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// Copyright Epic Games, Inc. All Rights Reserved.
#include "zenserviceclient.h"
#include "zen.h"
#include <zencore/logging.h>
#include <zencore/logging/broadcastsink.h>
#include <zencore/session.h>
#include <zenutil/logging.h>
namespace zen {
ZenServiceClient::ZenServiceClient(Options Opts)
: m_HostSpec(ZenCmdBase::ResolveTargetHostSpec(Opts.HostSpec))
, m_Http(ZenCmdBase::CreateHttpClient(m_HostSpec, Opts.HttpSettings))
{
if (m_HostSpec.empty())
{
throw OptionParseException("Unable to resolve server specification", {});
}
SessionsServiceClient::Options SessionOpts{
.TargetUrl = m_HostSpec,
.AppName = "zen",
.Mode = std::move(Opts.CommandName),
.SessionId = GetSessionId(),
};
// For unix socket connections, forward the socket path to the sessions client
if (ZenCmdBase::IsUnixSocketSpec(m_HostSpec))
{
SessionOpts.TargetUrl = "http://localhost";
SessionOpts.ClientSettings.UnixSocketPath = m_HostSpec.substr(7); // strip "unix://"
}
m_Sessions = std::make_unique<SessionsServiceClient>(std::move(SessionOpts));
m_Sessions->Announce();
m_LogSink = m_Sessions->CreateLogSink();
GetDefaultBroadcastSink()->AddSink(m_LogSink);
}
ZenServiceClient::~ZenServiceClient()
{
if (m_LogSink)
{
if (Ref<logging::BroadcastSink> Broadcast = GetDefaultBroadcastSink())
{
Broadcast->RemoveSink(m_LogSink);
}
}
}
} // namespace zen
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