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// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "../zen.h"
#include <zencompute/recordingreader.h>
#include <zencore/compactbinarypackage.h>
#include <zencore/guid.h>
#include <zencore/iohash.h>
#include <filesystem>
#include <functional>
#include <unordered_map>
namespace zen {
class CbPackage;
class CbObject;
struct IoHash;
class ChunkResolver;
} // namespace zen
#if ZEN_WITH_COMPUTE_SERVICES
namespace zen::compute {
class ComputeServiceSession;
}
namespace zen {
/**
* Zen CLI command for executing functions from a recording
*
* Mostly for testing and debugging purposes
*/
class ExecCommand : public ZenCmdBase
{
public:
ExecCommand();
~ExecCommand();
static constexpr char Name[] = "exec";
static constexpr char Description[] = "Execute functions from a recording";
virtual void Run(const ZenCliOptions& GlobalOptions, int argc, char** argv) override;
virtual cxxopts::Options& Options() override { return m_Options; }
private:
cxxopts::Options m_Options{Name, Description};
std::string m_HostName;
std::string m_OrchestratorUrl;
std::filesystem::path m_BeaconPath;
std::filesystem::path m_RecordingPath;
std::filesystem::path m_RecordingLogPath;
int m_Offset = 0;
int m_Stride = 1;
int m_Limit = 0;
bool m_Quiet = false;
std::string m_Mode{"http"};
std::filesystem::path m_OutputPath;
bool m_Binary = false;
struct FunctionDefinition
{
std::string FunctionName;
zen::Guid FunctionVersion;
zen::Guid BuildSystemVersion;
zen::IoHash WorkerId;
};
bool m_FunctionListEmittedOnce = false;
void EmitFunctionListOnce(const std::vector<FunctionDefinition>& FunctionList);
void EmitFunctionList(const std::vector<FunctionDefinition>& FunctionList);
std::unordered_map<zen::IoHash, zen::CbPackage> m_WorkerMap;
std::vector<FunctionDefinition> m_FunctionList;
bool m_VerboseLogging = false;
bool m_QuietLogging = false;
bool m_DumpActions = false;
zen::ChunkResolver* m_ChunkResolver = nullptr;
zen::compute::RecordingReaderBase* m_RecordingReader = nullptr;
void RegisterWorkerFunctionsFromDescription(const zen::CbObject& WorkerDesc, const zen::IoHash& WorkerId);
int ExecUsingSession(zen::compute::ComputeServiceSession& ComputeSession);
// Execution modes
int DumpWorkItems();
int HttpExecute();
int InProcessExecute();
int LocalMessagingExecute();
int BeaconExecute();
int BuildActionsLog();
};
} // namespace zen
#endif // ZEN_WITH_COMPUTE_SERVICES
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