// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "symbol_resolver.h" #include "trace_model.h" #include #include #include #include #include #include ZEN_THIRD_PARTY_INCLUDES_START #include ZEN_THIRD_PARTY_INCLUDES_END namespace zen::trace_detail { // --------------------------------------------------------------------------- // File format constants // --------------------------------------------------------------------------- static constexpr uint32_t kCacheMagic = 0x005A4355; // "UCZ\0" static constexpr uint32_t kCacheVersion = 1; enum class CacheSectionId : uint32_t { StringTable = 0, Metadata = 1, Memory = 2, Callstacks = 3, Symbols = 4, Count }; // --------------------------------------------------------------------------- // On-disk header structures (naturally aligned, no packing) // // Fields are ordered so natural alignment matches across compilers without // needing pragma pack. static_asserts at the bottom of this block pin the // layout so a reordering or added field cannot silently break cached files. // --------------------------------------------------------------------------- struct CacheFileHeader { uint32_t Magic; uint32_t Version; uint64_t SourceFileSize; int64_t SourceModTimeNs; // last_write_time as nanoseconds since epoch uint64_t Reserved; }; struct SectionDirectoryEntry { uint32_t SectionId; uint32_t Reserved; uint64_t FileOffset; // byte offset from start of file uint64_t CompressedSize; // size of the CompressedBuffer blob on disk }; // --------------------------------------------------------------------------- // POD types for memory-mappable section content // --------------------------------------------------------------------------- struct MetadataPod { uint64_t FileSize; uint64_t TotalEvents; uint64_t ParseTimeMs; uint32_t TraceStartUs; uint32_t TraceEndUs; // SessionInfo string indices uint32_t SessionPlatform; uint32_t SessionAppName; uint32_t SessionProjectName; uint32_t SessionCommandLine; uint32_t SessionBranch; uint32_t SessionBuildVersion; uint32_t SessionChangelist; uint8_t SessionConfigType; uint8_t SessionHasSession; uint8_t Padding[2]; }; struct ThreadInfoPod { uint32_t ThreadId; uint32_t Name; // string index uint32_t GroupName; // string index uint32_t SystemId; int32_t SortHint; uint32_t Pad; }; struct ChannelInfoPod { uint32_t Name; // string index uint8_t Enabled; uint8_t ReadOnly; uint8_t Pad[2]; }; struct ModuleInfoPod { uint32_t Name; // string index uint32_t FullPath; // string index uint64_t Base; uint32_t Size; uint32_t ImageIdSize; // byte count in the ImageId blob area uint32_t ImageIdOffset; // byte offset into the ImageId blob area uint32_t Pad; }; struct EventTypeCountPod { uint32_t Name; // string index uint32_t Pad; uint64_t Count; }; struct CpuScopeStatPod { uint32_t Name; // string index uint32_t MinUs; uint32_t MaxUs; uint32_t Pad; uint64_t Count; double MeanUs; double StdDevUs; }; struct AllocSummaryPod { uint8_t HasMemoryData; uint8_t Pad0[3]; uint32_t PeakTimeUs; uint32_t LiveAllocations; uint32_t Pad1; uint64_t TotalAllocs; uint64_t TotalFrees; uint64_t TotalReallocAllocs; uint64_t TotalReallocFrees; int64_t PeakBytes; int64_t EndBytes; }; struct HeapInfoPod { uint32_t Id; uint32_t ParentId; uint16_t Flags; uint16_t Pad0; uint32_t Name; // string index }; struct HeapStatPod { uint32_t HeapId; uint32_t Pad; int64_t CurrentBytes; int64_t PeakBytes; uint64_t AllocCount; uint64_t FreeCount; }; struct CallstackAllocStatPod { uint32_t CallstackId; uint32_t LiveCount; int64_t LiveBytes; uint32_t ThreadIdCount; uint32_t ThreadIds[4]; uint32_t Pad; uint32_t Pad2; }; struct CallstackChurnStatPod { uint32_t CallstackId; uint32_t Pad; uint64_t ChurnAllocs; uint64_t ChurnBytes; uint64_t TotalAllocs; uint64_t TotalBytes; double MeanDistance; }; struct CallstackHeaderPod { uint32_t Id; uint32_t FrameCount; uint32_t FrameOffset; // index into the frames array uint32_t Pad; }; struct ResolvedFramePod { uint64_t Address; uint32_t ModuleIndex; uint32_t Pad; uint64_t Offset; }; struct SymbolEntryPod { uint64_t Address; uint32_t StringIdx; // index into the string table uint32_t Pad; }; // Pin the on-disk layout. Any change here is a cache format change and must // bump kCacheVersion. static_assert(sizeof(CacheFileHeader) == 32); static_assert(sizeof(SectionDirectoryEntry) == 24); static_assert(sizeof(MetadataPod) == 64); static_assert(sizeof(ThreadInfoPod) == 24); static_assert(sizeof(ChannelInfoPod) == 8); static_assert(sizeof(ModuleInfoPod) == 32); static_assert(sizeof(EventTypeCountPod) == 16); static_assert(sizeof(CpuScopeStatPod) == 40); static_assert(sizeof(AllocSummaryPod) == 64); static_assert(sizeof(HeapInfoPod) == 16); static_assert(sizeof(HeapStatPod) == 40); static_assert(sizeof(CallstackAllocStatPod) == 48); static_assert(sizeof(CallstackChurnStatPod) == 48); static_assert(sizeof(CallstackHeaderPod) == 16); static_assert(sizeof(ResolvedFramePod) == 24); static_assert(sizeof(SymbolEntryPod) == 16); // --------------------------------------------------------------------------- // Cache read / write API // --------------------------------------------------------------------------- struct CachedAnalysis { TraceModel Model; std::unique_ptr Symbols; }; // Try to load a cached analysis from the .ucache_z file next to a .utrace. // Returns nullopt on any failure (missing, stale, corrupt, version mismatch). std::optional TryLoadAnalyzeCache(const std::filesystem::path& CachePath, const std::filesystem::path& SourcePath); // Write the analysis cache for future reuse. void WriteAnalyzeCache(const std::filesystem::path& CachePath, const std::filesystem::path& SourcePath, const TraceModel& Model, const eastl::hash_map& ResolvedSymbols); } // namespace zen::trace_detail