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-- Copyright Epic Games, Inc. All Rights Reserved.
target("zen")
set_kind("binary")
add_headerfiles("**.h")
add_files("**.cpp")
add_files("zen.cpp", {unity_ignored = true })
add_deps("zencore", "zenhttp", "zenremotestore", "zenstore", "zenutil")
add_deps("zencompute", "zennet", "zentelemetry")
add_deps("cxxopts", "fmt")
add_packages("json11")
add_includedirs(".")
set_symbols("debug")
if is_plat("windows") then
add_files("zen.rc")
add_ldflags("/subsystem:console,5.02", {force = true})
if not (get_config("toolchain") or ""):find("clang") then
add_ldflags("/LTCG")
end
end
if is_plat("macosx") then
add_ldflags("-framework CoreFoundation")
add_ldflags("-framework Foundation")
add_ldflags("-framework Security")
add_ldflags("-framework SystemConfiguration")
end
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