The following Maya type ids have been reserved for use by Epic Games -------------------------------------------------------------------- 0x00102998 shaveVertexShader 0x00102999 shaveSubNode 0x0010299A-0x001029A1 ??? 0x001029A2 shaveVolumeShader 0x001029A3 shaveBackgroundShader 0x001029A4 shaveMRHairGeom 0x001029A5 shaveMRHairIllum 0x001029A6 shaveMRRenderer / shaveMRVertexIllum 0x001029A7 shaveMRHairComp 0x001029A8 ??? 0x001029A9 shaveMRHairShadows / shaveMRHairShadowsVE 0x001029AA shaveMRHairGeomDRA 0x001029AB shaveMRRenderComp 0x001029AC-0x001029AD ??? 0x001029AE shaveMRSatData 0x001029AF-0x001029B2 ??? 0x001029B3 shaveMRShadowMatte 0x001029B4 shaveMRGeomPasser 0x001029B5 shaveMRInstanceGeom 0x001029B6 ??? 0x001029B7 shaveHairShape 0x001029B8 shaveBrushManip 0x001029B9 shaveVrayNode 0x001029BA-0x001029BB ??? 0x001029BC shaveShadowFilter 0x001029BD LBrushNode 0x001029BE LBrushBlindData 0x001029BF LBrushToolLocator 0x001029C0 LBrushStencilLocator 0x001029C1 LBrushSurfaceShape 0x001029C2 LBrushSurfaceCallback 0x001029C3 LBrushStencilCallback 0x001029C4 LBrushRefImageCallback 0x001029C5 LBrushRefImageLocator 0x001029C6 LBrushNeutral 0x001029C7 LBrushNeutralBlindData 0x001029C8 LBrushNode2 0x001029C9 LBrushHelper 0x001029CA shaveMRHairOpacity 0x001029CB shaveBlower 0x001029CD shaveBlowerMgr 0x001029CE shaveBlowerData 0x00106500 shaveNode 0x00106501 shaveGlobals 0x00106502 shaveShadowNode The following type ids are invalid ---------------------------------- Duplicates: 0x001029C0 LBrushSurfaceData From the 0-7FFFF range reserved for internal plugins: 0x00070031 LBrushHwShadowed From the 0x80000 - 0xFFFFF range reserved for the Maya devkit: 0x00083001 shaveBlindData