName+\"Editor\");\n stereoCameraView -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n" + + " -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 4 4 \n -bumpResolution 4 4 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n" + + " -lowQualityLighting 0\n -maximumNumHardwareLights 0\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n" + + " -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 0\n -height 0\n -sceneRenderFilter 0\n -displayMode \"centerEye\" \n -viewColor 0 0 0 1 \n -useCustomBackground 1\n $editorName;\n stereoCameraView -e -viewSelected 0 $editorName;\n stereoCameraView -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n" + + " if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-userCreated false\n\t\t\t\t-defaultImage \"vacantCell.xP:/\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"vertical2\\\" -ps 1 44 100 -ps 2 56 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Script Editor\")) \n\t\t\t\t\t\"scriptedPanel\"\n\t\t\t\t\t\"$panelName = `scriptedPanel -unParent -type \\\"scriptEditorPanel\\\" -l (localizedPanelLabel(\\\"Script Editor\\\")) -mbv $menusOkayInPanels `\"\n\t\t\t\t\t\"scriptedPanel -edit -l (localizedPanelLabel(\\\"Script Editor\\\")) -mbv $menusOkayInPanels $panelName\"\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n" + + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 663\\n -height 708\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 663\\n -height 708\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 100 -size 1200 -divisions 1 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n"); + setAttr ".st" 3; +createNode script -n "sceneConfigurationScriptNode"; + rename -uid "17553C7A-4B43-5C3F-10D8-C7928AFC3CEB"; + setAttr ".b" -type "string" "playbackOptions -min 0 -max 120 -ast 0 -aet 200 "; + setAttr ".st" 6; +createNode blindDataTemplate -n "left_leg_biped:blindDataTemplate1"; + rename -uid "772CC105-4667-1085-DF40-C39F35B359C7"; + addAttr -ci true -sn "MaxVisibility" -ln "MaxVisibility" -min 0 -max 1 -at "bool"; + setAttr ".tid" 16180; +createNode shadingEngine -n "left_leg_biped:Box076SG1"; + rename -uid "ED879F5E-45DE-1F5C-38B5-149675C4CD30"; + setAttr ".ihi" 0; + setAttr ".ro" yes; +createNode materialInfo -n "left_leg_biped:materialInfo6"; + rename -uid "7C119B34-40E3-750A-30D3-D3B3B39FA57F"; +createNode ilrOptionsNode -s -n "TurtleRenderOptions"; + rename -uid "7029D28E-411E-26EB-7149-FAA27610FDFE"; +lockNode -l 1 ; +createNode ilrUIOptionsNode -s -n "TurtleUIOptions"; + rename -uid "1FA903D1-451C-3D52-AD08-8589BAE59FCB"; +lockNode -l 1 ; +createNode ilrBakeLayerManager -s -n "TurtleBakeLayerManager"; + rename -uid "C2848ECA-44A7-132B-B72F-D6A49747F40D"; +lockNode -l 1 ; +createNode ilrBakeLayer -s -n "TurtleDefaultBakeLayer"; + rename -uid "9A231BC9-4D79-D0C4-FE3F-1E88573902E9"; +lockNode -l 1 ; +createNode nodeGraphEditorInfo -n "left_leg_biped:hyperShadePrimaryNodeEditorSavedTabsInfo"; + rename -uid "0CB1FFAA-4218-C28C-088C-338111DF59FD"; + setAttr ".def" no; + setAttr ".tgi[0].tn" -type "string" "Untitled_1"; + setAttr ".tgi[0].vl" -type "double2" -622.61902287839052 280.95236978833685 ; + setAttr ".tgi[0].vh" -type "double2" 860.71425151257415 432.14283997104354 ; +createNode nodeGraphEditorInfo -n "hyperShadePrimaryNodeEditorSavedTabsInfo"; + rename -uid "65CEA904-42B6-7880-8D64-E891995FAAEE"; + setAttr ".tgi[0].tn" -type "string" "Untitled_1"; + setAttr ".tgi[0].vl" -type "double2" -127.38094731928832 76.190473162938801 ; + setAttr ".tgi[0].vh" -type "double2" 123.80951888977556 358.33331909444655 ; +createNode nodeGraphEditorInfo -n "MayaNodeEditorSavedTabsInfo"; + rename -uid "116D38CA-4678-37AA-A4E3-04ADBBFC6115"; + setAttr ".tgi[0].tn" -type "string" "Untitled_1"; + setAttr ".tgi[0].vl" -type "double2" -1133.3332882987147 -576.19045329472465 ; + setAttr ".tgi[0].vh" -type "double2" 1133.3332882987147 576.19045329472465 ; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :hardwareRenderingGlobals; + setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ; + setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1 + 1 1 1 0 0 0 0 0 0 0 0 0 + 0 0 0 0 ; + setAttr ".fprt" yes; +select -ne :renderPartition; + setAttr -s 3 ".st"; +select -ne :renderGlobalsList1; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultResolution; + setAttr ".pa" 1; +select -ne :hardwareRenderGlobals; + setAttr ".ctrs" 256; + setAttr ".btrs" 512; +connectAttr "thigh.s" "calf.is"; +connectAttr "calf.s" "heel.is"; +connectAttr "heel.s" "foot.is"; +connectAttr "foot.s" "ball.is"; +connectAttr "ball.s" "toe.is"; +connectAttr "calf.s" "calf_twist_01.is"; +connectAttr "calf.s" "calf_twist_02.is"; +connectAttr "calf.s" "calf_twist_03.is"; +connectAttr "thigh.s" "thigh_twist_01.is"; +connectAttr "thigh.s" "thigh_twist_02.is"; +connectAttr "thigh.s" "thigh_twist_03.is"; +relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" "left_leg_biped:Box076SG1.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" "left_leg_biped:Box076SG1.message" ":defaultLightSet.message"; +connectAttr "layerManager.dli[0]" "defaultLayer.id"; +connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; +connectAttr "left_leg_biped:Box076SG1.msg" "left_leg_biped:materialInfo6.sg"; +connectAttr ":TurtleDefaultBakeLayer.idx" ":TurtleBakeLayerManager.bli[0]"; +connectAttr ":TurtleRenderOptions.msg" ":TurtleDefaultBakeLayer.rset"; +connectAttr "left_leg_biped:Box076SG1.pa" ":renderPartition.st" -na; +connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na; +connectAttr ":perspShape.msg" ":defaultRenderGlobals.sc"; +// End of leg_hind.ma diff --git a/resources/rigging_guides/root.ma b/resources/rigging_guides/root.ma new file mode 100644 index 0000000..da5ee4e --- /dev/null +++ b/resources/rigging_guides/root.ma @@ -0,0 +1,523 @@ +//Maya ASCII 2018ff09 scene +//Name: root.ma +//Last modified: Thu, Mar 28, 2019 05:00:02 PM +//Codeset: 1252 +requires maya "2018ff09"; +requires "stereoCamera" "10.0"; +currentUnit -l centimeter -a degree -t ntscf; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2018"; +fileInfo "version" "2018"; +fileInfo "cutIdentifier" "201811122215-49253d42f6"; +fileInfo "osv" "Microsoft Windows 8 Enterprise Edition, 64-bit (Build 9200)\n"; +createNode transform -s -n "persp"; + rename -uid "BAC97F2B-40DC-32F2-79A8-66BD57018208"; + setAttr ".v" no; + setAttr ".t" -type "double3" 522.57125871189567 -224.18295812641406 316.43963778843363 ; + setAttr ".r" -type "double3" 68.661647270398035 3.1805546814635168e-15 75.400000000000546 ; +createNode camera -s -n "perspShape" -p "persp"; + rename -uid "11C6C3B5-4F4B-CE65-6A9D-17AF8CA235AC"; + setAttr -k off ".v" no; + setAttr ".fl" 34.999999999999993; + setAttr ".coi" 717.52755290291145; + setAttr ".imn" -type "string" "persp"; + setAttr ".den" -type "string" "persp_depth"; + setAttr ".man" -type "string" "persp_mask"; + setAttr ".hc" -type "string" "viewSet -p %camera"; +createNode transform -s -n "top"; + rename -uid "7B1B963A-4F7D-D0CE-BD05-389D644D2E34"; + setAttr ".v" no; + setAttr ".t" -type "double3" 0 0 1200.0999999999999 ; +createNode camera -s -n "topShape" -p "top"; + rename -uid "65D7F28B-4064-E644-3BBC-46BF9ECD7437"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "top"; + setAttr ".den" -type "string" "top_depth"; + setAttr ".man" -type "string" "top_mask"; + setAttr ".hc" -type "string" "viewSet -t %camera"; + setAttr ".o" yes; +createNode transform -s -n "front"; + rename -uid "05EBA96F-4986-598A-B453-76A5202D00D0"; + setAttr ".v" no; + setAttr ".t" -type "double3" 0 -1200.0999999999999 0 ; + setAttr ".r" -type "double3" 89.999999999999986 0 0 ; +createNode camera -s -n "frontShape" -p "front"; + rename -uid "724A35CD-4C18-6BF0-AD97-A484893207E7"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "front"; + setAttr ".den" -type "string" "front_depth"; + setAttr ".man" -type "string" "front_mask"; + setAttr ".hc" -type "string" "viewSet -f %camera"; + setAttr ".o" yes; +createNode transform -s -n "side"; + rename -uid "6E7F1ED4-47D2-DF4E-7C3C-E8A43E72100A"; + setAttr ".v" no; + setAttr ".t" -type "double3" 1200.0999999999999 0 0 ; + setAttr ".r" -type "double3" 90 1.2722218725854067e-14 89.999999999999986 ; +createNode camera -s -n "sideShape" -p "side"; + rename -uid "CEBE6B93-4287-B949-3414-C38E6D7CD1A0"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "side"; + setAttr ".den" -type "string" "side_depth"; + setAttr ".man" -type "string" "side_mask"; + setAttr ".hc" -type "string" "viewSet -s %camera"; + setAttr ".o" yes; +createNode joint -n "root"; + rename -uid "BF0F8A23-4BA2-7470-B67A-4DAE016EBD92"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 4 -en "circle:arrow:square:cube:sphere" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "root"; + setAttr ".radi" 0.5; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".canAim" no; + setAttr -k on ".controlType" 2; + setAttr -k on ".controlSize" 40; + setAttr -k on ".controlOffsetX"; + setAttr -k on ".controlOffsetY"; + setAttr -k on ".controlOffsetZ"; +createNode lightLinker -s -n "lightLinker1"; + rename -uid "FD8B4C4B-49F8-9654-CD3C-DF82BC5C9AFF"; + setAttr -s 11 ".lnk"; + setAttr -s 11 ".slnk"; +createNode shapeEditorManager -n "shapeEditorManager"; + rename -uid "C0EBFD6C-41CF-BB00-C2B4-849236EB7DA5"; +createNode poseInterpolatorManager -n "poseInterpolatorManager"; + rename -uid "85F0A079-4608-6C9D-FBDD-6E9F2F850FB7"; +createNode displayLayerManager -n "layerManager"; + rename -uid "11416A79-4EAC-6E63-2D36-E9B72BC81C09"; +createNode displayLayer -n "defaultLayer"; + rename -uid "0D8AF01F-4A80-66D3-D525-1190A078EEDB"; +createNode renderLayerManager -n "renderLayerManager"; + rename -uid "A0417AA4-4A7F-B620-637B-9FB253832B23"; +createNode renderLayer -n "defaultRenderLayer"; + rename -uid "E853B1E4-4FA4-7C6E-B7FD-0F885333415A"; + setAttr ".g" yes; +createNode script -n "uiConfigurationScriptNode"; + rename -uid "1B18211F-407A-8C55-B115-978BD81FFE95"; + setAttr ".b" -type "string" ( + "// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $nodeEditorPanelVisible = stringArrayContains(\"nodeEditorPanel1\", `getPanel -vis`);\n\tint $nodeEditorWorkspaceControlOpen = (`workspaceControl -exists nodeEditorPanel1Window` && `workspaceControl -q -visible nodeEditorPanel1Window`);\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\n\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n" + + " -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n" + + " -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 347\n -height 750\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + + "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n" + + " -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n" + + " -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n" + + " -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n" + + " -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n" + + " -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n" + + " -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n" + + " -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n" + + " -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n" + + " -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1138\n -height 750\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"ToggledOutliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"ToggledOutliner\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n outlinerEditor -e \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 1\n -showReferenceMembers 1\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n" + + " -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -isSet 0\n -isSetMember 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n -renderFilterIndex 0\n -selectionOrder \"chronological\" \n -expandAttribute 0\n $editorName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n" + + " -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -isSet 0\n -isSetMember 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n" + + " -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n -renderFilterIndex 0\n -selectionOrder \"chronological\" \n -expandAttribute 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n" + + " -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n" + + " -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 1\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n" + + " -displayInfinities 0\n -displayValues 0\n -autoFit 1\n -autoFitTime 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 2.5\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -showUpstreamCurves 1\n -showCurveNames 0\n -showActiveCurveNames 0\n -stackedCurves 0\n -stackedCurvesMin -1\n -stackedCurvesMax 1\n -stackedCurvesSpace 0.2\n -displayNormalized 0\n -preSelectionHighlight 0\n -constrainDrag 2\n -classicMode 1\n -valueLinesToggle 0\n -outliner \"graphEditor1OutlineEd\" \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n" + + " -showUpstreamCurves 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n" + + " -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 0\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"timeEditorPanel\" (localizedPanelLabel(\"Time Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Time Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 0 \n $editorName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 0\n -zoom 1\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showConnectionFromSelected 0\n -showConnectionToSelected 0\n -showConstraintLabels 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n" + + " -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n" + + "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif ($nodeEditorPanelVisible || $nodeEditorWorkspaceControlOpen) {\n\t\tif (\"\" == $panelName) {\n\t\t\tif ($useSceneConfig) {\n\t\t\t\t$panelName = `scriptedPanel -unParent -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n" + + " -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\t}\n\t\t} else {\n\t\t\t$label = `panel -q -label $panelName`;\n\t\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n" + + " -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\tif (!$useSceneConfig) {\n\t\t\t\tpanel -e -l $label $panelName;\n\t\t\t}\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"shapePanel\" (localizedPanelLabel(\"Shape Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tshapePanel -edit -l (localizedPanelLabel(\"Shape Editor\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"posePanel\" (localizedPanelLabel(\"Pose Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tposePanel -edit -l (localizedPanelLabel(\"Pose Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"profilerPanel\" (localizedPanelLabel(\"Profiler Tool\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"contentBrowserPanel\" (localizedPanelLabel(\"Content Browser\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Content Browser\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels $panelName;\nstring $editorName = ($panelName+\"Editor\");\n stereoCameraView -e \n -editorChanged \"updateModelPanelBar\" \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n" + + " -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 4 4 \n -bumpResolution 4 4 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 0\n" + + " -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n" + + " -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 0\n -height 0\n -sceneRenderFilter 0\n -displayMode \"centerEye\" \n -viewColor 0 0 0 1 \n -useCustomBackground 1\n $editorName;\n stereoCameraView -e -viewSelected 0 $editorName;\n stereoCameraView -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n" + + "\t\t\t\t-userCreated false\n\t\t\t\t-defaultImage \"vacantCell.xP:/\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"single\\\" -ps 1 100 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n" + + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 1138\\n -height 750\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 1138\\n -height 750\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 100 -size 1200 -divisions 1 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n"); + setAttr ".st" 3; +createNode script -n "sceneConfigurationScriptNode"; + rename -uid "9E761B8A-466D-A99F-9C12-F78B34C7634E"; + setAttr ".b" -type "string" "playbackOptions -min 0 -max 40 -ast 0 -aet 40 "; + setAttr ".st" 6; +createNode phong -n "proxy_shader_tan"; + rename -uid "E938F9D3-465A-4C9C-7045-70B2A9A992F8"; + setAttr ".dc" 1; + setAttr ".c" -type "float3" 0.64700001 0.64700001 0.58399999 ; + setAttr ".ambc" -type "float3" 0.31442741 0.31442741 0.28377202 ; + setAttr ".rfl" 1; + setAttr ".cp" 10.555999755859375; +createNode phong -n "proxy_shader_black"; + rename -uid "276D0669-4FBF-3BAB-1736-6C8659D6C9FA"; + setAttr ".dc" 1; + setAttr ".c" -type "float3" 0 0 0 ; + setAttr ".cp" 11.314000129699707; +createNode shadingEngine -n "proxy_shader_tanSG"; + rename -uid "1285D808-4955-1C31-7B90-ACB9D1A8271D"; + setAttr ".ihi" 0; + setAttr ".ro" yes; +createNode materialInfo -n "materialInfo1"; + rename -uid "74D2597A-477B-1BB3-F8B0-95BE84480C1C"; +createNode shadingEngine -n "proxy_shader_blackSG"; + rename -uid "55C26E06-4697-BAB0-E49C-13BC9C37FB74"; + setAttr ".ihi" 0; + setAttr ".ro" yes; +createNode materialInfo -n "materialInfo2"; + rename -uid "05EBF83A-4200-5A19-D31C-70BC944DA6F5"; +createNode nodeGraphEditorBookmarkInfo -n "nodeGraphEditorBookmarkInfo1"; + rename -uid "2199E146-4AB8-738E-9C04-AFBE5B0AC090"; + setAttr ".vl" -type "double2" -31.547619047619044 -986.17499631431519 ; + setAttr ".vh" -type "double2" 999.40476190476181 142.12737726669613 ; +createNode volumeFog -n "sphereFog"; + rename -uid "6C3C05F3-4CD8-19D4-F091-268FB4CD5763"; + setAttr -s 4 ".crm"; + setAttr ".crm[0].crmp" 0; + setAttr ".crm[0].crmc" -type "float3" 1 0 0 ; + setAttr ".crm[0].crmi" 1; + setAttr ".crm[1].crmp" 0.33000001311302185; + setAttr ".crm[1].crmc" -type "float3" 1 1 0 ; + setAttr ".crm[1].crmi" 1; + setAttr ".crm[2].crmp" 0.6600000262260437; + setAttr ".crm[2].crmc" -type "float3" 0 1 0 ; + setAttr ".crm[2].crmi" 1; + setAttr ".crm[3].crmp" 1; + setAttr ".crm[3].crmc" -type "float3" 0 0 1 ; + setAttr ".crm[3].crmi" 1; + setAttr ".dos" 1; +createNode shadingEngine -n "sphereFogSG"; + rename -uid "B1BF1539-4FFE-A45D-1006-F6B522912486"; + setAttr ".ihi" 0; + setAttr ".ro" yes; +createNode materialInfo -n "materialInfo3"; + rename -uid "102CE276-4052-D538-0D80-80BF9DCE30D3"; +createNode phong -n "square_proxy_shader_tan"; + rename -uid "966989E0-42B3-79BD-E1A6-20B5E1C99603"; + setAttr ".dc" 1; + setAttr ".c" -type "float3" 0.64700001 0.64700001 0.58399999 ; + setAttr ".ambc" -type "float3" 0.31442741 0.31442741 0.28377202 ; + setAttr ".rfl" 1; + setAttr ".cp" 10.555999755859375; +createNode phong -n "square_proxy_shader_black"; + rename -uid "6B596E2A-4445-141D-A17C-2CB6EA9CC01F"; + setAttr ".dc" 1; + setAttr ".c" -type "float3" 0 0 0 ; + setAttr ".cp" 11.314000129699707; +createNode shadingEngine -n "square_proxy_shader_tanSG"; + rename -uid "BEEAA224-4EC9-3085-0B60-C8A4462C8A3F"; + setAttr ".ihi" 0; + setAttr ".ro" yes; +createNode materialInfo -n "square_materialInfo1"; + rename -uid "8457381C-4113-E16A-F399-C0B835C9FC84"; +createNode shadingEngine -n "square_proxy_shader_blackSG"; + rename -uid "72FF6327-4AB7-4069-E6DD-42A42D8866FE"; + setAttr ".ihi" 0; + setAttr ".ro" yes; +createNode materialInfo -n "square_materialInfo2"; + rename -uid "8F48FC48-4860-B4B1-4D14-8F93D3E81DB8"; +createNode nodeGraphEditorBookmarkInfo -n "square_nodeGraphEditorBookmarkInfo1"; + rename -uid "ACCB23AF-47A4-267B-DAD2-C0B95F468D6C"; + setAttr ".vl" -type "double2" -31.547619047619044 -986.17499631431519 ; + setAttr ".vh" -type "double2" 999.40476190476181 142.12737726669613 ; +createNode volumeFog -n "square_sphereFog"; + rename -uid "A9591A1A-4986-7FC3-8034-47B21166E2CE"; + setAttr -s 4 ".crm"; + setAttr ".crm[0].crmp" 0; + setAttr ".crm[0].crmc" -type "float3" 1 0 0 ; + setAttr ".crm[0].crmi" 1; + setAttr ".crm[1].crmp" 0.33000001311302185; + setAttr ".crm[1].crmc" -type "float3" 1 1 0 ; + setAttr ".crm[1].crmi" 1; + setAttr ".crm[2].crmp" 0.6600000262260437; + setAttr ".crm[2].crmc" -type "float3" 0 1 0 ; + setAttr ".crm[2].crmi" 1; + setAttr ".crm[3].crmp" 1; + setAttr ".crm[3].crmc" -type "float3" 0 0 1 ; + setAttr ".crm[3].crmi" 1; + setAttr ".dos" 1; +createNode shadingEngine -n "square_sphereFogSG"; + rename -uid "30F498DB-44D0-D350-606E-28BF9DA2885D"; + setAttr ".ihi" 0; + setAttr ".ro" yes; +createNode materialInfo -n "square_materialInfo3"; + rename -uid "E55F3CFF-44B3-6EC2-30C8-5DBEE85AD14E"; +createNode phong -n "square_proxy_shader_tan1"; + rename -uid "A5C72BD1-4FB8-D7F1-6F77-ECB5311DD853"; + setAttr ".dc" 1; + setAttr ".c" -type "float3" 0.64700001 0.64700001 0.58399999 ; + setAttr ".ambc" -type "float3" 0.31442741 0.31442741 0.28377202 ; + setAttr ".rfl" 1; + setAttr ".cp" 10.555999755859375; +createNode phong -n "square_proxy_shader_black1"; + rename -uid "129F5966-4932-0B64-96BB-C2932193848D"; + setAttr ".dc" 1; + setAttr ".c" -type "float3" 0 0 0 ; + setAttr ".cp" 11.314000129699707; +createNode shadingEngine -n "square_proxy_shader_tanSG1"; + rename -uid "44815D44-4DCB-D528-834F-9A9C5913FA0D"; + setAttr ".ihi" 0; + setAttr ".ro" yes; +createNode materialInfo -n "square_materialInfo4"; + rename -uid "F89211EE-4D92-93BF-9651-A098FF38C428"; +createNode shadingEngine -n "square_proxy_shader_blackSG1"; + rename -uid "8BCC0858-48C4-4EC9-3150-B7AB554A75A7"; + setAttr ".ihi" 0; + setAttr ".ro" yes; +createNode materialInfo -n "square_materialInfo5"; + rename -uid "643D0EDA-442E-8EBA-F627-B2B83F13670A"; +createNode nodeGraphEditorBookmarkInfo -n "square_nodeGraphEditorBookmarkInfo2"; + rename -uid "9A03238C-4BDF-3EDB-2652-8CB88958832C"; + setAttr ".vl" -type "double2" -31.547619047619044 -986.17499631431519 ; + setAttr ".vh" -type "double2" 999.40476190476181 142.12737726669613 ; +createNode volumeFog -n "square_sphereFog1"; + rename -uid "059B7A67-474A-0DE0-C859-D89067C946C7"; + setAttr -s 4 ".crm"; + setAttr ".crm[0].crmp" 0; + setAttr ".crm[0].crmc" -type "float3" 1 0 0 ; + setAttr ".crm[0].crmi" 1; + setAttr ".crm[1].crmp" 0.33000001311302185; + setAttr ".crm[1].crmc" -type "float3" 1 1 0 ; + setAttr ".crm[1].crmi" 1; + setAttr ".crm[2].crmp" 0.6600000262260437; + setAttr ".crm[2].crmc" -type "float3" 0 1 0 ; + setAttr ".crm[2].crmi" 1; + setAttr ".crm[3].crmp" 1; + setAttr ".crm[3].crmc" -type "float3" 0 0 1 ; + setAttr ".crm[3].crmi" 1; + setAttr ".dos" 1; +createNode shadingEngine -n "square_sphereFogSG1"; + rename -uid "28F24258-4BF4-1116-1B5E-E8908DA92987"; + setAttr ".ihi" 0; + setAttr ".ro" yes; +createNode materialInfo -n "square_materialInfo6"; + rename -uid "EAE4DA99-45B7-D039-89E4-C5A0482EAAEB"; +select -ne :time1; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".o" 0; + setAttr -av ".unw"; + setAttr -k on ".etw"; + setAttr -k on ".tps"; + setAttr -av -k on ".tms"; +select -ne :hardwareRenderingGlobals; + setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ; + setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1 + 1 1 1 0 0 0 0 0 0 0 0 0 + 0 0 0 0 ; + setAttr ".fprt" yes; +select -ne :renderPartition; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 11 ".st"; + setAttr -cb on ".an"; + setAttr -cb on ".pt"; +select -ne :renderGlobalsList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; +select -ne :defaultShaderList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 13 ".s"; +select -ne :postProcessList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :initialShadingGroup; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".mwc"; + setAttr -cb on ".an"; + setAttr -cb on ".il"; + setAttr -cb on ".vo"; + setAttr -cb on ".eo"; + setAttr -cb on ".fo"; + setAttr -cb on ".epo"; + setAttr -k on ".ro" yes; +select -ne :initialParticleSE; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".mwc"; + setAttr -cb on ".an"; + setAttr -cb on ".il"; + setAttr -cb on ".vo"; + setAttr -cb on ".eo"; + setAttr -cb on ".fo"; + setAttr -cb on ".epo"; + setAttr -k on ".ro" yes; +select -ne :defaultResolution; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -k on ".bnm"; + setAttr -av ".w"; + setAttr -av ".h"; + setAttr -av ".pa" 1; + setAttr -av -k on ".al"; + setAttr -av ".dar"; + setAttr -av -k on ".ldar"; + setAttr -k on ".dpi"; + setAttr -av -k on ".off"; + setAttr -av -k on ".fld"; + setAttr -av -k on ".zsl"; + setAttr -k on ".isu"; + setAttr -k on ".pdu"; +select -ne :hardwareRenderGlobals; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr ".ctrs" 256; + setAttr -av ".btrs" 512; + setAttr -k off ".fbfm"; + setAttr -k off -cb on ".ehql"; + setAttr -k off -cb on ".eams"; + setAttr -k off -cb on ".eeaa"; + setAttr -k off -cb on ".engm"; + setAttr -k off -cb on ".mes"; + setAttr -k off -cb on ".emb"; + setAttr -av -k off -cb on ".mbbf"; + setAttr -k off -cb on ".mbs"; + setAttr -k off -cb on ".trm"; + setAttr -k off -cb on ".tshc"; + setAttr -k off ".enpt"; + setAttr -k off -cb on ".clmt"; + setAttr -k off -cb on ".tcov"; + setAttr -k off -cb on ".lith"; + setAttr -k off -cb on ".sobc"; + setAttr -k off -cb on ".cuth"; + setAttr -k off -cb on ".hgcd"; + setAttr -k off -cb on ".hgci"; + setAttr -k off -cb on ".mgcs"; + setAttr -k off -cb on ".twa"; + setAttr -k off -cb on ".twz"; + setAttr -k on ".hwcc"; + setAttr -k on ".hwdp"; + setAttr -k on ".hwql"; + setAttr -k on ".hwfr"; + setAttr -k on ".soll"; + setAttr -k on ".sosl"; + setAttr -k on ".bswa"; + setAttr -k on ".shml"; + setAttr -k on ".hwel"; +relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" "proxy_shader_tanSG.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" "proxy_shader_blackSG.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" "sphereFogSG.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" "square_proxy_shader_tanSG.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" "square_proxy_shader_blackSG.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" "square_sphereFogSG.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" "square_proxy_shader_tanSG1.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" "square_proxy_shader_blackSG1.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" "square_sphereFogSG1.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" "proxy_shader_tanSG.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" "proxy_shader_blackSG.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" "sphereFogSG.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" "square_proxy_shader_tanSG.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" "square_proxy_shader_blackSG.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" "square_sphereFogSG.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" "square_proxy_shader_tanSG1.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" "square_proxy_shader_blackSG1.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" "square_sphereFogSG1.message" ":defaultLightSet.message"; +connectAttr "layerManager.dli[0]" "defaultLayer.id"; +connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; +connectAttr "proxy_shader_tan.oc" "proxy_shader_tanSG.ss"; +connectAttr "proxy_shader_tanSG.msg" "materialInfo1.sg"; +connectAttr "proxy_shader_tan.msg" "materialInfo1.m"; +connectAttr "proxy_shader_black.oc" "proxy_shader_blackSG.ss"; +connectAttr "proxy_shader_blackSG.msg" "materialInfo2.sg"; +connectAttr "proxy_shader_black.msg" "materialInfo2.m"; +connectAttr "sphereFog.oc" "sphereFogSG.vs"; +connectAttr "sphereFogSG.msg" "materialInfo3.sg"; +connectAttr "square_proxy_shader_tan.oc" "square_proxy_shader_tanSG.ss"; +connectAttr "square_proxy_shader_tanSG.msg" "square_materialInfo1.sg"; +connectAttr "square_proxy_shader_tan.msg" "square_materialInfo1.m"; +connectAttr "square_proxy_shader_black.oc" "square_proxy_shader_blackSG.ss"; +connectAttr "square_proxy_shader_blackSG.msg" "square_materialInfo2.sg"; +connectAttr "square_proxy_shader_black.msg" "square_materialInfo2.m"; +connectAttr "square_sphereFog.oc" "square_sphereFogSG.vs"; +connectAttr "square_sphereFogSG.msg" "square_materialInfo3.sg"; +connectAttr "square_proxy_shader_tan1.oc" "square_proxy_shader_tanSG1.ss"; +connectAttr "square_proxy_shader_tanSG1.msg" "square_materialInfo4.sg"; +connectAttr "square_proxy_shader_tan1.msg" "square_materialInfo4.m"; +connectAttr "square_proxy_shader_black1.oc" "square_proxy_shader_blackSG1.ss"; +connectAttr "square_proxy_shader_blackSG1.msg" "square_materialInfo5.sg"; +connectAttr "square_proxy_shader_black1.msg" "square_materialInfo5.m"; +connectAttr "square_sphereFog1.oc" "square_sphereFogSG1.vs"; +connectAttr "square_sphereFogSG1.msg" "square_materialInfo6.sg"; +connectAttr "proxy_shader_tanSG.pa" ":renderPartition.st" -na; +connectAttr "proxy_shader_blackSG.pa" ":renderPartition.st" -na; +connectAttr "sphereFogSG.pa" ":renderPartition.st" -na; +connectAttr "square_proxy_shader_tanSG.pa" ":renderPartition.st" -na; +connectAttr "square_proxy_shader_blackSG.pa" ":renderPartition.st" -na; +connectAttr "square_sphereFogSG.pa" ":renderPartition.st" -na; +connectAttr "square_proxy_shader_tanSG1.pa" ":renderPartition.st" -na; +connectAttr "square_proxy_shader_blackSG1.pa" ":renderPartition.st" -na; +connectAttr "square_sphereFogSG1.pa" ":renderPartition.st" -na; +connectAttr "proxy_shader_tan.msg" ":defaultShaderList1.s" -na; +connectAttr "proxy_shader_black.msg" ":defaultShaderList1.s" -na; +connectAttr "sphereFog.msg" ":defaultShaderList1.s" -na; +connectAttr "square_proxy_shader_tan.msg" ":defaultShaderList1.s" -na; +connectAttr "square_proxy_shader_black.msg" ":defaultShaderList1.s" -na; +connectAttr "square_sphereFog.msg" ":defaultShaderList1.s" -na; +connectAttr "square_proxy_shader_tan1.msg" ":defaultShaderList1.s" -na; +connectAttr "square_proxy_shader_black1.msg" ":defaultShaderList1.s" -na; +connectAttr "square_sphereFog1.msg" ":defaultShaderList1.s" -na; +connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na; +// End of root.ma diff --git a/resources/rigging_guides/segment.ma b/resources/rigging_guides/segment.ma new file mode 100644 index 0000000..088d6af --- /dev/null +++ b/resources/rigging_guides/segment.ma @@ -0,0 +1,269 @@ +//Maya ASCII 2018ff09 scene +//Name: segment.ma +//Last modified: Tue, Nov 12, 2019 04:21:52 PM +//Codeset: 1252 +requires maya "2018ff09"; +requires "stereoCamera" "10.0"; +currentUnit -l centimeter -a degree -t film; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2018"; +fileInfo "version" "2018"; +fileInfo "cutIdentifier" "201811122215-49253d42f6"; +fileInfo "osv" "Microsoft Windows 8 Enterprise Edition, 64-bit (Build 9200)\n"; +createNode transform -s -n "persp"; + rename -uid "8C7208A5-41FB-0308-0CFB-C0BC17C50BF0"; + setAttr ".v" no; + setAttr ".t" -type "double3" 11.904270920106304 -16.289697444861432 17.387927441574078 ; + setAttr ".r" -type "double3" 45.261647270398328 0 10.600000000000332 ; +createNode camera -s -n "perspShape" -p "persp"; + rename -uid "798FDA2F-4419-15DE-CEA7-42951B9B67CE"; + setAttr -k off ".v" no; + setAttr ".fl" 34.999999999999993; + setAttr ".coi" 22.633436566835158; + setAttr ".imn" -type "string" "persp"; + setAttr ".den" -type "string" "persp_depth"; + setAttr ".man" -type "string" "persp_mask"; + setAttr ".tp" -type "double3" 15 0 0 ; + setAttr ".hc" -type "string" "viewSet -p %camera"; +createNode transform -s -n "top"; + rename -uid "4C06659D-40DC-26BA-7EA0-0295D9E5301A"; + setAttr ".v" no; + setAttr ".t" -type "double3" 0 0 1200.0999999999999 ; +createNode camera -s -n "topShape" -p "top"; + rename -uid "E36E2962-4CB1-439F-2CF2-978729361547"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "top"; + setAttr ".den" -type "string" "top_depth"; + setAttr ".man" -type "string" "top_mask"; + setAttr ".hc" -type "string" "viewSet -t %camera"; + setAttr ".o" yes; +createNode transform -s -n "front"; + rename -uid "4156E99E-474D-641D-0B35-3D9AC9623B0A"; + setAttr ".v" no; + setAttr ".t" -type "double3" 0 -1200.0999999999999 0 ; + setAttr ".r" -type "double3" 89.999999999999986 0 0 ; +createNode camera -s -n "frontShape" -p "front"; + rename -uid "CD2A2D39-43E2-FC7B-E6AA-14B9DBA37A38"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "front"; + setAttr ".den" -type "string" "front_depth"; + setAttr ".man" -type "string" "front_mask"; + setAttr ".hc" -type "string" "viewSet -f %camera"; + setAttr ".o" yes; +createNode transform -s -n "side"; + rename -uid "7680A492-4D7A-81C7-5795-67BFD367EFFB"; + setAttr ".v" no; + setAttr ".t" -type "double3" 1200.0999999999999 0 0 ; + setAttr ".r" -type "double3" 90 1.2722218725854067e-14 89.999999999999986 ; +createNode camera -s -n "sideShape" -p "side"; + rename -uid "53689DC0-4D3F-4A0F-4DD3-3FB57D3859A3"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "side"; + setAttr ".den" -type "string" "side_depth"; + setAttr ".man" -type "string" "side_mask"; + setAttr ".hc" -type "string" "viewSet -s %camera"; + setAttr ".o" yes; +createNode joint -n "start"; + rename -uid "C3D45E02-4E4A-F5BA-A283-9693D4A9EB0F"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 0 -en "end" -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "start"; + setAttr ".radi" 0.5; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".canAim" yes; + setAttr -k on ".upAxis" 2; + setAttr -k on ".controlType" 2; + setAttr -k on ".controlSize" 3; +createNode joint -n "end" -p "start"; + rename -uid "8ED93F3A-49C8-AEDA-7B99-B9BC23968E94"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 0 -en "start" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" 15 0 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "end"; + setAttr ".radi" 0.5; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".controlType" 2; + setAttr -k on ".controlSize" 3; + setAttr ".initial_translate" -type "float3" 15 0 0 ; +createNode lightLinker -s -n "lightLinker1"; + rename -uid "42678EEC-46D5-6EA0-2D1E-FC9CADF9E74F"; + setAttr -s 2 ".lnk"; + setAttr -s 2 ".slnk"; +createNode shapeEditorManager -n "shapeEditorManager"; + rename -uid "53178DC8-473F-654B-4E76-F7950F912E32"; +createNode poseInterpolatorManager -n "poseInterpolatorManager"; + rename -uid "1F633A89-4C8A-90C2-D51F-91920A9AF848"; +createNode displayLayerManager -n "layerManager"; + rename -uid "187641BB-46F4-97D8-E1E0-FFB9DEBBB4F0"; +createNode displayLayer -n "defaultLayer"; + rename -uid "F4B6B51D-4DAE-EF78-796E-F39E854C94F2"; +createNode renderLayerManager -n "renderLayerManager"; + rename -uid "041B3731-4532-D9E9-2525-EDAEB99476F4"; +createNode renderLayer -n "defaultRenderLayer"; + rename -uid "A8D1602B-477B-CED1-052F-2EBBB7E76658"; + setAttr ".g" yes; +createNode script -n "uiConfigurationScriptNode"; + rename -uid "7EF0C409-487F-35FF-F2D1-43A7F47A9C3C"; + setAttr ".b" -type "string" ( + "// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $nodeEditorPanelVisible = stringArrayContains(\"nodeEditorPanel1\", `getPanel -vis`);\n\tint $nodeEditorWorkspaceControlOpen = (`workspaceControl -exists nodeEditorPanel1Window` && `workspaceControl -q -visible nodeEditorPanel1Window`);\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\n\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n" + + " -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n" + + " -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + + "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n" + + " -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n" + + " -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n" + + " -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n" + + " -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n" + + " -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n" + + " -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n" + + " -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n" + + " -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n" + + " -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 591\n -height 708\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"ToggledOutliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"ToggledOutliner\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 1\n -showReferenceMembers 1\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n" + + " -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -isSet 0\n -isSetMember 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n -renderFilterIndex 0\n -selectionOrder \"chronological\" \n" + + " -expandAttribute 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n" + + " -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n" + + " -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n" + + " -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n" + + " -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 1\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n -displayInfinities 0\n -displayValues 0\n -autoFit 1\n -autoFitTime 0\n -snapTime \"integer\" \n" + + " -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -showUpstreamCurves 1\n -showCurveNames 0\n -showActiveCurveNames 0\n -stackedCurves 0\n -stackedCurvesMin -1\n -stackedCurvesMax 1\n -stackedCurvesSpace 0.2\n -displayNormalized 0\n -preSelectionHighlight 0\n -constrainDrag 0\n -classicMode 1\n -valueLinesToggle 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n" + + "\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n" + + " -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n" + + " -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"timeEditorPanel\" (localizedPanelLabel(\"Time Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Time Editor\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n" + + "\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 0\n -zoom 1\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showConnectionFromSelected 0\n -showConnectionToSelected 0\n -showConstraintLabels 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n" + + " -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif ($nodeEditorPanelVisible || $nodeEditorWorkspaceControlOpen) {\n" + + "\t\tif (\"\" == $panelName) {\n\t\t\tif ($useSceneConfig) {\n\t\t\t\t$panelName = `scriptedPanel -unParent -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n" + + " -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\t}\n\t\t} else {\n\t\t\t$label = `panel -q -label $panelName`;\n\t\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n" + + " -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\tif (!$useSceneConfig) {\n\t\t\t\tpanel -e -l $label $panelName;\n\t\t\t}\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"shapePanel\" (localizedPanelLabel(\"Shape Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tshapePanel -edit -l (localizedPanelLabel(\"Shape Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"posePanel\" (localizedPanelLabel(\"Pose Editor\")) `;\n\tif (\"\" != $panelName) {\n" + + "\t\t$label = `panel -q -label $panelName`;\n\t\tposePanel -edit -l (localizedPanelLabel(\"Pose Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"profilerPanel\" (localizedPanelLabel(\"Profiler Tool\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"contentBrowserPanel\" (localizedPanelLabel(\"Content Browser\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Content Browser\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels $panelName;\nstring $editorName = ($panelName+\"Editor\");\n stereoCameraView -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n" + + " -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 4 4 \n -bumpResolution 4 4 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 0\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n" + + " -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n" + + " -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 0\n -height 0\n -sceneRenderFilter 0\n -displayMode \"centerEye\" \n -viewColor 0 0 0 1 \n -useCustomBackground 1\n $editorName;\n stereoCameraView -e -viewSelected 0 $editorName;\n stereoCameraView -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-userCreated false\n\t\t\t\t-defaultImage \"vacantCell.xP:/\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"vertical2\\\" -ps 1 50 100 -ps 2 50 100 $gMainPane;\"\n" + + "\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Script Editor\")) \n\t\t\t\t\t\"scriptedPanel\"\n\t\t\t\t\t\"$panelName = `scriptedPanel -unParent -type \\\"scriptEditorPanel\\\" -l (localizedPanelLabel(\\\"Script Editor\\\")) -mbv $menusOkayInPanels `\"\n\t\t\t\t\t\"scriptedPanel -edit -l (localizedPanelLabel(\\\"Script Editor\\\")) -mbv $menusOkayInPanels $panelName\"\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n" + + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 591\\n -height 708\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 591\\n -height 708\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 100 -size 1200 -divisions 1 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n"); + setAttr ".st" 3; +createNode script -n "sceneConfigurationScriptNode"; + rename -uid "16D544BD-4494-4224-4448-D48ED8EDBEA4"; + setAttr ".b" -type "string" "playbackOptions -min 1 -max 120 -ast 1 -aet 200 "; + setAttr ".st" 6; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :hardwareRenderingGlobals; + setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ; + setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1 + 1 1 1 0 0 0 0 0 0 0 0 0 + 0 0 0 0 ; + setAttr ".fprt" yes; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :renderGlobalsList1; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultResolution; + setAttr ".pa" 1; +select -ne :hardwareRenderGlobals; + setAttr ".ctrs" 256; + setAttr ".btrs" 512; +select -ne :ikSystem; + setAttr -s 4 ".sol"; +connectAttr "start.s" "end.is"; +relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +connectAttr "layerManager.dli[0]" "defaultLayer.id"; +connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; +connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na; +// End of segment.ma diff --git a/resources/rigging_guides/spine.ma b/resources/rigging_guides/spine.ma new file mode 100644 index 0000000..9170eb6 --- /dev/null +++ b/resources/rigging_guides/spine.ma @@ -0,0 +1,372 @@ +//Maya ASCII 2018ff09 scene +//Name: spine.ma +//Last modified: Wed, Nov 13, 2019 12:43:19 PM +//Codeset: 1252 +requires maya "2018ff09"; +requires "stereoCamera" "10.0"; +currentUnit -l centimeter -a degree -t film; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2018"; +fileInfo "version" "2018"; +fileInfo "cutIdentifier" "201811122215-49253d42f6"; +fileInfo "osv" "Microsoft Windows 8 Enterprise Edition, 64-bit (Build 9200)\n"; +createNode transform -s -n "persp"; + rename -uid "C234013B-422C-B701-21FE-D093C8D548E6"; + setAttr ".v" no; + setAttr ".t" -type "double3" 49.681224496829728 -46.145057553194349 30.011671980267323 ; + setAttr ".r" -type "double3" 74.061647270406112 -3.1805546814635183e-15 45.40000000000137 ; +createNode camera -s -n "perspShape" -p "persp"; + rename -uid "2BE5B93C-4726-5DAB-A01C-90AC34C3C1BE"; + setAttr -k off ".v" no; + setAttr ".fl" 34.999999999999993; + setAttr ".coi" 73.684640869502275; + setAttr ".imn" -type "string" "persp"; + setAttr ".den" -type "string" "persp_depth"; + setAttr ".man" -type "string" "persp_mask"; + setAttr ".hc" -type "string" "viewSet -p %camera"; +createNode transform -s -n "top"; + rename -uid "7E321D76-4742-02E9-4198-F5A066B21F90"; + setAttr ".v" no; + setAttr ".t" -type "double3" 0 0 1200.0999999999999 ; +createNode camera -s -n "topShape" -p "top"; + rename -uid "0C8E6968-40E0-8C6F-DE4E-96BAA8021D0E"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "top"; + setAttr ".den" -type "string" "top_depth"; + setAttr ".man" -type "string" "top_mask"; + setAttr ".hc" -type "string" "viewSet -t %camera"; + setAttr ".o" yes; +createNode transform -s -n "front"; + rename -uid "D15BE44F-4253-8E5D-3220-F8AEF151C4C0"; + setAttr ".v" no; + setAttr ".t" -type "double3" 0 -1200.0999999999999 0 ; + setAttr ".r" -type "double3" 89.999999999999986 0 0 ; +createNode camera -s -n "frontShape" -p "front"; + rename -uid "8B3CAE11-40C8-3BE8-25D8-98AE2CC25B73"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "front"; + setAttr ".den" -type "string" "front_depth"; + setAttr ".man" -type "string" "front_mask"; + setAttr ".hc" -type "string" "viewSet -f %camera"; + setAttr ".o" yes; +createNode transform -s -n "side"; + rename -uid "98EE980D-4F1B-E8A8-6697-63BE17DEFF40"; + setAttr ".v" no; + setAttr ".t" -type "double3" 1200.0999999999999 0 0 ; + setAttr ".r" -type "double3" 90 1.2722218725854067e-14 89.999999999999986 ; +createNode camera -s -n "sideShape" -p "side"; + rename -uid "1C31C69C-4671-D99D-9C6C-3491DC51BAE3"; + setAttr -k off ".v" no; + setAttr ".rnd" no; + setAttr ".coi" 1200.0999999999999; + setAttr ".ow" 30; + setAttr ".imn" -type "string" "side"; + setAttr ".den" -type "string" "side_depth"; + setAttr ".man" -type "string" "side_mask"; + setAttr ".hc" -type "string" "viewSet -s %camera"; + setAttr ".o" yes; +createNode joint -n "pelvis"; + rename -uid "350BFE69-4C0C-20B7-B2F5-0A9977E1C154"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 2 -en "spine_01:spine_02:spine_03" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".jo" -type "double3" 0 -89.999999999999986 0 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "pelvis"; + setAttr ".radi" 0.5; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".canAim" yes; + setAttr -k on ".upAxis" 2; + setAttr -k on ".controlType" 4; + setAttr -k on ".controlSize" 18.35; +createNode joint -n "spine_01" -p "pelvis"; + rename -uid "F2F1E7DE-4BA1-C55F-2C1B-0E88651A2852"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 2 -en "pelvis:spine_02:spine_03" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" 8 0 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "spine_01"; + setAttr ".radi" 0.5; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".canAim" yes; + setAttr -k on ".aimJoint" 1; + setAttr -k on ".upAxis" 2; + setAttr -k on ".controlType" 1; + setAttr -k on ".controlSize" 5.92; + setAttr -k on ".controlOffsetY" -90; + setAttr ".initial_translate" -type "float3" 8 0 0 ; +createNode joint -n "spine_02" -p "spine_01"; + rename -uid "533845C7-47EA-06C0-0F51-C29952B0C55B"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 2 -en "pelvis:spine_01:spine_03" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" 8 0 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "spine_02"; + setAttr ".radi" 0.5; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".canAim" yes; + setAttr -k on ".aimJoint" 2; + setAttr -k on ".upAxis" 2; + setAttr -k on ".controlType" 1; + setAttr -k on ".controlSize" 5.92; + setAttr -k on ".controlOffsetY" -90; + setAttr ".initial_translate" -type "float3" 8 0 0 ; +createNode joint -n "spine_03" -p "spine_02"; + rename -uid "8C7943DB-4CFE-E5CF-3443-3AAD962751B1"; + addAttr -ci true -sn "joint_mover_options" -ln "joint_mover_options" -min 0 -max + 0 -en "---------------" -at "enum"; + addAttr -ci true -k true -sn "canAim" -ln "canAim" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 + -at "bool"; + addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 2 -en "pelvis:spine_01:spine_02" + -at "enum"; + addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum"; + addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool"; + addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" + -at "enum"; + addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double"; + addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double"; + addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double"; + addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double"; + addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc + 2; + addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate"; + addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" + -nc 3; + addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate"; + addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate"; + setAttr -l on ".v"; + setAttr ".t" -type "double3" 8 0 0 ; + setAttr -l on -k off ".sx"; + setAttr -l on -k off ".sy"; + setAttr -l on -k off ".sz"; + setAttr ".mnrl" -type "double3" -360 -360 -360 ; + setAttr ".mxrl" -type "double3" 360 360 360 ; + setAttr ".typ" 18; + setAttr ".otp" -type "string" "spine_03"; + setAttr ".radi" 0.5; + setAttr -l on ".joint_mover_options"; + setAttr -k on ".upAxis" 2; + setAttr -k on ".controlType" 1; + setAttr -k on ".controlSize" 5.92; + setAttr -k on ".controlOffsetY" -90; + setAttr ".initial_translate" -type "float3" 8 0 0 ; +createNode lightLinker -s -n "lightLinker1"; + rename -uid "7C4EA4F9-4C4E-7C82-E6B5-0B9A52AFD877"; + setAttr -s 2 ".lnk"; + setAttr -s 2 ".slnk"; +createNode shapeEditorManager -n "shapeEditorManager"; + rename -uid "064F3ED2-4B60-2E47-0CDA-D2939D23FA44"; +createNode poseInterpolatorManager -n "poseInterpolatorManager"; + rename -uid "B732F89F-4DF3-9F69-85E2-5AB8D5863A1B"; +createNode displayLayerManager -n "layerManager"; + rename -uid "10108B03-4867-1FF6-6804-678E2524335F"; +createNode displayLayer -n "defaultLayer"; + rename -uid "050C342B-4A32-3E63-E499-E89113FB5471"; +createNode renderLayerManager -n "renderLayerManager"; + rename -uid "08527528-4B98-AFDC-A344-4FA95157CB16"; +createNode renderLayer -n "defaultRenderLayer"; + rename -uid "4742D718-45C6-E595-123F-00821F2F5B88"; + setAttr ".g" yes; +createNode script -n "uiConfigurationScriptNode"; + rename -uid "F3897453-4E61-39B4-66D0-3A942FBE7FB9"; + setAttr ".b" -type "string" ( + "// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $nodeEditorPanelVisible = stringArrayContains(\"nodeEditorPanel1\", `getPanel -vis`);\n\tint $nodeEditorWorkspaceControlOpen = (`workspaceControl -exists nodeEditorPanel1Window` && `workspaceControl -q -visible nodeEditorPanel1Window`);\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\n\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n" + + " -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n" + + " -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + + "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n" + + " -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n" + + " -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n" + + " -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n" + + " -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n" + + " -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n" + + " -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n" + + " -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n" + + " -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n" + + " -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1198\n -height 700\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"ToggledOutliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"ToggledOutliner\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n" + + " -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -isSet 0\n -isSetMember 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n -renderFilterIndex 0\n -selectionOrder \"chronological\" \n" + + " -expandAttribute 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n" + + " -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n" + + " -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n" + + " -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n" + + " -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 1\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n -displayInfinities 0\n -displayValues 0\n -autoFit 1\n -autoFitTime 0\n -snapTime \"integer\" \n" + + " -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -showUpstreamCurves 1\n -showCurveNames 0\n -showActiveCurveNames 0\n -stackedCurves 0\n -stackedCurvesMin -1\n -stackedCurvesMax 1\n -stackedCurvesSpace 0.2\n -displayNormalized 0\n -preSelectionHighlight 0\n -constrainDrag 2\n -classicMode 1\n -valueLinesToggle 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n" + + "\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n" + + " -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n" + + " -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 0\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"timeEditorPanel\" (localizedPanelLabel(\"Time Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Time Editor\")) -mbv $menusOkayInPanels $panelName;\n" + + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -autoFitTime 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n" + + "\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 0\n -zoom 1\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showConnectionFromSelected 0\n -showConnectionToSelected 0\n -showConstraintLabels 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n" + + " -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif ($nodeEditorPanelVisible || $nodeEditorWorkspaceControlOpen) {\n" + + "\t\tif (\"\" == $panelName) {\n\t\t\tif ($useSceneConfig) {\n\t\t\t\t$panelName = `scriptedPanel -unParent -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -connectionStyle \"bezier\" \n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n" + + " -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\t}\n\t\t} else {\n\t\t\t$label = `panel -q -label $panelName`;\n\t\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -connectionStyle \"bezier\" \n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n" + + " -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n $editorName;\n\t\t\tif (!$useSceneConfig) {\n\t\t\t\tpanel -e -l $label $panelName;\n\t\t\t}\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"shapePanel\" (localizedPanelLabel(\"Shape Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tshapePanel -edit -l (localizedPanelLabel(\"Shape Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"posePanel\" (localizedPanelLabel(\"Pose Editor\")) `;\n\tif (\"\" != $panelName) {\n" + + "\t\t$label = `panel -q -label $panelName`;\n\t\tposePanel -edit -l (localizedPanelLabel(\"Pose Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"profilerPanel\" (localizedPanelLabel(\"Profiler Tool\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"contentBrowserPanel\" (localizedPanelLabel(\"Content Browser\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Content Browser\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n" + + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels $panelName;\nstring $editorName = ($panelName+\"Editor\");\n stereoCameraView -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n" + + " -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 4 4 \n -bumpResolution 4 4 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 0\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n" + + " -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n" + + " -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 0\n -height 0\n -sceneRenderFilter 0\n -displayMode \"centerEye\" \n -viewColor 0 0 0 1 \n -useCustomBackground 1\n $editorName;\n stereoCameraView -e -viewSelected 0 $editorName;\n stereoCameraView -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-userCreated false\n\t\t\t\t-defaultImage \"vacantCell.xP:/\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"single\\\" -ps 1 100 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n" + + "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n" + + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 1198\\n -height 700\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 1198\\n -height 700\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + + "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 100 -size 1200 -divisions 1 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n"); + setAttr ".st" 3; +createNode script -n "sceneConfigurationScriptNode"; + rename -uid "72690038-4D9B-2A8E-F132-70B3C800D1D8"; + setAttr ".b" -type "string" "playbackOptions -min 1 -max 120 -ast 1 -aet 200 "; + setAttr ".st" 6; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :hardwareRenderingGlobals; + setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ; + setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1 + 1 1 1 0 0 0 0 0 0 0 0 0 + 0 0 0 0 ; + setAttr ".fprt" yes; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :renderGlobalsList1; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultResolution; + setAttr ".pa" 1; +select -ne :hardwareRenderGlobals; + setAttr ".ctrs" 256; + setAttr ".btrs" 512; +select -ne :ikSystem; + setAttr -s 4 ".sol"; +connectAttr "pelvis.s" "spine_01.is"; +connectAttr "spine_01.s" "spine_02.is"; +connectAttr "spine_02.s" "spine_03.is"; +relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; +relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; +connectAttr "layerManager.dli[0]" "defaultLayer.id"; +connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; +connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na; +// End of spine.ma |