Source code for artv2.components.camera

# -*- coding: utf-8 -*-
"""
:author:
    Jeremy Ernst
:description:
    This module contains the class for defining a camera component. The camera component creates 3 joints: a camera
    root, a camera joint, and an aim joint. This is a unique component that is meant for animating a game camera.
"""

import artv2.components.base_components.base_component as base


[docs]class Camera(base.ART_Component): """ This class creates a camera component, which is a unique component meant for animating a game camera. The camera component creates 3 joints: a camera root, a camera joint, and an aim joint. """ nice_name = "Camera" category = "Special" base_name = "camera" has_sides = False can_overwrite_names = True joint_mover_file = "resources\\rigging_guides\\camera.ma" def _add_metadata(self, network_node, prefix, suffix): super(Camera, self)._add_metadata(network_node, prefix, suffix)