#include "Header.h" //HEADER #pragma once #include #include using namespace std; //function prototypes void getNewMatrices(); void addMatrices(); void multiplyMatrices(); float Matrix1[3][3]; float Matrix2[3][3]; //kaeden int main() { int menuChoice = 0; while (menuChoice != 4) { cout << "~The Matrix Machine~\n1) Get new matrices.\n2) Multiply Matrices\n3) Add Matrices\n4) Exit\nWhat would you like to do? "; cin >> menuChoice; switch (menuChoice) { case 1: getNewMatrices(); break; case 2: multiplyMatrices(); break; case 3: addMatrices(); break; case 4: break; default: cout << "Invalid menu choice."; } } cout << "\nGoodbye!\n"; } //kaeden void multiplyMatrices() { float matrixProduct[3][3]; for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { matrixProduct[i][j] = (Matrix1[i][0] * Matrix2[0][j]) + (Matrix1[i][1] * Matrix2[1][j]) + (Matrix1[i][2] * Matrix2[2][j]); } } cout << "|" << matrixProduct[0][0] << setw(8) << matrixProduct[0][1] << setw(8) << matrixProduct[0][2] << "|\n"; cout << "|" << matrixProduct[1][0] << setw(8) << matrixProduct[1][1] << setw(8) << matrixProduct[1][2] << "|\n"; cout << "|" << matrixProduct[2][0] << setw(8) << matrixProduct[2][1] << setw(8) << matrixProduct[2][2] << "|\n"; return; } //james void getNewMatrices() { for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { cout << "Value " << (i * 3) + (j + 1) << " of Matrix 1: "; cin >> Matrix1[i][j]; } } for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { cout << "Value " << (i * 3) + (j + 1) << " of Matrix 2: "; cin >> Matrix2[i][j]; } } } //james void addMatrices() { float displayMatrix[3][3]; char upperCornerL = 218, upperCornerR = 191, lowerCornerL = 192, lowerCornerR = 217; for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { displayMatrix[i][j] = Matrix1[i][j] + Matrix2[i][j]; } } cout << upperCornerL << setw(21) << upperCornerR << endl; for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { cout << setw(6) << displayMatrix[i][j]; } cout << endl; } cout << lowerCornerL << setw(21) << lowerCornerR << endl; }