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-rw-r--r--src/zen/cmds/status.cpp42
1 files changed, 0 insertions, 42 deletions
diff --git a/src/zen/cmds/status.cpp b/src/zen/cmds/status.cpp
deleted file mode 100644
index 1afe191b7..000000000
--- a/src/zen/cmds/status.cpp
+++ /dev/null
@@ -1,42 +0,0 @@
-// Copyright Epic Games, Inc. All Rights Reserved.
-
-#include "status.h"
-
-#include <zencore/fmtutils.h>
-#include <zencore/logging.h>
-#include <zencore/string.h>
-#include <zencore/uid.h>
-#include <zenutil/zenserverprocess.h>
-
-namespace zen {
-
-StatusCommand::StatusCommand()
-{
-}
-
-StatusCommand::~StatusCommand() = default;
-
-int
-StatusCommand::Run(const ZenCliOptions& GlobalOptions, int argc, char** argv)
-{
- ZEN_UNUSED(GlobalOptions, argc, argv);
-
- ZenServerState State;
- if (!State.InitializeReadOnly())
- {
- ZEN_CONSOLE("no Zen state found");
-
- return 0;
- }
-
- ZEN_CONSOLE("{:>5} {:>6} {:>24}", "port", "pid", "session");
- State.Snapshot([&](const ZenServerState::ZenServerEntry& Entry) {
- StringBuilder<25> SessionStringBuilder;
- Entry.GetSessionId().ToString(SessionStringBuilder);
- ZEN_CONSOLE("{:>5} {:>6} {:>24}", Entry.EffectiveListenPort.load(), Entry.Pid.load(), SessionStringBuilder);
- });
-
- return 0;
-}
-
-} // namespace zen